Player Matchup

Nu Wa
Nu Wa
Fro Masters
Nu Wa
Level 151
God Stats
7W - 5L
1,836 SR
Queue Stats
166W - 158L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
HAVOK RA1
Cabrakan
Level 128
God Stats
11W - 7L
1,675 SR
Queue Stats
84W - 91L
1,229 Elo+
Party 2
Chaac
Chaac
Jpollard8
Chaac
Level 116
God Stats
31W - 27L
1,627 SR
Queue Stats
59W - 66L
1,264 Elo+
Party 2
Bacchus
Bacchus
Pharaoh Gypsy
Bacchus
Level 146
God Stats
26W - 24L
1,557 SR
Queue Stats
116W - 122L
1,422 Elo+
Party 2
Neith
Neith
xDEMENTED TOAST
Neith
Level 155
God Stats
6W - 5L
1,889 SR
Queue Stats
170W - 151L
1,655 Elo+
Party 2
Team Averages
Level 139
1,717 SR
1,393 Elo+

VS

Team Averages
Level 110
1,557 SR
1,497 Elo+
Kuzenbo
Kuzenbo
IAmKappaPride
Kuzenbo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,282 Elo+
Party 1
Erlang Shen
Erlang Shen
LordChungAss2
Erlang Shen
Level 131
God Stats
6W - 7L
1,590 SR
Queue Stats
216W - 217L
1,579 Elo+
Solo
Olorun
Olorun
SnikchGang
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 1
Ravana
Ravana
ThiccPalpatine
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,543 Elo+
Party 1
Skadi
Skadi
Zyn variks
Skadi
Level 124
God Stats
0W - 1L
1,694 SR
Queue Stats
36W - 37L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 10
12,092
930
15,977
7,647
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
HAVOK RA1
Cabrakan
15
2 / 4 / 12
9,639
741
7,414
13,949
9,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Jpollard8
Chaac
16
4 / 1 / 7
9,580
737
9,061
12,917
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
17
8 / 3 / 9
11,073
852
9,001
13,785
15,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 3 / 5
9,523
733
6,272
9,085
3,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 3 / 4
9,012
693
7,577
12,884
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
LordChungAss2
Erlang Shen
11
0 / 3 / 1
6,610
508
1,118
5,536
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
SnikchGang
Olorun
16
2 / 3 / 7
9,173
706
7,496
8,470
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 5
9,193
707
6,981
10,941
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
16
4 / 8 / 4
9,897
761
10,435
16,115
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
24
Kills
11
12
Deaths
24
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Cabrakan
HAVOK RA1
Cabrakan
2
4
12
2
L
Kuzenbo
2
3
4
1.33
W
Chaac
Jpollard8
Chaac
4
1
7
7.5
L
Erlang Shen
LordChungAss2
Erlang Shen
0
3
1
0.17
W
Bacchus
8
3
9
4.17
L
Olorun
SnikchGang
Olorun
2
3
7
1.83
L
3
7
5
0.79
L
Skadi
4
8
4
0.75
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,725
Damage
33,607
57,383
Taken
53,946
45,598
Mitigated
34,228
17,913
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,977
3,372
0
1,633
7,647
3,288
637
3,112
4,535
51,961
0
W
Cabrakan
HAVOK RA1
Cabrakan
7,414
566
0
2,440
13,949
9,484
125
3,360
10,589
23,897
0
L
Kuzenbo
7,577
2,645
0
1,260
12,884
16,202
1
7,069
5,446
15,604
0
W
Chaac
Jpollard8
Chaac
9,061
339
696
6,761
12,917
14,241
519
3,332
9,585
0
25,648
L
Erlang Shen
LordChungAss2
Erlang Shen
1,118
526
0
390
5,536
2,785
0
2,602
2,714
1,084
6,715
W
Bacchus
9,001
768
904
2,212
13,785
15,040
739
3,452
10,333
23,212
0
L
Olorun
SnikchGang
Olorun
7,496
3,728
631
1,477
8,470
3,190
0
6,024
2,227
34,882
0
L
6,981
1,669
0
792
10,941
5,673
0
5,585
5,201
570
16,206
L
Skadi
10,435
4,350
0
2,058
16,115
6,378
272
10,539
5,203
0
33,516
W
6,272
2,288
0
3,267
9,085
3,545
3,472
3,028
6,057
0
48,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
43,885
330
Minions Killed
183
13
Camps Cleared
3
1,127,733
Distance Traveled
875,244
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,092
930
91
7
7
226,322
0
W
Cabrakan
9,639
741
44
3
3
222,427
2
L
Kuzenbo
9,012
693
14
1
0
225,084
2
W
Chaac
9,580
737
35
3
0
242,210
0
L
Erlang Shen
6,610
508
19
1
1
84,171
0
W
Bacchus
11,073
852
38
3
2
226,166
0
L
Olorun
9,173
706
73
6
0
202,566
0
L
Ravana
9,193
707
24
2
0
179,454
2
L
Skadi
9,897
761
53
4
2
183,969
0
W
Neith
9,523
733
122
9
1
210,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role