Player Matchup

Chaac
Chaac
Ajun_R
Chaac
Level 63
God Stats
1W - 2L
1,573 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Artio
Artio
Mcchubb
Artio
Level 18
God Stats
1W - 2L
1,573 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
MrGarrey
Danzaburou
Level 18
God Stats
3W - 2L
1,721 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 1
Cupid
Cupid
SaucyDip
Cupid
Level 22
God Stats
2W - 3L
1,660 SR
Queue Stats
3W - 3L
1,692 Elo+
Party 1
Agni
Agni
TwistedPheonix0
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 61L
1,476 Elo+
Solo
Team Averages
Level 29
1,605 SR
1,572 Elo+

VS

Team Averages
Level 48
1,476 SR
1,395 Elo+
Heimdallr
Heimdallr
Chryoxz
Heimdallr
Level 22
God Stats
4W - 5L
1,452 SR
Queue Stats
75W - 79L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
JeanR
Nu Wa
Level 160
God Stats
1W - 0L
1,350 SR
Queue Stats
26W - 31L
1,286 Elo+
Party 2
Chaac
Chaac
Kurosaki1610
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,198 Elo+
Party 2
Erlang Shen
Erlang Shen
ShadxwPrince
Erlang Shen
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 68L
1,453 Elo+
Party 3
Khepri
Khepri
m0u5ey
Khepri
Level 28
God Stats
16W - 12L
1,578 SR
Queue Stats
109W - 93L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ajun_R
Chaac
12
0 / 12 / 5
8,128
339
10,587
28,272
26,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Mcchubb
Artio
13
0 / 10 / 5
8,866
369
7,203
28,998
23,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
MrGarrey
Danzaburou
13
5 / 11 / 1
10,094
421
12,093
21,560
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
SaucyDip
Cupid
12
2 / 11 / 4
8,153
340
11,118
18,541
5,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 10 / 4
10,720
447
10,046
19,701
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chryoxz
Heimdallr
20
11 / 2 / 20
13,324
555
21,295
21,118
11,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
JeanR
Nu Wa
20
19 / 2 / 25
14,820
618
33,393
15,361
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 2 / 17
12,743
531
17,811
16,865
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
ShadxwPrince
Erlang Shen
20
12 / 4 / 20
13,903
579
18,498
18,973
16,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
m0u5ey
Khepri
17
2 / 2 / 33
12,007
500
8,452
17,240
23,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
169
10
Kills
54
54
Deaths
12
19
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ajun_R
Chaac
0
12
5
0.21
W
Heimdallr
Chryoxz
Heimdallr
11
2
20
10.5
W
Nu Wa
JeanR
Nu Wa
19
2
25
15.75
W
10
2
17
9.25
L
Artio
Mcchubb
Artio
0
10
5
0.25
L
Danzaburou
MrGarrey
Danzaburou
5
11
1
0.5
L
Cupid
SaucyDip
Cupid
2
11
4
0.36
W
Erlang Shen
ShadxwPrince
Erlang Shen
12
4
20
5.5
L
3
10
4
0.5
W
Khepri
m0u5ey
Khepri
2
2
33
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,047
Damage
99,449
117,072
Taken
89,557
67,738
Mitigated
73,177
23,849
Healing
29,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ajun_R
Chaac
10,587
2,211
1,212
4,390
28,272
26,644
290
7,881
20,342
0
33,628
W
Heimdallr
Chryoxz
Heimdallr
21,295
11,685
0
12,546
21,118
11,611
1,904
2,459
18,523
0
106,636
W
Nu Wa
JeanR
Nu Wa
33,393
12,516
0
1,721
15,361
6,455
6,210
5,616
9,273
122,416
0
W
17,811
2,512
0
8,758
16,865
15,482
1,258
4,587
12,222
0
71,645
L
Artio
Mcchubb
Artio
7,203
1,581
462
6,392
28,998
23,344
418
7,767
20,581
32,994
0
L
Danzaburou
MrGarrey
Danzaburou
12,093
4,956
0
3,656
21,560
7,522
0
7,975
13,481
0
46,119
L
Cupid
SaucyDip
Cupid
11,118
5,165
1,332
3,039
18,541
5,476
666
6,611
11,902
0
39,722
W
Erlang Shen
ShadxwPrince
Erlang Shen
18,498
9,900
0
4,538
18,973
16,178
1,985
2,509
16,336
16,469
101,845
L
10,046
690
0
3,366
19,701
4,752
0
12,606
7,070
62,248
0
W
Khepri
m0u5ey
Khepri
8,452
573
0
1,856
17,240
23,451
812
1,254
15,954
19,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,961
Gold Earned
66,797
301
Minions Killed
572
0
Camps Cleared
0
2,028,914
Distance Traveled
2,199,856
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,128
339
49
2
0
432,886
0
W
Heimdallr
13,324
555
130
5
0
427,689
6
W
Nu Wa
14,820
618
164
7
0
430,623
4
W
Chaac
12,743
531
112
5
0
419,920
0
L
Artio
8,866
369
38
2
0
432,321
0
L
Danzaburou
10,094
421
67
3
0
351,720
0
L
Cupid
8,153
340
45
2
0
411,764
2
W
Erlang Shen
13,903
579
150
6
0
432,238
4
L
Agni
10,720
447
102
4
0
400,223
0
W
Khepri
12,007
500
16
1
0
489,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role