Player Matchup

Vamana
Vamana
FlareSenpai
Vamana
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,729 Elo+
Party 2
Poseidon
Poseidon
NebSupreme
Poseidon
Level 15
God Stats
1W - 1L
1,608 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 2
Hachiman
Hachiman
Nmdalton55
Hachiman
Level 17
God Stats
1W - 2L
1,358 SR
Queue Stats
3W - 3L
1,729 Elo+
Party 2
Nemesis
Nemesis
RedsRegards
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,602 Elo+
Party 2
Ganesha
Ganesha
supremeyoga3
Ganesha
Level 14
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,503 SR
1,658 Elo+

VS

Team Averages
Level 24
1,516 SR
1,715 Elo+
Hera
Hera
AlphaTazz
Hera
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 34L
1,885 Elo+
Party 1
Thor
Thor
Aspek014638
Thor
Level 26
God Stats
3W - 0L
1,716 SR
Queue Stats
61W - 53L
1,719 Elo+
Solo
King Arthur
King Arthur
NeedTwo
King Arthur
Level 23
God Stats
26W - 22L
1,584 SR
Queue Stats
231W - 201L
1,638 Elo+
Solo
Khepri
Khepri
thekid11go
Khepri
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 27L
1,885 Elo+
Party 1
Danzaburou
Danzaburou
uhRev
Danzaburou
Level 18
God Stats
10W - 8L
1,281 SR
Queue Stats
20W - 12L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 2 / 1
6,112
470
6,297
9,005
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
NebSupreme
Poseidon
11
1 / 4 / 1
6,389
491
3,022
5,463
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Nmdalton55
Hachiman
9
1 / 6 / 0
5,654
435
1,876
9,284
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
RedsRegards
Nemesis
9
1 / 4 / 1
5,855
450
4,219
10,056
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ganesha
supremeyoga3
Ganesha
9
0 / 9 / 1
5,549
427
1,159
11,653
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 2 / 0
7,209
555
3,095
4,172
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 4
7,637
587
4,274
7,065
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
NeedTwo
King Arthur
13
2 / 1 / 1
7,411
570
6,780
8,388
4,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
thekid11go
Khepri
11
4 / 0 / 12
7,804
600
4,936
5,802
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
uhRev
Danzaburou
12
9 / 1 / 6
7,747
596
12,563
4,518
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
24
25
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
3
2
0
1.5
W
6
0
4
8
L
Vamana
1
2
1
0.75
L
Poseidon
NebSupreme
Poseidon
1
4
1
0.38
W
King Arthur
NeedTwo
King Arthur
2
1
1
2.5
L
Hachiman
Nmdalton55
Hachiman
1
6
0
0.17
L
Nemesis
RedsRegards
Nemesis
1
4
1
0.38
L
Ganesha
supremeyoga3
Ganesha
0
9
1
0.06
W
Khepri
thekid11go
Khepri
4
0
12
10
W
Danzaburou
uhRev
Danzaburou
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
31,648
45,461
Taken
29,945
23,295
Mitigated
15,121
9,794
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,095
781
0
250
4,172
1,470
529
2,473
1,699
35,703
0
W
4,274
1,117
0
3,694
7,065
2,373
64
549
6,466
0
39,941
L
Vamana
6,297
1,938
0
4,047
9,005
11,263
0
461
8,544
0
27,950
L
Poseidon
NebSupreme
Poseidon
3,022
390
0
0
5,463
1,619
176
1,896
3,567
30,065
0
W
King Arthur
NeedTwo
King Arthur
6,780
497
0
2,204
8,388
4,516
0
0
7,969
685
39,910
L
Hachiman
Nmdalton55
Hachiman
1,876
1,181
0
1,924
9,284
2,313
0
1,547
7,737
0
18,220
L
Nemesis
RedsRegards
Nemesis
4,219
1,486
0
3,256
10,056
3,082
0
1,555
8,501
0
27,768
L
Ganesha
supremeyoga3
Ganesha
1,159
247
0
567
11,653
5,018
0
2,947
8,706
11,618
0
W
Khepri
thekid11go
Khepri
4,936
555
0
1,241
5,802
4,869
475
623
5,162
20,014
0
W
Danzaburou
uhRev
Danzaburou
12,563
7,422
0
680
4,518
1,893
2,433
536
3,964
0
42,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
37,808
213
Minions Killed
315
0
Camps Cleared
0
1,192,155
Distance Traveled
1,150,382
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,209
555
61
5
0
213,808
2
W
Thor
7,637
587
77
6
0
265,382
5
L
Vamana
6,112
470
50
4
0
238,676
2
L
Poseidon
6,389
491
52
4
0
245,256
0
W
King Arthur
7,411
570
88
7
0
221,705
0
L
Hachiman
5,654
435
48
4
0
201,637
0
L
Nemesis
5,855
450
60
5
0
274,473
1
L
Ganesha
5,549
427
3
0
0
232,113
0
W
Khepri
7,804
600
18
1
0
255,290
3
W
Danzaburou
7,747
596
71
5
0
194,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role