Player Matchup

Merlin
Merlin
Anoush
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Pablusties
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 2
Bakasura
Bakasura
Ringabel5
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,660 Elo+
Party 3
Sun Wukong
Sun Wukong
simrepe07
Sun Wukong
Level 27
God Stats
0W - 2L
1,952 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 2
Erlang Shen
Erlang Shen
zzzDoge
Erlang Shen
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,211 Elo+
Party 2
Team Averages
Level 74
1,590 SR
1,359 Elo+

VS

Team Averages
Level 76
1,557 SR
1,632 Elo+
Anubis
Anubis
CoderSyntax
Anubis
Level 42
God Stats
1W - 0L
1,386 SR
Queue Stats
9W - 3L
1,640 Elo+
Party 1
King Arthur
King Arthur
Jammboy1
King Arthur
Level 96
God Stats
1W - 1L
1,820 SR
Queue Stats
9W - 7L
1,740 Elo+
Solo
He Bo
He Bo
N7Soul
He Bo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
ReisuYT
Neith
Level 127
God Stats
1W - 1L
1,494 SR
Queue Stats
17W - 5L
1,640 Elo+
Party 1
Bellona
Bellona
SenorSaucy1996
Bellona
Level 83
God Stats
1W - 1L
1,586 SR
Queue Stats
9W - 3L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anoush
Merlin
16
2 / 7 / 4
10,129
724
13,549
12,740
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Pablusties
Fafnir
16
3 / 5 / 4
10,004
715
7,139
20,010
22,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Ringabel5
Bakasura
15
2 / 6 / 3
8,831
631
6,198
16,250
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
simrepe07
Sun Wukong
14
0 / 7 / 4
8,070
576
6,177
15,056
13,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
zzzDoge
Erlang Shen
16
1 / 5 / 4
8,882
634
13,049
18,150
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 3 / 10
12,334
881
16,743
12,249
6,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jammboy1
King Arthur
19
10 / 0 / 11
13,085
935
13,155
18,866
17,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
N7Soul
He Bo
16
0 / 3 / 13
9,428
673
7,516
9,019
6,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ReisuYT
Neith
20
10 / 1 / 15
13,200
943
23,739
9,566
4,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 1 / 12
10,225
730
11,055
12,701
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
8
Kills
30
30
Deaths
8
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anoush
Merlin
2
7
4
0.57
W
Anubis
8
3
10
4.33
W
King Arthur
Jammboy1
King Arthur
10
0
11
15.5
W
He Bo
N7Soul
He Bo
0
3
13
2.17
L
Fafnir
Pablusties
Fafnir
3
5
4
1
W
Neith
ReisuYT
Neith
10
1
15
17.5
L
Bakasura
Ringabel5
Bakasura
2
6
3
0.58
W
2
1
12
8
L
Sun Wukong
simrepe07
Sun Wukong
0
7
4
0.29
L
Erlang Shen
zzzDoge
Erlang Shen
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,112
Damage
72,208
82,206
Taken
62,401
63,632
Mitigated
44,879
12,845
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anoush
Merlin
13,549
436
0
920
12,740
4,367
0
4,420
8,295
33,233
0
W
Anubis
16,743
738
0
6,060
12,249
6,684
1,665
5,339
6,337
51,893
0
W
King Arthur
Jammboy1
King Arthur
13,155
1,239
0
7,284
18,866
17,751
190
4,129
14,305
0
44,952
W
He Bo
N7Soul
He Bo
7,516
573
702
1,326
9,019
6,864
947
4,014
4,682
21,345
0
L
Fafnir
Pablusties
Fafnir
7,139
1,230
135
5,368
20,010
22,047
160
5,773
13,970
20,594
0
W
Neith
ReisuYT
Neith
23,739
12,563
0
3,022
9,566
4,052
2,080
3,527
5,535
0
49,660
L
Bakasura
Ringabel5
Bakasura
6,198
3,662
0
2,364
16,250
9,570
0
4,066
12,064
1,640
20,994
W
11,055
3,357
0
1,463
12,701
9,528
1,787
3,922
8,031
0
30,018
L
Sun Wukong
simrepe07
Sun Wukong
6,177
1,010
185
606
15,056
13,028
1
4,883
10,093
0
24,364
L
Erlang Shen
zzzDoge
Erlang Shen
13,049
4,900
0
3,267
18,150
14,620
410
5,298
12,706
629
33,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
58,272
243
Minions Killed
323
7
Camps Cleared
8
1,175,207
Distance Traveled
1,380,121
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,129
724
70
5
1
206,553
2
W
Anubis
12,334
881
91
7
1
234,700
1
W
King Arthur
13,085
935
82
6
3
315,347
3
W
He Bo
9,428
673
26
2
1
258,283
0
L
Fafnir
10,004
715
21
2
0
232,666
0
W
Neith
13,200
943
67
5
0
280,650
1
L
Bakasura
8,831
631
53
4
3
291,923
0
W
Bellona
10,225
730
57
4
3
291,141
2
L
Sun Wukong
8,070
576
51
4
0
205,790
2
L
Erlang Shen
8,882
634
48
3
3
238,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role