Player Matchup

Cerberus
Cerberus
DistortionSleep
Cerberus
Level 15
God Stats
5W - 8L
1,247 SR
Queue Stats
24W - 20L
1,507 Elo+
Party 2
Izanami
Izanami
EvilPappagali
Izanami
Level 16
God Stats
5W - 4L
1,324 SR
Queue Stats
14W - 9L
1,453 Elo+
Party 2
Nemesis
Nemesis
Kafezinho_
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nox
Nox
Katherine1
Nox
Level 29
God Stats
4W - 5L
1,578 SR
Queue Stats
62W - 71L
1,457 Elo+
Party 1
Persephone
Persephone
Nooahz
Persephone
Level 28
God Stats
8W - 5L
1,583 SR
Queue Stats
56W - 73L
1,458 Elo+
Party 1
Team Averages
Level 18
1,446 SR
1,475 Elo+

VS

Team Averages
Level 20
1,419 SR
1,435 Elo+
Thanatos
Thanatos
Cacelado
Thanatos
Level 13
God Stats
0W - 3L
1,282 SR
Queue Stats
3W - 7L
1,440 Elo+
Party 3
Bellona
Bellona
PinoLegend
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SirTortuga333
Artemis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,440 Elo+
Party 3
Anubis
Anubis
chechoignacio0
Anubis
Level 29
God Stats
2W - 6L
1,313 SR
Queue Stats
4W - 8L
1,232 Elo+
Solo
Chang'e
Chang'e
gabrielmorelis
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 216L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
5 / 0 / 0
6,775
616
5,893
7,259
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
10
6 / 0 / 4
6,495
590
2,762
5,658
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Kafezinho_
Nemesis
9
1 / 1 / 2
5,389
490
893
5,460
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,694
518
2,604
5,730
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Nooahz
Persephone
10
8 / 1 / 5
6,749
614
10,170
4,858
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cacelado
Thanatos
10
2 / 0 / 0
5,465
497
2,980
6,241
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
PinoLegend
Bellona
8
0 / 5 / 0
4,713
428
3,606
7,035
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
8
1 / 8 / 0
4,861
442
4,621
7,699
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 0
5,855
532
3,127
3,635
1,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 0
4,239
385
415
6,984
2,623
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
21
Kills
6
6
Deaths
21
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cacelado
Thanatos
2
0
0
2
W
Cerberus
5
0
0
5
W
Izanami
6
0
4
8
W
Nemesis
Kafezinho_
Nemesis
1
1
2
2
W
1
4
1
0.38
W
Persephone
Nooahz
Persephone
8
1
5
10.5
L
Bellona
PinoLegend
Bellona
0
5
0
0
L
Artemis
1
8
0
0.13
L
3
2
0
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
14,749
28,965
Taken
31,594
10,578
Mitigated
13,248
10,628
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cacelado
Thanatos
2,980
581
0
6,640
6,241
1,706
0
1,111
5,079
0
23,041
W
Cerberus
5,893
335
0
4,046
7,259
5,410
638
0
6,868
30,992
0
W
Izanami
2,762
2,048
0
3,482
5,658
1,486
1,427
328
5,330
0
22,360
W
Nemesis
Kafezinho_
Nemesis
893
479
0
1,299
5,460
1,093
0
579
4,856
0
19,711
W
2,604
208
0
362
5,730
1,472
521
2,445
3,285
21,167
0
W
Persephone
Nooahz
Persephone
10,170
541
0
1,439
4,858
1,117
268
190
4,667
25,769
0
L
Bellona
PinoLegend
Bellona
3,606
606
0
482
7,035
4,845
0
5,150
1,448
0
15,073
L
Artemis
4,621
2,134
0
155
7,699
2,139
0
4,608
2,829
0
17,314
L
3,127
391
0
546
3,635
1,935
869
1,594
1,805
23,327
0
L
415
180
568
1,922
6,984
2,623
0
4,826
1,766
8,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
25,133
226
Minions Killed
170
0
Camps Cleared
0
1,002,069
Distance Traveled
877,279
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,465
497
59
5
0
197,932
0
W
Cerberus
6,775
616
65
6
0
205,045
1
W
Izanami
6,495
590
57
5
0
176,382
1
W
Nemesis
5,389
490
28
3
0
244,618
0
W
Nox
5,694
518
52
5
0
175,758
0
W
Persephone
6,749
614
24
2
0
200,266
1
L
Bellona
4,713
428
24
2
0
180,001
0
L
Artemis
4,861
442
26
2
0
168,858
0
L
Anubis
5,855
532
49
4
0
178,462
2
L
Chang'e
4,239
385
12
1
0
152,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role