Player Matchup

Terra
Terra
FRESHBREAD59
Terra
Level 89
God Stats
1W - 2L
1,558 SR
Queue Stats
65W - 114L
1,480 Elo+
Party 1
Pele
Pele
FuelledByRamen_
Pele
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 227L
1,375 Elo+
Party 1
Fenrir
Fenrir
NoCorps
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
dan161298
Thoth
Level 145
God Stats
6W - 13L
1,500 SR
Queue Stats
576W - 621L
1,485 Elo+
Solo
Anhur
Anhur
kmapple56
Anhur
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
225W - 317L
1,604 Elo+
Solo
Team Averages
Level 77
1,512 SR
1,489 Elo+

VS

Team Averages
Level 109
1,483 SR
1,458 Elo+
Geb
Geb
MLGRumpf
Geb
Level 56
God Stats
10W - 4L
1,662 SR
Queue Stats
95W - 78L
1,490 Elo+
Solo
Heimdallr
Heimdallr
TVPViano
Heimdallr
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 138L
1,583 Elo+
Party 3
Tsukuyomi
Tsukuyomi
rafiki_au
Tsukuyomi
Level 107
God Stats
43W - 55L
1,512 SR
Queue Stats
1,037W - 1,119L
1,377 Elo+
Party 2
King Arthur
King Arthur
xIIBLUEYIIx
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
xeroAU
Merlin
Level 102
God Stats
208W - 200L
1,244 SR
Queue Stats
651W - 715L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,123
471
3,471
8,807
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 3
6,264
482
1,934
10,170
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
NoCorps
Fenrir
12
3 / 5 / 0
7,309
562
7,401
10,632
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
dan161298
Thoth
11
2 / 5 / 2
6,919
532
5,248
7,075
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
kmapple56
Anhur
12
3 / 2 / 0
6,839
526
4,507
7,918
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,570
505
3,982
10,152
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
TVPViano
Heimdallr
14
3 / 0 / 1
8,010
616
6,453
5,265
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
rafiki_au
Tsukuyomi
14
8 / 4 / 0
7,903
608
8,091
8,822
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
xIIBLUEYIIx
King Arthur
14
5 / 2 / 2
8,266
636
9,686
13,110
8,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
xeroAU
Merlin
13
3 / 1 / 4
7,739
595
4,217
4,072
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
20
20
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
0
6
3
0.25
W
1
3
4
1
L
Fenrir
NoCorps
Fenrir
3
5
0
0.6
W
Heimdallr
TVPViano
Heimdallr
3
0
1
3.5
L
Thoth
dan161298
Thoth
2
5
2
0.6
L
Anhur
kmapple56
Anhur
3
2
0
1.5
W
Tsukuyomi
rafiki_au
Tsukuyomi
8
4
0
2
W
King Arthur
xIIBLUEYIIx
King Arthur
5
2
2
3
W
Merlin
xeroAU
Merlin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
32,429
44,602
Taken
41,421
18,397
Mitigated
19,604
14,825
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,471
390
775
3,255
8,807
3,676
0
1,698
7,087
11,646
0
L
1,934
183
0
2,774
10,170
3,078
0
1,329
8,535
0
31,181
W
3,982
476
0
1,794
10,152
3,986
85
3,369
6,783
17,624
0
L
Fenrir
NoCorps
Fenrir
7,401
1,564
0
3,828
10,632
7,398
0
0
10,632
1,534
30,696
W
Heimdallr
TVPViano
Heimdallr
6,453
3,707
0
2,567
5,265
3,056
0
1,137
4,128
7,399
46,941
L
Thoth
dan161298
Thoth
5,248
560
0
1,199
7,075
1,980
0
3,017
3,762
41,233
0
L
Anhur
kmapple56
Anhur
4,507
2,880
0
2,994
7,918
2,265
0
2,261
5,619
0
40,405
W
Tsukuyomi
rafiki_au
Tsukuyomi
8,091
1,718
0
2,534
8,822
3,067
0
1,843
6,979
0
47,409
W
King Arthur
xIIBLUEYIIx
King Arthur
9,686
1,026
0
4,542
13,110
8,223
0
454
12,656
0
47,081
W
Merlin
xeroAU
Merlin
4,217
215
0
940
4,072
1,272
121
2,161
1,911
49,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
38,488
327
Minions Killed
412
0
Camps Cleared
0
1,309,671
Distance Traveled
1,302,436
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,123
471
20
2
0
289,438
0
L
Pele
6,264
482
59
5
0
281,463
4
W
Geb
6,570
505
16
1
0
261,748
8
L
Fenrir
7,309
562
69
5
0
244,657
3
W
Heimdallr
8,010
616
115
9
0
234,901
2
L
Thoth
6,919
532
88
7
0
254,073
3
L
Anhur
6,839
526
91
7
0
240,040
3
W
Tsukuyomi
7,903
608
85
7
0
271,957
0
W
King Arthur
8,266
636
90
7
0
275,190
2
W
Merlin
7,739
595
106
8
0
258,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role