Player Matchup

Jing Wei
Jing Wei
BIFFB00F
Jing Wei
Level 14
God Stats
9W - 10L
1,518 SR
Queue Stats
44W - 50L
1,465 Elo+
Party 1
Ra
Ra
DeUnVrGaZo7
Ra
Level 86
God Stats
8W - 8L
1,500 SR
Queue Stats
315W - 289L
1,425 Elo+
Party 4
Olorun
Olorun
IronicSwing2673
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
NavySealEddie
Bellona
Level 7
God Stats
7W - 4L
1,633 SR
Queue Stats
8W - 5L
1,660 Elo+
Party 1
Da Ji
Da Ji
Tungsten Rook
Da Ji
Level 67
God Stats
25W - 19L
1,277 SR
Queue Stats
317W - 324L
1,482 Elo+
Party 1
Team Averages
Level 35
1,486 SR
1,506 Elo+

VS

Team Averages
Level 9
1,393 SR
1,221 Elo+
Sol
Sol
CH1EF BLUELINE
Sol
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,187 Elo+
Party 3
Odin
Odin
ITrulyCapalot-
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,249 Elo+
Party 2
Scylla
Scylla
MRS BLUELINE
Scylla
Level 5
God Stats
0W - 3L
1,277 SR
Queue Stats
25W - 32L
1,058 Elo+
Party 3
Bastet
Bastet
Wolfyiie
Bastet
Level 15
God Stats
3W - 5L
1,407 SR
Queue Stats
13W - 25L
1,323 Elo+
Solo
Osiris
Osiris
hannahlover6
Osiris
Level 8
God Stats
0W - 5L
1,279 SR
Queue Stats
31W - 23L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BIFFB00F
Jing Wei
9
2 / 0 / 6
5,928
593
3,486
4,435
1,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 1 / 5
7,153
715
5,044
4,630
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
6,137
614
1,991
3,207
1,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
9
1 / 2 / 6
6,007
601
2,514
7,812
4,074
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
10 / 1 / 0
6,841
684
5,155
6,965
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,531
553
2,846
9,023
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
1 / 6 / 2
4,492
449
2,291
6,100
1,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
8
0 / 3 / 2
4,743
474
1,048
2,970
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Wolfyiie
Bastet
8
2 / 5 / 0
5,352
535
3,385
6,454
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
8
2 / 3 / 3
5,173
517
2,762
6,501
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
21
Kills
6
6
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BIFFB00F
Jing Wei
2
0
6
5
L
1
6
0
0.17
W
7
1
5
9.5
L
1
6
2
0.33
W
1
2
2
1
L
Scylla
0
3
2
0.33
W
Bellona
1
2
6
2
W
10
1
0
10
L
Bastet
Wolfyiie
Bastet
2
5
0
0.4
L
Osiris
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
12,332
27,049
Taken
31,048
10,367
Mitigated
11,350
12,944
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BIFFB00F
Jing Wei
3,486
3,317
0
3,069
4,435
1,343
897
1,468
2,967
0
11,584
L
2,846
679
0
3,332
9,023
2,068
2,794
2,158
6,657
27,415
0
W
5,044
1,091
1,273
2,685
4,630
1,554
2,020
1,740
2,890
34,642
0
L
2,291
1,527
0
20
6,100
1,697
441
442
5,614
0
8,430
W
1,991
977
0
395
3,207
1,114
2,345
570
2,637
25,354
0
L
Scylla
1,048
705
0
0
2,970
721
0
1,090
1,804
9,375
0
W
Bellona
2,514
1,257
0
2,140
7,812
4,074
286
59
7,753
0
15,734
W
5,155
1,703
0
3,382
6,965
2,282
251
479
6,486
0
17,994
L
Bastet
Wolfyiie
Bastet
3,385
1,035
0
500
6,454
1,796
0
1,375
5,009
0
22,642
L
Osiris
2,762
1,416
0
1,790
6,501
5,068
396
1,478
4,929
2,894
12,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
25,291
221
Minions Killed
155
0
Camps Cleared
0
922,356
Distance Traveled
791,081
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,928
593
28
3
0
166,367
0
L
Sol
5,531
553
49
5
0
158,009
2
W
Ra
7,153
715
72
7
0
179,221
3
L
Odin
4,492
449
16
2
0
160,217
0
W
Olorun
6,137
614
57
6
0
148,265
1
L
Scylla
4,743
474
18
2
0
138,063
2
W
Bellona
6,007
601
28
3
0
228,133
1
W
Da Ji
6,841
684
36
4
0
200,370
3
L
Bastet
5,352
535
44
4
0
169,527
0
L
Osiris
5,173
517
28
3
0
165,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role