Player Matchup

The Morrigan
The Morrigan
Bronze III
 
The Morrigan
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Bronze III
Brat33355
Athena
Bronze III
Level 63
God Stats
4W - 7L
1,526 SR
Queue Stats
15W - 31L
1,488 MMR
Solo
Ne Zha
Ne Zha
Gold V
CR1MS0N7749
Ne Zha
Gold V
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 169L
1,376 MMR
Solo
Danzaburou
Danzaburou
Bronze III
dITA R3turns
Danzaburou
Bronze III
Level 146
God Stats
4W - 5L
1,875 SR
Queue Stats
189W - 176L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
shinesolo007
Xing Tian
Bronze III
Level 47
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 6L
1,418 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,515 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,647 SR
1,455 MMR
Izanami
Izanami
Gold II
CallMeHampel-_-
Izanami
Gold II
Level 101
God Stats
64W - 45L
1,848 SR
Queue Stats
259W - 259L
1,668 MMR
Solo
Discordia
Discordia
Silver II
Klaudupaa
Discordia
Silver II
Level 119
God Stats
1W - 4L
1,533 SR
Queue Stats
145W - 148L
1,522 MMR
Solo
Ymir
Ymir
Gold V
MOE_SHADOW99
Ymir
Gold V
Level 101
God Stats
48W - 45L
1,824 SR
Queue Stats
223W - 210L
1,534 MMR
Solo
Amaterasu
Amaterasu
Gold V
OneMaroc99
Amaterasu
Gold V
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 248L
1,533 MMR
Solo
He Bo
He Bo
Silver II
Preciosita_cat
He Bo
Silver II
Level 109
God Stats
7W - 2L
1,527 SR
Queue Stats
195W - 220L
1,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 1
5,344
486
3,112
5,045
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Brat33355
Athena
7
0 / 6 / 1
4,679
425
2,134
9,261
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
10
1 / 2 / 0
5,745
522
1,127
7,954
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
dITA R3turns
Danzaburou
10
0 / 1 / 0
5,631
512
2,883
6,708
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
shinesolo007
Xing Tian
9
0 / 2 / 0
4,967
452
2,038
7,023
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AphroditeNemesisHeraScyllaThor

VS

Bans
Nu WaDa JiErlang ShenSetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
8,028
730
6,576
4,177
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Klaudupaa
Discordia
11
1 / 0 / 6
6,520
593
3,363
2,567
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 7
6,863
624
4,910
6,876
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
OneMaroc99
Amaterasu
12
1 / 0 / 2
6,651
605
3,563
5,943
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 3
6,836
621
4,344
5,045
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
1
0.17
L
Athena
Brat33355
Athena
0
6
1
0.08
L
Ne Zha
1
2
0
0.5
W
6
0
2
7
W
Discordia
Klaudupaa
Discordia
1
0
6
4
W
3
0
7
6.5
W
Amaterasu
OneMaroc99
Amaterasu
1
0
2
2
W
3
2
3
2.25
L
Danzaburou
dITA R3turns
Danzaburou
0
1
0
0
L
Xing Tian
shinesolo007
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,294
Damage
22,756
35,991
Taken
24,608
15,742
Mitigated
11,678
9,629
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,112
995
0
1,355
5,045
1,633
0
3,372
1,060
30,812
2,066
L
Athena
Brat33355
Athena
2,134
643
0
1,587
9,261
5,370
0
3,827
5,368
10,770
0
L
Ne Zha
1,127
593
0
2,900
7,954
2,853
0
2,590
5,357
0
25,538
W
6,576
4,066
0
1,625
4,177
2,123
1,633
593
3,584
4,069
56,649
W
Discordia
Klaudupaa
Discordia
3,363
212
0
711
2,567
602
922
210
2,357
32,809
0
W
4,910
900
0
2,442
6,876
3,734
259
1,893
4,983
11,016
0
W
Amaterasu
OneMaroc99
Amaterasu
3,563
1,076
0
2,671
5,943
3,907
0
1,629
4,314
4,803
30,225
W
4,344
204
0
1,558
5,045
1,312
0
988
4,057
40,187
0
L
Danzaburou
dITA R3turns
Danzaburou
2,883
932
0
2,921
6,708
1,639
0
1,043
5,665
0
35,951
L
Xing Tian
shinesolo007
Xing Tian
2,038
424
171
695
7,023
4,247
356
1,874
5,143
13,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,366
Gold Earned
34,898
239
Minions Killed
372
0
Camps Cleared
0
1,031,997
Distance Traveled
1,096,973
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,344
486
59
5
0
180,460
2
L
Athena
4,679
425
15
1
0
217,157
0
L
Ne Zha
5,745
522
74
7
0
221,562
3
W
Izanami
8,028
730
127
12
0
210,639
4
W
Discordia
6,520
593
80
7
0
213,940
4
W
Ymir
6,863
624
9
1
0
209,763
2
W
Amaterasu
6,651
605
73
7
0
238,642
5
W
He Bo
6,836
621
83
8
0
223,989
2
L
Danzaburou
5,631
512
66
6
0
202,662
2
L
Xing Tian
4,967
452
25
2
0
210,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role