Player Matchup

Vamana
Vamana
 
Vamana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dunemarcher
Tsukuyomi
Level 60
God Stats
6W - 8L
1,498 SR
Queue Stats
29W - 32L
1,456 Elo+
Party 1
Vulcan
Vulcan
Saint SITM
Vulcan
Level 158
God Stats
5W - 8L
1,597 SR
Queue Stats
66W - 102L
1,435 Elo+
Party 1
Neith
Neith
SimpIyValid
Neith
Level 28
God Stats
2W - 6L
1,398 SR
Queue Stats
24W - 27L
1,430 Elo+
Party 1
Geb
Geb
iAFt3RSHoCK
Geb
Level 121
God Stats
1W - 2L
1,617 SR
Queue Stats
32W - 34L
1,452 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,455 Elo+

VS

Team Averages
Level 50
1,584 SR
1,533 Elo+
Izanami
Izanami
Adisonmn
Izanami
Level 28
God Stats
14W - 9L
1,526 SR
Queue Stats
33W - 34L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
DUCK991
Cthulhu
Level 85
God Stats
9W - 4L
1,613 SR
Queue Stats
290W - 282L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
Mr_Mystic3567
Kukulkan
Level 48
God Stats
10W - 8L
1,550 SR
Queue Stats
65W - 65L
1,435 Elo+
Party 2
Yemoja
Yemoja
msharpy45
Yemoja
Level 29
God Stats
14W - 12L
1,544 SR
Queue Stats
50W - 83L
1,484 Elo+
Party 3
Tsukuyomi
Tsukuyomi
soyivandos
Tsukuyomi
Level 62
God Stats
20W - 13L
1,688 SR
Queue Stats
222W - 226L
1,803 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 10 / 1
8,230
412
8,688
21,585
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Dunemarcher
Tsukuyomi
14
6 / 7 / 0
9,240
462
12,710
16,860
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Saint SITM
Vulcan
15
1 / 4 / 2
9,012
451
10,169
12,047
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 4
7,320
366
5,516
10,602
3,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 6 / 6
8,151
408
5,027
19,092
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adisonmn
Izanami
15
6 / 4 / 7
9,373
469
12,825
15,469
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
DUCK991
Cthulhu
18
8 / 0 / 10
11,239
562
17,140
15,085
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Mr_Mystic3567
Kukulkan
16
2 / 1 / 3
10,549
527
13,211
10,246
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
msharpy45
Yemoja
13
2 / 1 / 10
9,583
479
5,892
14,471
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
soyivandos
Tsukuyomi
17
12 / 2 / 4
11,562
578
11,018
11,557
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
7
Kills
30
31
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
10
1
0.05
W
Izanami
Adisonmn
Izanami
6
4
7
2.38
W
Cthulhu
DUCK991
Cthulhu
8
0
10
13
L
Tsukuyomi
Dunemarcher
Tsukuyomi
6
7
0
0.86
W
Kukulkan
Mr_Mystic3567
Kukulkan
2
1
3
3.5
L
Vulcan
Saint SITM
Vulcan
1
4
2
0.5
L
0
4
4
0.5
L
0
6
6
0.5
W
Yemoja
msharpy45
Yemoja
2
1
10
7
W
Tsukuyomi
soyivandos
Tsukuyomi
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,110
Damage
60,086
80,186
Taken
66,828
36,163
Mitigated
42,239
19,330
Healing
26,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,688
4,406
0
5,838
21,585
9,072
257
12,395
8,615
0
43,142
W
Izanami
Adisonmn
Izanami
12,825
9,441
0
5,791
15,469
5,524
3,672
3,833
11,636
0
54,784
W
Cthulhu
DUCK991
Cthulhu
17,140
2,158
340
5,008
15,085
17,409
82
1,518
13,567
63,242
0
L
Tsukuyomi
Dunemarcher
Tsukuyomi
12,710
2,648
0
4,814
16,860
6,672
664
5,536
11,174
0
57,419
W
Kukulkan
Mr_Mystic3567
Kukulkan
13,211
883
219
1,749
10,246
4,252
596
4,894
5,352
86,678
0
L
Vulcan
Saint SITM
Vulcan
10,169
4,024
12
2,072
12,047
4,680
276
6,173
5,874
59,813
0
L
5,516
1,021
0
2,732
10,602
3,158
490
3,820
6,707
0
27,057
L
5,027
279
0
3,862
19,092
12,581
388
7,469
11,573
24,692
0
W
Yemoja
msharpy45
Yemoja
5,892
987
4,443
4,310
14,471
10,353
854
3,981
10,490
22,249
0
W
Tsukuyomi
soyivandos
Tsukuyomi
11,018
1,559
0
5,022
11,557
4,701
0
970
10,587
0
73,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
52,306
366
Minions Killed
484
0
Camps Cleared
0
1,774,685
Distance Traveled
1,827,227
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,230
412
74
4
0
345,921
8
W
Izanami
9,373
469
99
5
0
317,503
0
W
Cthulhu
11,239
562
96
5
0
378,066
2
L
Tsukuyomi
9,240
462
85
4
0
367,961
0
W
Kukulkan
10,549
527
150
8
0
371,976
5
L
Vulcan
9,012
451
119
6
0
365,808
3
L
Neith
7,320
366
50
3
0
322,588
3
L
Geb
8,151
408
38
2
0
372,407
2
W
Yemoja
9,583
479
27
1
0
344,894
2
W
Tsukuyomi
11,562
578
112
6
0
414,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role