Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Affekts-
He Bo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 6L
1,747 Elo+
Party 2
Neith
Neith
HurtBoyKMS
Neith
Level 15
God Stats
80W - 75L
1,500 SR
Queue Stats
257W - 270L
1,611 Elo+
Party 2
Discordia
Discordia
Rajiv215488
Discordia
Level 7
God Stats
1W - 2L
1,188 SR
Queue Stats
13W - 24L
1,402 Elo+
Solo
Geb
Geb
r313n71355
Geb
Level 21
God Stats
1W - 0L
1,827 SR
Queue Stats
4W - 3L
1,425 Elo+
Party 2
Team Averages
Level 20
1,503 SR
1,537 Elo+

VS

Team Averages
Level 32
1,406 SR
1,393 Elo+
Pele
Pele
Derpy Santa 54
Pele
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 27L
1,404 Elo+
Solo
Yemoja
Yemoja
GingerTusker
Yemoja
Level 11
God Stats
0W - 2L
1,307 SR
Queue Stats
52W - 74L
1,275 Elo+
Party 1
Sol
Sol
Gundog332
Sol
Level 25
God Stats
1W - 4L
1,285 SR
Queue Stats
368W - 430L
1,475 Elo+
Solo
Artemis
Artemis
NCR_Ranger_Scout
Artemis
Level 28
God Stats
9W - 13L
1,486 SR
Queue Stats
43W - 50L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
dorald
Ao Kuang
Level 68
God Stats
14W - 46L
1,451 SR
Queue Stats
183W - 360L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 11
6,936
462
3,220
5,463
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Affekts-
He Bo
15
8 / 1 / 2
8,871
591
6,962
7,189
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
10 / 0 / 6
8,314
554
14,055
5,598
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Rajiv215488
Discordia
8
2 / 3 / 5
5,844
390
1,771
2,880
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 1
6,986
466
4,009
7,454
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,436
496
2,494
10,483
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
8
2 / 6 / 0
5,745
383
1,636
7,810
2,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 9 / 0
6,420
428
1,428
8,693
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 4 / 2
6,726
448
2,980
8,337
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
dorald
Ao Kuang
12
2 / 4 / 2
7,941
529
4,021
13,359
5,649
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
7
7
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
11
5.5
W
He Bo
Affekts-
He Bo
8
1
2
9
L
2
2
2
1.5
L
Yemoja
2
6
0
0.33
L
0
9
0
0
W
Neith
10
0
6
13
L
1
4
2
0.5
W
Discordia
Rajiv215488
Discordia
2
3
5
1.5
L
Ao Kuang
dorald
Ao Kuang
2
4
2
0.75
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
12,559
28,584
Taken
48,682
12,501
Mitigated
18,513
6,137
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,220
361
0
740
5,463
3,161
0
1,696
3,767
12,712
0
W
He Bo
Affekts-
He Bo
6,962
467
0
3,434
7,189
3,152
444
1,207
5,982
62,357
0
L
2,494
740
207
3,028
10,483
3,410
682
3,398
7,085
0
33,975
L
Yemoja
1,636
196
518
655
7,810
2,657
0
2,499
5,311
12,787
0
L
1,428
443
0
535
8,693
4,625
1,540
3,925
4,768
24,481
0
W
Neith
14,055
5,579
0
1,791
5,598
1,990
744
758
4,840
0
47,231
L
2,980
1,694
0
2,610
8,337
2,172
0
1,990
6,347
0
25,197
W
Discordia
Rajiv215488
Discordia
1,771
368
0
0
2,880
643
0
743
2,137
8,279
0
L
Ao Kuang
dorald
Ao Kuang
4,021
1,404
0
4,076
13,359
5,649
2,118
4,150
9,209
30,007
0
W
4,009
1,318
0
172
7,454
3,555
419
2,681
4,773
20,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
34,268
252
Minions Killed
245
0
Camps Cleared
0
1,455,580
Distance Traveled
1,242,454
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,936
462
8
1
0
310,807
1
W
He Bo
8,871
591
108
7
0
277,964
0
L
Pele
7,436
496
59
4
0
300,180
0
L
Yemoja
5,745
383
21
1
0
234,147
0
L
Sol
6,420
428
47
3
0
202,699
0
W
Neith
8,314
554
89
6
0
271,260
1
L
Artemis
6,726
448
57
4
0
225,654
3
W
Discordia
5,844
390
12
1
0
287,972
0
L
Ao Kuang
7,941
529
61
4
0
279,774
0
W
Geb
6,986
466
35
2
0
307,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role