Player Matchup

Heimdallr
Heimdallr
AstroLv
Heimdallr
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 41L
1,413 Elo+
Party 1
Loki
Loki
BuckWild238
Loki
Level 16
God Stats
6W - 1L
1,776 SR
Queue Stats
24W - 31L
1,450 Elo+
Party 1
Fafnir
Fafnir
OrthxSylvus
Fafnir
Level 39
God Stats
1W - 1L
1,709 SR
Queue Stats
29W - 42L
1,413 Elo+
Party 1
Mulan
Mulan
SwoldominusRekt
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
flamesgoul12
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,523 Elo+
Party 1
Team Averages
Level 52
1,597 SR
1,453 Elo+

VS

Team Averages
Level 110
1,606 SR
1,509 Elo+
Artemis
Artemis
Cheesyfrootloop
Artemis
Level 107
God Stats
11W - 5L
1,589 SR
Queue Stats
16W - 8L
1,504 Elo+
Party 3
Thanatos
Thanatos
Epicroce
Thanatos
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 56L
1,510 Elo+
Party 2
Ganesha
Ganesha
GuzTsilent
Ganesha
Level 122
God Stats
5W - 0L
1,768 SR
Queue Stats
29W - 19L
1,615 Elo+
Party 2
Cu Chulainn
Cu Chulainn
okWavy
Cu Chulainn
Level 127
God Stats
2W - 2L
1,511 SR
Queue Stats
45W - 48L
1,465 Elo+
Party 3
Zeus
Zeus
yambien
Zeus
Level 109
God Stats
10W - 8L
1,661 SR
Queue Stats
61W - 48L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AstroLv
Heimdallr
13
0 / 8 / 2
8,246
412
5,227
15,802
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 9 / 1
8,958
448
6,961
16,521
5,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
1 / 9 / 2
9,115
456
2,938
20,154
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 2
9,122
456
12,977
18,290
17,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
flamesgoul12
Baron Samedi
14
4 / 10 / 2
10,154
508
11,414
16,480
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 10
12,344
617
14,157
10,144
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Epicroce
Thanatos
18
14 / 2 / 12
12,021
601
14,852
15,932
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
GuzTsilent
Ganesha
16
1 / 2 / 34
11,356
568
8,423
17,477
17,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
okWavy
Cu Chulainn
17
3 / 3 / 16
10,732
537
13,653
25,490
22,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
yambien
Zeus
18
11 / 2 / 6
12,101
605
13,221
7,423
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
121
9
Kills
43
43
Deaths
10
9
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AstroLv
Heimdallr
0
8
2
0.13
L
2
9
1
0.28
W
14
1
10
19
W
Thanatos
Epicroce
Thanatos
14
2
12
10
W
Ganesha
GuzTsilent
Ganesha
1
2
34
9
L
Fafnir
1
9
2
0.22
L
2
7
2
0.43
L
Baron Samedi
flamesgoul12
Baron Samedi
4
10
2
0.5
W
Cu Chulainn
okWavy
Cu Chulainn
3
3
16
3.67
W
Zeus
yambien
Zeus
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
64,306
87,247
Taken
76,466
52,013
Mitigated
56,845
16,172
Healing
37,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AstroLv
Heimdallr
5,227
2,529
0
3,540
15,802
5,143
766
3,955
11,729
0
51,779
L
6,961
2,013
0
3,090
16,521
5,157
0
4,492
11,826
0
48,510
W
14,157
8,808
0
4,398
10,144
6,241
3,933
3,753
6,250
7,209
75,186
W
Thanatos
Epicroce
Thanatos
14,852
4,831
0
15,496
15,932
7,116
1,324
3,942
11,856
0
63,438
W
Ganesha
GuzTsilent
Ganesha
8,423
1,168
0
3,527
17,477
17,983
425
5,498
11,826
26,662
0
L
Fafnir
2,938
1,018
171
3,472
20,154
18,396
0
4,177
15,765
15,524
0
L
12,977
4,749
0
2,219
18,290
17,546
156
3,354
14,349
3,045
48,779
L
Baron Samedi
flamesgoul12
Baron Samedi
11,414
799
708
2,972
16,480
5,771
0
6,056
10,159
41,265
0
W
Cu Chulainn
okWavy
Cu Chulainn
13,653
2,535
0
11,894
25,490
22,511
1,274
3,434
22,031
0
58,060
W
Zeus
yambien
Zeus
13,221
942
0
2,106
7,423
2,994
1,810
2,746
4,399
74,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
58,554
318
Minions Killed
466
0
Camps Cleared
0
1,663,232
Distance Traveled
2,014,680
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,246
412
69
3
0
289,585
3
L
Loki
8,958
448
90
5
0
390,552
0
W
Artemis
12,344
617
149
7
0
367,617
8
W
Thanatos
12,021
601
78
4
0
472,820
0
W
Ganesha
11,356
568
7
0
0
439,321
7
L
Fafnir
9,115
456
16
1
0
333,659
7
L
Mulan
9,122
456
76
4
0
342,819
6
L
Baron Samedi
10,154
508
67
3
0
306,617
1
W
Cu Chulainn
10,732
537
93
5
0
378,564
2
W
Zeus
12,101
605
139
7
0
356,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role