Player Matchup

Arachne
Arachne
Skyror1507
Arachne
Level 88
God Stats
2W - 2L
1,499 SR
Queue Stats
190W - 192L
1,578 Elo+
Party 1
Sol
Sol
Spartakusbund
Sol
Level 102
God Stats
13W - 3L
1,326 SR
Queue Stats
213W - 208L
1,552 Elo+
Party 1
Terra
Terra
TheF7Rook
Terra
Level 88
God Stats
1W - 1L
1,486 SR
Queue Stats
188W - 207L
1,532 Elo+
Party 1
Team Averages
Level 93
1,437 SR
1,554 Elo+

VS

Team Averages
Level 64
1,460 SR
1,566 Elo+
Erlang Shen
Erlang Shen
Forbodenn
Erlang Shen
Level 88
God Stats
4W - 1L
1,688 SR
Queue Stats
70W - 49L
1,580 Elo+
Party 2
Agni
Agni
justienyo
Agni
Level 83
God Stats
3W - 4L
1,193 SR
Queue Stats
73W - 52L
1,617 Elo+
Party 2
Artemis
Artemis
toxicsoldier1
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Skyror1507
Arachne
12
1 / 9 / 5
9,894
582
2,693
18,203
9,624
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 7 / 3
12,060
709
20,721
24,387
9,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
TheF7Rook
Terra
14
2 / 5 / 3
11,156
656
9,553
21,615
27,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Forbodenn
Erlang Shen
16
8 / 3 / 13
12,519
736
16,551
20,110
17,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
16
8 / 1 / 11
12,386
729
22,415
12,129
4,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
5 / 5 / 15
12,103
712
16,072
10,847
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
21
21
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Forbodenn
Erlang Shen
8
3
13
4.83
L
Arachne
Skyror1507
Arachne
1
9
5
0.39
L
6
7
3
1.07
L
Terra
TheF7Rook
Terra
2
5
3
0.7
W
Agni
8
1
11
13.5
W
Artemis
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
55,038
64,205
Taken
43,086
46,517
Mitigated
25,371
22,800
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Forbodenn
Erlang Shen
16,551
8,153
1,411
6,947
20,110
17,067
515
13,286
6,824
5,096
54,424
L
Arachne
Skyror1507
Arachne
2,693
2,062
858
2,738
18,203
9,624
629
6,409
11,794
0
24,237
L
20,721
6,421
0
9,933
24,387
9,666
718
8,547
15,840
71,250
0
L
Terra
TheF7Rook
Terra
9,553
776
2,774
6,497
21,615
27,227
184
8,575
13,040
29,863
0
W
Agni
22,415
2,250
0
5,460
12,129
4,504
1,134
9,527
2,602
62,120
0
W
Artemis
16,072
7,562
0
1,424
10,847
3,800
1,103
7,828
3,019
0
48,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
37,008
150
Minions Killed
234
0
Camps Cleared
0
778,949
Distance Traveled
895,971
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,519
736
79
5
0
330,354
5
L
Arachne
9,894
582
34
2
0
246,331
3
L
Sol
12,060
709
88
5
0
240,527
0
L
Terra
11,156
656
28
2
0
292,091
1
W
Agni
12,386
729
100
6
0
292,887
5
W
Artemis
12,103
712
55
3
0
272,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role