Player Matchup

Ymir
Ymir
Ghoul Crusade
Ymir
Level 121
God Stats
4W - 1L
1,781 SR
Queue Stats
268W - 210L
1,592 Elo+
Party 2
Fenrir
Fenrir
MrFreezy30
Fenrir
Level 119
God Stats
6W - 5L
1,519 SR
Queue Stats
136W - 149L
1,597 Elo+
Party 2
Hades
Hades
WolfdogTYT
Hades
Level 127
God Stats
20W - 6L
1,739 SR
Queue Stats
227W - 128L
1,669 Elo+
Party 2
Team Averages
Level 122
1,680 SR
1,619 Elo+

VS

Team Averages
Level 91
1,580 SR
1,500 Elo+
Cthulhu
Cthulhu
DigiMario
Cthulhu
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Sgt_Zer00_
Danzaburou
Level 105
God Stats
0W - 1L
1,350 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Set
Set
Tezcatolipoca-
Set
Level 120
God Stats
0W - 1L
1,891 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
11,704
688
8,277
19,193
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
MrFreezy30
Fenrir
15
6 / 2 / 9
11,951
703
12,047
10,803
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
15
6 / 1 / 7
11,705
689
14,391
13,786
8,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DigiMario
Cthulhu
13
0 / 3 / 4
10,317
607
8,285
15,273
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Sgt_Zer00_
Danzaburou
14
1 / 7 / 3
10,251
603
9,717
15,563
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 5 / 1
10,702
630
14,086
14,252
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
6
6
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DigiMario
Cthulhu
0
3
4
0.67
W
3
3
8
2.33
W
Fenrir
MrFreezy30
Fenrir
6
2
9
5.25
L
Danzaburou
Sgt_Zer00_
Danzaburou
1
7
3
0.36
L
5
5
1
1.1
W
Hades
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
32,088
43,782
Taken
45,088
33,400
Mitigated
26,499
15,617
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DigiMario
Cthulhu
8,285
207
1,329
6,046
15,273
12,164
0
7,867
7,406
25,968
0
W
8,277
1,493
0
2,959
19,193
18,764
350
4,386
14,561
38,744
0
W
Fenrir
MrFreezy30
Fenrir
12,047
1,815
0
1,912
10,803
6,616
1,528
1,498
9,092
0
33,400
L
Danzaburou
Sgt_Zer00_
Danzaburou
9,717
3,474
0
2,333
15,563
5,653
724
9,050
6,513
0
41,088
L
14,086
4,230
0
2,924
14,252
8,682
0
6,038
8,214
0
63,085
W
Hades
14,391
1,150
1,863
8,883
13,786
8,020
1,301
2,481
11,207
52,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
31,270
179
Minions Killed
178
0
Camps Cleared
0
917,084
Distance Traveled
854,886
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,317
607
33
2
0
309,487
0
W
Ymir
11,704
688
33
2
0
290,808
4
W
Fenrir
11,951
703
53
3
0
335,945
5
L
Danzaburou
10,251
603
60
4
0
269,727
4
L
Set
10,702
630
85
5
0
275,672
2
W
Hades
11,705
689
93
5
0
290,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role