Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Airon-_-Bacu
Eset
Level 120
God Stats
6W - 5L
1,686 SR
Queue Stats
23W - 26L
1,552 Elo+
Party 2
Thanatos
Thanatos
GrizOTK
Thanatos
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,490 Elo+
Party 2
Agni
Agni
SungJin-Woo64
Agni
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,552 Elo+
Party 2
Horus
Horus
shinymagnets
Horus
Level 134
God Stats
0W - 2L
1,335 SR
Queue Stats
36W - 47L
1,580 Elo+
Solo
Team Averages
Level 133
1,504 SR
1,535 Elo+

VS

Team Averages
Level 98
1,532 SR
1,488 Elo+
Awilix
Awilix
kickinurass236
Awilix
Level 126
God Stats
31W - 28L
1,795 SR
Queue Stats
417W - 378L
1,589 Elo+
Party 1
Cupid
Cupid
papatrenty288
Cupid
Level 69
God Stats
7W - 7L
1,222 SR
Queue Stats
194W - 210L
1,471 Elo+
Party 1
Hades
Hades
shmike41
Hades
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo
Sylvanus
Sylvanus
x3rdDegreeByrnsx
Sylvanus
Level 113
God Stats
7W - 11L
1,465 SR
Queue Stats
25W - 28L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
ßendover
Sun Wukong
Level 125
God Stats
7W - 3L
1,677 SR
Queue Stats
112W - 103L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 1
8,077
538
4,791
6,606
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 5
7,578
505
6,184
8,896
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GrizOTK
Thanatos
14
7 / 1 / 3
8,781
585
8,630
13,179
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 2
7,805
520
5,165
9,909
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 1
6,522
435
2,695
12,456
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
8,918
595
7,132
9,739
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 3
7,137
476
2,039
4,992
1,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
shmike41
Hades
15
4 / 5 / 1
9,000
600
8,107
11,725
4,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 2
7,925
528
5,143
10,134
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ßendover
Sun Wukong
15
3 / 1 / 1
8,898
593
6,536
9,383
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
13
Kills
14
14
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
3
5
5
1.1
L
Thanatos
GrizOTK
Thanatos
7
1
3
8.5
L
2
4
2
0.75
W
5
6
3
1.08
W
0
0
3
1.5
L
0
2
1
0.25
W
Hades
shmike41
Hades
4
5
1
0.9
W
2
1
2
3
W
Sun Wukong
ßendover
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,465
Damage
28,957
51,046
Taken
45,973
20,044
Mitigated
23,126
20,343
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,791
1,619
0
1,572
6,606
2,345
1,010
1,851
4,755
0
55,675
L
6,184
821
652
895
8,896
2,796
416
3,949
4,947
36,644
0
L
Thanatos
GrizOTK
Thanatos
8,630
3,763
0
11,929
13,179
4,856
0
2,542
10,562
0
51,093
L
5,165
214
0
1,709
9,909
3,031
0
6
9,553
41,071
0
W
7,132
2,631
0
680
9,739
5,026
293
2,985
6,754
4,263
37,727
W
2,039
1,125
821
2,037
4,992
1,380
752
440
4,552
0
35,591
L
2,695
1,353
258
3,328
12,456
7,016
0
5,252
7,204
0
16,478
W
Hades
shmike41
Hades
8,107
668
116
5,640
11,725
4,928
2,815
3,314
8,411
57,499
0
W
5,143
1,105
1,205
5,562
10,134
4,292
245
623
9,511
30,280
0
W
Sun Wukong
ßendover
Sun Wukong
6,536
1,122
171
2,421
9,383
7,500
231
3,987
5,396
0
47,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
41,878
393
Minions Killed
404
0
Camps Cleared
0
1,335,259
Distance Traveled
1,421,760
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,077
538
122
8
0
251,534
5
L
Eset
7,578
505
70
5
0
297,336
3
L
Thanatos
8,781
585
82
5
0
274,024
1
L
Agni
7,805
520
96
6
0
258,703
3
W
Awilix
8,918
595
77
5
0
339,385
0
W
Cupid
7,137
476
75
5
0
266,256
2
L
Horus
6,522
435
23
2
0
253,662
3
W
Hades
9,000
600
104
7
0
262,241
2
W
Sylvanus
7,925
528
49
3
0
277,491
4
W
Sun Wukong
8,898
593
99
7
0
276,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role