Player Matchup

Fenrir
Fenrir
BasedCell
Fenrir
Level 32
God Stats
2W - 4L
1,781 SR
Queue Stats
18W - 15L
1,662 Elo+
Party 1
Guan Yu
Guan Yu
Bryan-Burrito
Guan Yu
Level 126
God Stats
14W - 5L
1,726 SR
Queue Stats
86W - 63L
1,645 Elo+
Party 1
Ganesha
Ganesha
Shak100
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,556 Elo+
Party 1
Team Averages
Level 73
1,669 SR
1,621 Elo+

VS

Team Averages
Level 89
1,520 SR
1,443 Elo+
King Arthur
King Arthur
HeftyBumblebee5
King Arthur
Level 136
God Stats
9W - 6L
1,559 SR
Queue Stats
413W - 424L
1,641 Elo+
Solo
Kukulkan
Kukulkan
I aint da plug
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,602 Elo+
Solo
Danzaburou
Danzaburou
Y0shiMoshi828
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BasedCell
Fenrir
14
10 / 3 / 9
10,423
869
14,357
12,900
8,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
14
12 / 4 / 5
10,455
871
10,404
12,042
8,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Shak100
Ganesha
12
0 / 5 / 21
9,591
799
4,767
10,789
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeftyBumblebee5
King Arthur
12
3 / 6 / 7
9,160
763
8,263
14,244
9,844
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
12
2 / 7 / 4
8,683
724
8,004
8,006
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Y0shiMoshi828
Danzaburou
12
7 / 9 / 4
9,767
814
8,099
12,968
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
12
12
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BasedCell
Fenrir
10
3
9
4.83
W
Guan Yu
12
4
5
3.63
L
King Arthur
HeftyBumblebee5
King Arthur
3
6
7
1.08
L
Kukulkan
2
7
4
0.57
W
Ganesha
Shak100
Ganesha
0
5
21
2.1
L
Danzaburou
Y0shiMoshi828
Danzaburou
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
24,366
35,731
Taken
35,218
23,759
Mitigated
16,082
7,916
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BasedCell
Fenrir
14,357
5,226
0
3,833
12,900
8,028
1,182
1,658
11,146
0
41,860
W
Guan Yu
10,404
1,161
1,122
1,770
12,042
8,572
974
3,137
8,673
0
36,458
L
King Arthur
HeftyBumblebee5
King Arthur
8,263
1,286
0
900
14,244
9,844
0
2,547
11,697
0
21,885
L
Kukulkan
8,004
1,492
453
270
8,006
2,502
0
267
7,739
27,867
0
W
Ganesha
Shak100
Ganesha
4,767
1,165
0
1,191
10,789
7,159
0
2,670
7,861
12,598
0
L
Danzaburou
Y0shiMoshi828
Danzaburou
8,099
3,353
0
2,023
12,968
3,736
0
2,017
10,951
0
24,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
27,610
111
Minions Killed
113
0
Camps Cleared
0
655,052
Distance Traveled
543,665
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,423
869
54
5
0
236,739
2
W
Guan Yu
10,455
871
57
5
0
217,915
2
L
King Arthur
9,160
763
26
2
0
206,220
2
L
Kukulkan
8,683
724
61
5
0
164,491
3
W
Ganesha
9,591
799
0
0
0
200,398
1
L
Danzaburou
9,767
814
26
2
0
172,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role