Player Matchup

Neith
Neith
Im_Kryypt
Neith
Level 16
God Stats
27W - 20L
1,635 SR
Queue Stats
184W - 179L
1,463 Elo+
Party 2
Hercules
Hercules
Manny3327
Hercules
Level 26
God Stats
20W - 29L
1,340 SR
Queue Stats
104W - 110L
1,448 Elo+
Party 2
Olorun
Olorun
SWAGBOI100
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,629 Elo+
Solo
Serqet
Serqet
Undefeatedchaos
Serqet
Level 18
God Stats
2W - 3L
1,557 SR
Queue Stats
52W - 58L
1,476 Elo+
Solo
Sylvanus
Sylvanus
mattbwood66
Sylvanus
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
694W - 669L
1,517 Elo+
Party 2
Team Averages
Level 29
1,506 SR
1,507 Elo+

VS

Team Averages
Level 13
1,582 SR
1,500 Elo+
Loki
Loki
IKiida
Loki
Level 16
God Stats
15W - 15L
1,793 SR
Queue Stats
415W - 360L
1,458 Elo+
Party 1
Nemesis
Nemesis
Kelsoxo1896
Nemesis
Level 1
God Stats
3W - 1L
1,710 SR
Queue Stats
7W - 3L
1,620 Elo+
Solo
Scylla
Scylla
Reachout4888
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
basket_life80
Sun Wukong
Level 23
God Stats
2W - 2L
1,793 SR
Queue Stats
460W - 395L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
x_XJorgetechX_x
Amaterasu
Level 16
God Stats
8W - 5L
1,113 SR
Queue Stats
580W - 485L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Im_Kryypt
Neith
11
2 / 2 / 4
6,527
544
3,652
6,503
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Manny3327
Hercules
11
9 / 1 / 2
7,115
593
5,047
5,845
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
SWAGBOI100
Olorun
9
1 / 5 / 5
5,973
498
3,612
8,413
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 1
6,362
530
1,846
4,476
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
mattbwood66
Sylvanus
13
4 / 0 / 2
7,321
610
5,764
5,648
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IKiida
Loki
9
0 / 3 / 0
5,296
441
2,075
5,754
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Kelsoxo1896
Nemesis
10
3 / 5 / 1
5,975
498
4,450
7,303
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
9
2 / 5 / 2
5,990
499
5,536
7,369
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
basket_life80
Sun Wukong
11
2 / 1 / 0
6,048
504
2,824
5,482
1,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
x_XJorgetechX_x
Amaterasu
8
1 / 4 / 2
5,386
449
3,182
6,945
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
8
8
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
IKiida
Loki
0
3
0
0
W
Neith
Im_Kryypt
Neith
2
2
4
2
L
Nemesis
Kelsoxo1896
Nemesis
3
5
1
0.7
W
Hercules
Manny3327
Hercules
9
1
2
10
L
Scylla
2
5
2
0.6
W
Olorun
SWAGBOI100
Olorun
1
5
5
0.7
W
2
0
1
2.5
L
Sun Wukong
basket_life80
Sun Wukong
2
1
0
2
W
Sylvanus
mattbwood66
Sylvanus
4
0
2
5
L
Amaterasu
x_XJorgetechX_x
Amaterasu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,921
Damage
18,067
30,885
Taken
32,853
14,434
Mitigated
13,536
10,078
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
IKiida
Loki
2,075
547
0
668
5,754
3,243
0
2,620
3,134
4,224
18,562
W
Neith
Im_Kryypt
Neith
3,652
1,458
0
2,574
6,503
1,705
766
789
5,714
0
31,913
L
Nemesis
Kelsoxo1896
Nemesis
4,450
1,737
0
342
7,303
3,937
0
1,738
5,521
3,943
25,431
W
Hercules
Manny3327
Hercules
5,047
1,976
159
2,270
5,845
3,922
149
1,022
4,823
3,121
18,599
L
Scylla
5,536
1,371
198
756
7,369
1,851
0
1,637
5,732
33,421
0
W
Olorun
SWAGBOI100
Olorun
3,612
1,887
0
2,136
8,413
2,647
683
2,881
5,532
20,333
0
W
1,846
268
0
0
4,476
1,346
0
204
4,272
0
33,738
L
Sun Wukong
basket_life80
Sun Wukong
2,824
756
0
993
5,482
1,989
812
248
5,234
0
27,769
W
Sylvanus
mattbwood66
Sylvanus
5,764
2,098
0
2,939
5,648
4,814
480
1,139
4,509
38,617
0
L
Amaterasu
x_XJorgetechX_x
Amaterasu
3,182
1,280
0
1,279
6,945
2,516
170
3,457
3,488
0
13,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
28,695
290
Minions Killed
221
0
Camps Cleared
0
1,075,811
Distance Traveled
1,080,388
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,296
441
49
4
0
200,191
0
W
Neith
6,527
544
55
5
0
209,634
0
L
Nemesis
5,975
498
46
4
0
224,240
0
W
Hercules
7,115
593
45
4
0
244,711
3
L
Scylla
5,990
499
59
5
0
192,399
0
W
Olorun
5,973
498
41
3
0
205,950
0
W
Serqet
6,362
530
70
6
0
237,691
0
L
Sun Wukong
6,048
504
42
4
0
232,317
0
W
Sylvanus
7,321
610
79
7
0
177,825
0
L
Amaterasu
5,386
449
25
2
0
231,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role