Player Matchup

Apollo
Apollo
Emilianonano
Apollo
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 113L
1,413 Elo+
Party 2
Cerberus
Cerberus
Ikiriguya
Cerberus
Level 87
God Stats
4W - 8L
1,386 SR
Queue Stats
232W - 262L
1,503 Elo+
Solo
Ravana
Ravana
JohnTyto
Ravana
Level 82
God Stats
8W - 9L
1,698 SR
Queue Stats
358W - 315L
1,577 Elo+
Party 2
Ratatoskr
Ratatoskr
KamikazeTable
Ratatoskr
Level 84
God Stats
10W - 7L
1,744 SR
Queue Stats
421W - 361L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
antheia18
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,510 Elo+
Solo
Team Averages
Level 95
1,566 SR
1,516 Elo+

VS

Team Averages
Level 99
1,540 SR
1,402 Elo+
Heimdallr
Heimdallr
Marxman09
Heimdallr
Level 87
God Stats
13W - 13L
1,474 SR
Queue Stats
422W - 377L
1,554 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Phanobi
Cu Chulainn
Level 56
God Stats
6W - 6L
1,198 SR
Queue Stats
35W - 30L
1,483 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Shothang
Tsukuyomi
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,220 Elo+
Party 1
Merlin
Merlin
asapHerc
Merlin
Level 125
God Stats
2W - 0L
1,812 SR
Queue Stats
10W - 7L
1,477 Elo+
Solo
Khepri
Khepri
smashingcoder
Khepri
Level 128
God Stats
4W - 7L
1,715 SR
Queue Stats
67W - 64L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 5 / 0
9,274
488
7,606
14,345
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Ikiriguya
Cerberus
12
0 / 5 / 1
8,050
424
3,396
18,816
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
JohnTyto
Ravana
14
1 / 5 / 1
8,544
450
4,698
10,326
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
KamikazeTable
Ratatoskr
15
1 / 3 / 0
9,016
475
4,061
14,072
13,881
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
antheia18
Nu Wa
14
0 / 7 / 2
8,967
472
9,443
10,784
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marxman09
Heimdallr
18
6 / 0 / 6
11,234
591
12,154
8,014
3,406
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Phanobi
Cu Chulainn
17
2 / 0 / 4
11,120
585
8,796
8,877
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Shothang
Tsukuyomi
17
5 / 3 / 9
10,945
576
11,026
11,878
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
asapHerc
Merlin
20
9 / 1 / 7
12,351
650
13,593
8,896
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 14
10,266
540
6,058
12,835
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
25
25
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
5
0
0.4
L
Cerberus
Ikiriguya
Cerberus
0
5
1
0.1
L
Ravana
JohnTyto
Ravana
1
5
1
0.3
L
Ratatoskr
KamikazeTable
Ratatoskr
1
3
0
0.33
W
Heimdallr
Marxman09
Heimdallr
6
0
6
9
W
Cu Chulainn
Phanobi
Cu Chulainn
2
0
4
4
W
Tsukuyomi
Shothang
Tsukuyomi
5
3
9
3.17
L
Nu Wa
antheia18
Nu Wa
0
7
2
0.14
W
Merlin
asapHerc
Merlin
9
1
7
12.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
51,627
68,343
Taken
50,500
37,926
Mitigated
32,009
17,471
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,606
5,153
0
4,714
14,345
4,558
0
3,265
11,010
0
59,460
L
Cerberus
Ikiriguya
Cerberus
3,396
309
0
4,471
18,816
12,016
0
6,627
12,077
28,810
0
L
Ravana
JohnTyto
Ravana
4,698
1,292
0
3,216
10,326
4,026
0
2,010
8,215
0
62,388
L
Ratatoskr
KamikazeTable
Ratatoskr
4,061
1,311
0
3,736
14,072
13,881
480
1,372
12,668
0
53,923
W
Heimdallr
Marxman09
Heimdallr
12,154
5,669
0
2,872
8,014
3,406
2,255
1,716
6,273
0
88,119
W
Cu Chulainn
Phanobi
Cu Chulainn
8,796
2,164
0
3,376
8,877
7,538
935
1,378
7,272
10,512
59,992
W
Tsukuyomi
Shothang
Tsukuyomi
11,026
1,524
0
5,585
11,878
4,750
542
1,513
10,315
0
71,853
L
Nu Wa
antheia18
Nu Wa
9,443
1,544
0
1,334
10,784
3,445
217
6,695
3,735
58,366
0
W
Merlin
asapHerc
Merlin
13,593
273
509
3,425
8,896
4,154
550
4,334
4,537
106,702
0
W
6,058
1,149
0
2,456
12,835
12,161
469
3,898
8,937
15,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,851
Gold Earned
55,916
497
Minions Killed
620
0
Camps Cleared
0
1,897,707
Distance Traveled
1,930,596
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,274
488
120
6
0
398,534
2
L
Cerberus
8,050
424
51
3
0
341,288
14
L
Ravana
8,544
450
110
6
0
414,827
2
L
Ratatoskr
9,016
475
104
5
0
422,594
1
W
Heimdallr
11,234
591
146
8
0
366,083
4
W
Cu Chulainn
11,120
585
159
8
0
416,011
1
W
Tsukuyomi
10,945
576
108
6
0
428,080
3
L
Nu Wa
8,967
472
112
6
0
320,464
4
W
Merlin
12,351
650
190
10
0
355,197
7
W
Khepri
10,266
540
17
1
0
365,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role