Player Matchup

Nemesis
Nemesis
EldritchCthulhu
Nemesis
Level 18
God Stats
40W - 23L
1,601 SR
Queue Stats
237W - 133L
1,407 Elo+
Party 2
Scylla
Scylla
ExtremePeach
Scylla
Level 16
God Stats
41W - 17L
1,544 SR
Queue Stats
277W - 150L
1,407 Elo+
Party 2
Izanami
Izanami
JaydeSn0w
Izanami
Level 15
God Stats
64W - 31L
1,609 SR
Queue Stats
267W - 154L
1,419 Elo+
Party 2
Neith
Neith
Kazattack101
Neith
Level 9
God Stats
2W - 4L
1,666 SR
Queue Stats
11W - 13L
1,656 Elo+
Party 2
Ymir
Ymir
NotValorant
Ymir
Level 8
God Stats
122W - 52L
1,664 SR
Queue Stats
218W - 123L
1,459 Elo+
Party 2
Team Averages
Level 13
1,617 SR
1,470 Elo+

VS

Team Averages
Level 7
1,498 SR
1,351 Elo+
Ra
Ra
JawnK
Ra
Level 13
God Stats
0W - 4L
1,258 SR
Queue Stats
5W - 13L
1,316 Elo+
Party 1
Thor
Thor
Misterlool
Thor
Level 5
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
Ymir
Ymir
jirexar
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
jonvk
Heimdallr
Level 6
God Stats
2W - 4L
1,645 SR
Queue Stats
15W - 21L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
nvkjo
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 5
11,311
566
14,702
15,739
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
19
11 / 1 / 4
12,098
605
20,751
6,318
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
JaydeSn0w
Izanami
15
0 / 3 / 0
9,277
464
3,492
12,935
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 6
9,362
468
5,606
7,017
2,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 7
8,563
428
4,709
12,224
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 5 / 4
8,895
445
3,883
10,866
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 8 / 1
6,290
315
1,475
11,202
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
jirexar
Ymir
12
7 / 3 / 2
9,430
472
6,562
14,036
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
jonvk
Heimdallr
13
2 / 3 / 8
8,202
410
9,454
13,144
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
nvkjo
Guan Yu
12
0 / 3 / 3
7,507
375
1,536
10,821
8,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
22
Kills
11
12
Deaths
22
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Scylla
11
1
4
13
L
Ra
2
5
4
0.8
W
Izanami
JaydeSn0w
Izanami
0
3
0
0
W
0
4
6
0.75
L
0
8
1
0.06
W
0
3
7
1.17
L
Ymir
jirexar
Ymir
7
3
2
2.67
L
Heimdallr
jonvk
Heimdallr
2
3
8
2
L
Guan Yu
nvkjo
Guan Yu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,260
Damage
22,910
54,233
Taken
60,069
24,437
Mitigated
30,906
18,043
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,702
7,187
0
6,768
15,739
6,336
432
1,173
14,541
0
80,364
W
Scylla
20,751
2,104
0
1,978
6,318
2,493
3,330
1,117
5,176
86,184
0
L
Ra
3,883
150
320
690
10,866
3,459
192
2,561
8,305
51,836
0
W
Izanami
JaydeSn0w
Izanami
3,492
2,547
357
6,865
12,935
4,527
4,991
1,160
11,775
0
67,639
W
5,606
1,285
0
1,178
7,017
2,611
1,761
2,317
4,675
0
47,884
L
1,475
216
0
511
11,202
3,375
0
5,800
5,402
0
9,362
W
4,709
531
0
897
12,224
8,470
393
4,678
7,496
16,700
0
L
Ymir
jirexar
Ymir
6,562
1,704
0
608
14,036
11,504
0
7,002
7,034
13,564
0
L
Heimdallr
jonvk
Heimdallr
9,454
3,374
0
3,366
13,144
4,240
130
5,771
7,373
0
40,953
L
Guan Yu
nvkjo
Guan Yu
1,536
0
362
766
10,821
8,328
0
4,326
6,495
0
29,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
40,324
489
Minions Killed
242
0
Camps Cleared
0
1,865,289
Distance Traveled
1,735,604
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,311
566
100
5
0
380,660
3
W
Scylla
12,098
605
170
9
0
380,371
2
L
Ra
8,895
445
98
5
0
360,604
4
W
Izanami
9,277
464
94
5
0
331,544
1
W
Neith
9,362
468
89
4
0
322,481
3
L
Thor
6,290
315
20
1
0
363,580
2
W
Ymir
8,563
428
36
2
0
450,233
9
L
Ymir
9,430
472
18
1
0
305,929
3
L
Heimdallr
8,202
410
54
3
0
344,962
3
L
Guan Yu
7,507
375
52
3
0
360,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role