Player Matchup

Chronos
Chronos
KOGsimp
Chronos
Level 87
God Stats
2W - 2L
1,419 SR
Queue Stats
90W - 128L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
Star_Lord1221
Hou Yi
Level 118
God Stats
4W - 13L
1,287 SR
Queue Stats
276W - 334L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
gelaso
Cthulhu
Level 52
God Stats
4W - 5L
1,531 SR
Queue Stats
550W - 767L
1,393 Elo+
Solo
Team Averages
Level 86
1,412 SR
1,483 Elo+

VS

Team Averages
Level 37
1,500 SR
1,280 Elo+
Arachne
Arachne
UCK_ALBOXX
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 42L
1,098 Elo+
Party 2
Scylla
Scylla
Xsucuki
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 60L
1,210 Elo+
Party 2
Terra
Terra
gneprootplouf
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 368L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KOGsimp
Chronos
14
5 / 3 / 8
10,900
727
16,177
12,231
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 1 / 8
11,082
739
11,298
9,826
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
gelaso
Cthulhu
14
4 / 5 / 7
10,938
729
8,820
13,080
7,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
UCK_ALBOXX
Arachne
13
7 / 5 / 2
10,548
703
8,696
17,789
7,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Xsucuki
Scylla
13
2 / 6 / 4
9,242
616
8,081
12,332
4,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 6
9,676
645
8,326
19,279
20,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
9
9
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
KOGsimp
Chronos
5
3
8
3
W
6
1
8
10
L
Arachne
UCK_ALBOXX
Arachne
7
5
2
1.6
L
Scylla
Xsucuki
Scylla
2
6
4
0.67
W
Cthulhu
gelaso
Cthulhu
4
5
7
1.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
25,103
35,137
Taken
49,400
19,591
Mitigated
32,171
7,268
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
KOGsimp
Chronos
16,177
6,539
0
2,193
12,231
6,926
1,642
5,745
6,486
47,062
0
W
11,298
5,050
0
2,248
9,826
5,342
1,619
4,940
4,886
2,669
46,617
L
Arachne
UCK_ALBOXX
Arachne
8,696
6,107
966
3,823
17,789
7,290
98
10,053
7,736
0
28,098
L
Scylla
Xsucuki
Scylla
8,081
2,767
695
1,517
12,332
4,682
811
6,217
6,115
37,771
0
W
Cthulhu
gelaso
Cthulhu
8,820
166
1,046
1,781
13,080
7,323
127
5,760
7,320
38,679
0
L
8,326
1,282
2,554
6,045
19,279
20,199
138
9,190
10,089
33,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
29,466
183
Minions Killed
117
0
Camps Cleared
0
739,022
Distance Traveled
771,679
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,900
727
70
5
0
252,835
0
W
Hou Yi
11,082
739
67
4
0
240,200
0
L
Arachne
10,548
703
27
2
0
278,781
1
L
Scylla
9,242
616
57
4
0
221,484
6
W
Cthulhu
10,938
729
46
3
0
245,987
1
L
Terra
9,676
645
33
2
0
271,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role