Player Matchup

Medusa
Medusa
Theo The Pup
Medusa
Level 13
God Stats
2W - 3L
1,859 SR
Queue Stats
12W - 14L
1,486 Elo+
Party 2
Athena
Athena
Yes I Am Poo
Athena
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
sloppifloppi
Baron Samedi
Level 46
God Stats
17W - 7L
1,653 SR
Queue Stats
42W - 30L
1,516 Elo+
Party 2
Team Averages
Level 45
1,671 SR
1,545 Elo+

VS

Team Averages
Level 76
1,506 SR
1,591 Elo+
Chaac
Chaac
Blackyy QUIN
Chaac
Level 90
God Stats
7W - 2L
1,500 SR
Queue Stats
597W - 262L
1,679 Elo+
Party 1
Merlin
Merlin
CR0E
Merlin
Level 10
God Stats
17W - 16L
1,519 SR
Queue Stats
72W - 71L
1,461 Elo+
Party 1
Apollo
Apollo
Im Extra Tangy
Apollo
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
690W - 375L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 9 / 1
6,016
668
4,178
10,392
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
9
0 / 7 / 1
5,763
640
3,459
10,665
5,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
sloppifloppi
Baron Samedi
8
2 / 5 / 0
6,625
736
4,378
7,302
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 14
8,197
911
11,019
10,820
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
CR0E
Merlin
11
7 / 0 / 13
8,355
928
4,165
3,113
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 1 / 14
8,151
906
8,083
8,623
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
2
Kills
21
21
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
W
Merlin
CR0E
Merlin
7
0
13
13.5
W
7
1
14
14
L
Medusa
0
9
1
0.06
L
Athena
0
7
1
0.07
L
Baron Samedi
sloppifloppi
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,015
Damage
23,267
28,359
Taken
22,556
10,936
Mitigated
14,729
4,388
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,019
2,141
0
4,742
10,820
10,090
47
3,730
7,090
0
25,896
W
Merlin
CR0E
Merlin
4,165
454
0
519
3,113
1,197
1,105
1,114
1,999
21,245
0
W
8,083
4,768
0
4,238
8,623
3,442
1,288
3,037
5,586
0
29,634
L
Medusa
4,178
2,384
0
925
10,392
2,887
0
1,919
8,100
0
13,085
L
Athena
3,459
831
0
467
10,665
5,203
0
1,532
8,726
13,788
0
L
Baron Samedi
sloppifloppi
Baron Samedi
4,378
180
723
2,273
7,302
2,846
0
338
6,813
14,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,404
Gold Earned
24,703
63
Minions Killed
122
0
Camps Cleared
0
366,166
Distance Traveled
476,158
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,197
911
33
4
0
174,630
0
W
Merlin
8,355
928
43
5
0
156,206
0
W
Apollo
8,151
906
46
5
0
145,322
1
L
Medusa
6,016
668
26
3
0
121,698
1
L
Athena
5,763
640
18
2
0
142,262
1
L
Baron Samedi
6,625
736
19
2
0
102,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role