Player Matchup

Mulan
Mulan
BlackShaman1127
Mulan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,722 Elo+
Party 1
Mercury
Mercury
Innovator5900
Mercury
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,722 Elo+
Party 1
Skadi
Skadi
Papa_Sac22
Skadi
Level 60
God Stats
0W - 1L
1,828 SR
Queue Stats
3W - 14L
1,722 Elo+
Party 1
Scylla
Scylla
SkeIeton_Nick
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,722 Elo+
Party 1
Chaac
Chaac
WheelchairStoven
Chaac
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,722 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,722 Elo+

VS

Team Averages
Level 68
1,484 SR
1,354 Elo+
Sol
Sol
Mr_lightskinSYB
Sol
Level 66
God Stats
11W - 12L
1,435 SR
Queue Stats
79W - 82L
1,310 Elo+
Party 2
Izanami
Izanami
Rjaffer512
Izanami
Level 77
God Stats
39W - 24L
1,609 SR
Queue Stats
517W - 473L
1,331 Elo+
Solo
Heimdallr
Heimdallr
Whos_Chris_
Heimdallr
Level 89
God Stats
8W - 10L
1,699 SR
Queue Stats
69W - 77L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
hippyxo
Kuzenbo
Level 61
God Stats
2W - 11L
1,177 SR
Queue Stats
96W - 121L
1,370 Elo+
Solo
The Morrigan
The Morrigan
sbbbbbb
The Morrigan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 158L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,830
522
6,460
10,681
9,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
12
1 / 3 / 2
7,124
475
2,885
10,572
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
10
1 / 4 / 0
6,462
431
4,999
10,226
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 2
8,045
536
9,058
10,551
3,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,132
409
6,167
14,185
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,185
612
9,916
12,943
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Rjaffer512
Izanami
13
4 / 1 / 1
7,766
518
7,999
7,168
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Whos_Chris_
Heimdallr
14
3 / 2 / 3
8,368
558
8,465
9,638
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
hippyxo
Kuzenbo
12
0 / 0 / 6
7,464
498
6,414
8,860
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
sbbbbbb
The Morrigan
14
5 / 2 / 4
8,720
581
7,275
9,838
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
16
16
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Mercury
1
3
2
0.67
W
4
2
3
2.75
L
Skadi
1
4
0
0.25
W
Izanami
Rjaffer512
Izanami
4
1
1
4.5
L
2
5
2
0.6
L
0
2
1
0.25
W
Heimdallr
Whos_Chris_
Heimdallr
3
2
3
2.25
W
Kuzenbo
hippyxo
Kuzenbo
0
0
6
3
W
The Morrigan
sbbbbbb
The Morrigan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
40,069
56,215
Taken
48,447
29,962
Mitigated
21,764
19,193
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,460
1,068
0
2,788
10,681
9,501
0
1,730
8,877
0
41,246
L
Mercury
2,885
1,349
405
4,984
10,572
3,194
0
3,229
7,235
0
34,780
W
9,916
1,718
0
8,367
12,943
4,150
1,353
7,082
5,811
62,284
0
L
Skadi
4,999
1,257
393
2,495
10,226
2,905
60
4,245
5,981
0
41,654
W
Izanami
Rjaffer512
Izanami
7,999
5,171
0
2,751
7,168
4,101
919
0
6,992
4,841
49,690
L
9,058
1,570
0
1,576
10,551
3,732
58
8,502
1,909
56,448
0
L
6,167
1,496
738
5,814
14,185
10,630
0
6,268
7,887
0
30,216
W
Heimdallr
Whos_Chris_
Heimdallr
8,465
4,612
0
4,549
9,638
3,577
568
239
9,099
0
44,855
W
Kuzenbo
hippyxo
Kuzenbo
6,414
2,564
0
2,696
8,860
6,610
243
0
8,618
22,640
0
W
The Morrigan
sbbbbbb
The Morrigan
7,275
1,014
0
3,310
9,838
3,326
0
1,737
8,026
51,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
41,503
400
Minions Killed
420
0
Camps Cleared
0
1,522,306
Distance Traveled
1,364,336
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,830
522
92
6
0
362,256
0
L
Mercury
7,124
475
72
5
0
319,628
0
W
Sol
9,185
612
112
7
0
272,676
2
L
Skadi
6,462
431
86
6
0
270,590
0
W
Izanami
7,766
518
109
7
0
247,261
5
L
Scylla
8,045
536
95
6
0
265,872
0
L
Chaac
6,132
409
55
4
0
303,960
2
W
Heimdallr
8,368
558
73
5
0
266,762
1
W
Kuzenbo
7,464
498
32
2
0
318,970
6
W
The Morrigan
8,720
581
94
6
0
258,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role