Player Matchup

Scylla
Scylla
CobeGames42
Scylla
Level 26
God Stats
2W - 2L
1,648 SR
Queue Stats
10W - 9L
1,570 Elo+
Party 1
Da Ji
Da Ji
Ganondad
Da Ji
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 16L
1,539 Elo+
Party 1
Ra
Ra
mrRARS
Ra
Level 6
God Stats
3W - 3L
1,648 SR
Queue Stats
9W - 9L
1,570 Elo+
Party 1
Team Averages
Level 40
1,598 SR
1,559 Elo+

VS

Team Averages
Level 88
1,496 SR
1,424 Elo+
Agni
Agni
DaaJuu
Agni
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Shinaku12
Da Ji
Level 124
God Stats
4W - 0L
1,488 SR
Queue Stats
32W - 29L
1,437 Elo+
Party 2
Hercules
Hercules
Trizzlesizzle
Hercules
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 6 / 2
6,810
619
1,989
7,735
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Ganondad
Da Ji
9
3 / 7 / 1
7,369
670
4,782
11,805
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
9
0 / 7 / 2
6,515
592
3,363
8,764
2,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DaaJuu
Agni
13
5 / 0 / 9
8,700
791
11,002
5,518
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Shinaku12
Da Ji
12
10 / 2 / 7
9,507
864
7,183
6,856
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Trizzlesizzle
Hercules
11
5 / 2 / 13
8,455
769
6,433
5,113
3,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
20
20
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
6
2
0.33
W
Agni
DaaJuu
Agni
5
0
9
9.5
L
Da Ji
Ganondad
Da Ji
3
7
1
0.5
W
Da Ji
Shinaku12
Da Ji
10
2
7
6.75
W
Hercules
Trizzlesizzle
Hercules
5
2
13
5.75
L
Ra
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,134
Damage
24,618
28,304
Taken
17,487
11,670
Mitigated
9,276
1,871
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,989
373
0
40
7,735
2,243
0
3,560
3,877
13,125
0
W
Agni
DaaJuu
Agni
11,002
889
0
2,582
5,518
1,569
333
874
4,604
50,915
0
L
Da Ji
Ganondad
Da Ji
4,782
1,164
0
130
11,805
6,657
0
5,002
6,386
252
13,427
W
Da Ji
Shinaku12
Da Ji
7,183
2,086
0
860
6,856
3,909
404
2,082
4,689
1,655
27,568
W
Hercules
Trizzlesizzle
Hercules
6,433
1,750
0
1,121
5,113
3,798
262
2,735
2,314
0
13,340
L
Ra
3,363
516
431
1,270
8,764
2,770
0
2,021
6,484
21,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,694
Gold Earned
26,662
82
Minions Killed
124
0
Camps Cleared
0
556,208
Distance Traveled
615,078
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,810
619
20
2
0
181,211
0
W
Agni
8,700
791
73
7
0
191,818
3
L
Da Ji
7,369
670
18
2
0
191,979
3
W
Da Ji
9,507
864
35
3
0
207,481
4
W
Hercules
8,455
769
16
1
0
215,779
0
L
Ra
6,515
592
44
4
0
183,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role