Player Matchup

Chronos
Chronos
BuffThief
Chronos
Level 55
God Stats
2W - 2L
1,294 SR
Queue Stats
367W - 248L
1,684 Elo+
Party 2
Bellona
Bellona
Inksling
Bellona
Level 23
God Stats
5W - 9L
1,354 SR
Queue Stats
33W - 38L
1,508 Elo+
Party 2
Pele
Pele
UnseenPancake
Pele
Level 87
God Stats
24W - 16L
1,462 SR
Queue Stats
398W - 233L
1,598 Elo+
Party 2
Team Averages
Level 55
1,370 SR
1,597 Elo+

VS

Team Averages
Level 35
1,657 SR
1,586 Elo+
Neith
Neith
Dpdeezy
Neith
Level 75
God Stats
20W - 4L
1,702 SR
Queue Stats
135W - 53L
1,758 Elo+
Party 1
Merlin
Merlin
Monogolism
Merlin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
N0VAow
Ymir
Level 3
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BuffThief
Chronos
9
1 / 5 / 4
6,819
682
3,651
6,384
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Inksling
Bellona
10
1 / 4 / 4
6,635
664
4,859
6,670
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 4 / 2
6,998
700
3,015
6,191
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dpdeezy
Neith
13
7 / 0 / 6
8,884
888
8,580
5,750
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Monogolism
Merlin
12
5 / 3 / 6
8,209
821
5,146
4,532
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
N0VAow
Ymir
10
1 / 2 / 11
8,002
800
2,717
6,901
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
13
13
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
BuffThief
Chronos
1
5
4
0.6
W
Neith
Dpdeezy
Neith
7
0
6
10
L
Bellona
Inksling
Bellona
1
4
4
0.75
W
Merlin
Monogolism
Merlin
5
3
6
2.67
W
Ymir
N0VAow
Ymir
1
2
11
3.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,525
Damage
16,443
19,245
Taken
17,183
9,724
Mitigated
8,729
2,702
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BuffThief
Chronos
3,651
744
0
1,147
6,384
1,861
165
2,423
3,719
31,601
0
W
Neith
Dpdeezy
Neith
8,580
4,073
0
2,330
5,750
2,221
972
1,484
4,266
0
41,667
L
Bellona
Inksling
Bellona
4,859
1,526
0
915
6,670
4,692
0
2,760
3,762
926
11,305
W
Merlin
Monogolism
Merlin
5,146
233
0
742
4,532
1,437
88
1,242
3,290
24,292
0
W
Ymir
N0VAow
Ymir
2,717
919
0
1,770
6,901
5,071
0
1,850
5,051
8,793
0
L
3,015
608
0
640
6,191
3,171
0
2,164
3,869
881
13,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,452
Gold Earned
25,095
93
Minions Killed
107
0
Camps Cleared
0
579,877
Distance Traveled
492,104
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,819
682
50
5
0
173,553
2
W
Neith
8,884
888
65
7
0
170,876
4
L
Bellona
6,635
664
22
2
0
219,880
3
W
Merlin
8,209
821
35
4
0
152,345
2
W
Ymir
8,002
800
7
1
0
168,883
0
L
Pele
6,998
700
21
2
0
186,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role