Player Matchup

Danzaburou
Danzaburou
Boromir6509
Danzaburou
Level 38
God Stats
39W - 33L
1,429 SR
Queue Stats
436W - 378L
1,549 Elo+
Party 1
Anhur
Anhur
Eddie8rock24
Anhur
Level 20
God Stats
8W - 5L
1,500 SR
Queue Stats
144W - 165L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
MadxXchainzXx
Sun Wukong
Level 25
God Stats
2W - 1L
1,722 SR
Queue Stats
42W - 49L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
SleepyZDS
Tsukuyomi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 169L
1,632 Elo+
Solo
Skadi
Skadi
stoopid-punk
Skadi
Level 31
God Stats
7W - 4L
1,578 SR
Queue Stats
26W - 35L
1,554 Elo+
Party 1
Team Averages
Level 28
1,546 SR
1,577 Elo+

VS

Team Averages
Level 24
1,568 SR
1,587 Elo+
Susano
Susano
BuffBows
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 164L
1,591 Elo+
Solo
Heimdallr
Heimdallr
DIO6398
Heimdallr
Level 29
God Stats
6W - 7L
1,564 SR
Queue Stats
33W - 24L
1,663 Elo+
Solo
Mercury
Mercury
SubparGrain4831
Mercury
Level 23
God Stats
8W - 7L
1,729 SR
Queue Stats
122W - 138L
1,561 Elo+
Solo
Discordia
Discordia
iimTubs
Discordia
Level 26
God Stats
41W - 41L
1,545 SR
Queue Stats
107W - 100L
1,622 Elo+
Solo
Terra
Terra
iisoultaker2
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boromir6509
Danzaburou
15
7 / 0 / 3
9,519
732
6,654
6,586
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 3 / 6
7,901
608
5,106
8,655
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MadxXchainzXx
Sun Wukong
12
2 / 2 / 0
7,313
563
4,178
5,833
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SleepyZDS
Tsukuyomi
15
6 / 1 / 1
8,751
673
7,173
8,026
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
6,731
518
2,134
7,387
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BuffBows
Susano
10
2 / 3 / 2
6,566
505
3,530
8,782
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
DIO6398
Heimdallr
2
0 / 3 / 0
4,207
324
823
2,626
230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 1
6,832
526
2,890
8,863
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
iimTubs
Discordia
12
5 / 4 / 2
7,258
558
9,110
8,199
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 4
6,010
462
1,876
10,995
4,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
18
Kills
9
9
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boromir6509
Danzaburou
7
0
3
8.5
L
Susano
BuffBows
Susano
2
3
2
1
L
Heimdallr
DIO6398
Heimdallr
0
3
0
0
W
3
3
6
2
W
Sun Wukong
MadxXchainzXx
Sun Wukong
2
2
0
1
W
Tsukuyomi
SleepyZDS
Tsukuyomi
6
1
1
6.5
L
1
4
1
0.38
L
Discordia
iimTubs
Discordia
5
4
2
1.5
L
1
4
4
0.75
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
18,229
36,487
Taken
39,465
15,549
Mitigated
14,323
14,732
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boromir6509
Danzaburou
6,654
3,929
0
5,667
6,586
2,129
1,318
596
5,954
0
68,060
L
Susano
BuffBows
Susano
3,530
1,363
0
2,743
8,782
5,012
0
58
8,702
5,053
24,874
L
Heimdallr
DIO6398
Heimdallr
823
251
0
401
2,626
230
0
64
2,562
0
3,199
W
5,106
2,210
0
2,539
8,655
4,344
758
3,279
5,210
4,450
35,339
W
Sun Wukong
MadxXchainzXx
Sun Wukong
4,178
1,093
0
511
5,833
3,924
559
943
4,852
0
30,361
W
Tsukuyomi
SleepyZDS
Tsukuyomi
7,173
1,782
0
3,372
8,026
2,836
256
1,455
6,515
0
51,679
L
2,890
1,583
0
2,340
8,863
2,194
0
0
8,588
0
24,938
L
Discordia
iimTubs
Discordia
9,110
362
0
1,310
8,199
2,094
0
24
8,175
40,713
0
L
1,876
659
169
1,226
10,995
4,793
0
168
10,827
11,348
0
W
2,134
529
0
2,643
7,387
2,316
2,246
4,164
2,781
0
31,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
30,873
404
Minions Killed
219
0
Camps Cleared
0
1,150,890
Distance Traveled
1,003,781
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,519
732
121
9
0
238,990
2
L
Susano
6,566
505
60
5
0
237,672
0
L
Heimdallr
4,207
324
7
1
0
45,972
0
W
Anhur
7,901
608
60
5
0
228,245
1
W
Sun Wukong
7,313
563
57
4
0
217,377
1
W
Tsukuyomi
8,751
673
113
9
0
268,773
1
L
Mercury
6,832
526
71
5
0
259,852
3
L
Discordia
7,258
558
69
5
0
220,799
0
L
Terra
6,010
462
12
1
0
239,486
1
W
Skadi
6,731
518
53
4
0
197,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role