Player Matchup

Arachne
Arachne
Clxments
Arachne
Level 28
God Stats
71W - 82L
1,134 SR
Queue Stats
203W - 220L
1,252 Elo+
Party 2
Thanatos
Thanatos
DaddyStahhp
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,587 Elo+
Party 2
Apollo
Apollo
LigmaKnuts69852
Apollo
Level 8
God Stats
4W - 2L
1,505 SR
Queue Stats
76W - 61L
1,652 Elo+
Party 2
Yemoja
Yemoja
Tano2919
Yemoja
Level 18
God Stats
6W - 12L
1,699 SR
Queue Stats
48W - 49L
1,526 Elo+
Solo
Nu Wa
Nu Wa
muufffmunchrr699
Nu Wa
Level 8
God Stats
10W - 6L
1,458 SR
Queue Stats
36W - 25L
1,705 Elo+
Party 2
Team Averages
Level 15
1,459 SR
1,545 Elo+

VS

Team Averages
Level 30
1,594 SR
1,558 Elo+
Rama
Rama
Fantastic Dream
Rama
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 195L
1,558 Elo+
Party 1
He Bo
He Bo
HiRez Noob
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,672 Elo+
Party 1
Ravana
Ravana
Panda man2622
Ravana
Level 7
God Stats
2W - 2L
1,560 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
sleek-drum3
Sun Wukong
Level 8
God Stats
0W - 2L
1,795 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 3
Janus
Janus
supernatalie80
Janus
Level 19
God Stats
2W - 2L
1,614 SR
Queue Stats
4W - 3L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clxments
Arachne
11
8 / 2 / 3
7,117
593
7,404
7,457
3,537
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
DaddyStahhp
Thanatos
11
2 / 3 / 7
7,040
587
4,247
8,406
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 1 / 3
6,657
555
5,145
7,405
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Tano2919
Yemoja
10
2 / 1 / 5
6,342
529
4,213
6,708
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
8 / 1 / 5
7,909
659
8,267
4,339
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
6,461
538
3,882
7,178
2,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
10
0 / 7 / 3
6,037
503
4,966
7,068
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 8 / 0
4,774
398
1,036
6,964
1,904
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
sleek-drum3
Sun Wukong
9
3 / 4 / 1
6,367
531
5,274
10,014
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 6 / 0
4,231
353
2,172
5,426
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
26
Kills
8
8
Deaths
27
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Clxments
Arachne
8
2
3
4.75
W
Thanatos
DaddyStahhp
Thanatos
2
3
7
1.83
L
5
2
0
2.5
L
He Bo
0
7
3
0.21
W
6
1
3
7.5
L
0
8
0
0
W
Yemoja
Tano2919
Yemoja
2
1
5
4.5
W
8
1
5
10.5
L
Sun Wukong
sleek-drum3
Sun Wukong
3
4
1
0.88
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
17,330
34,315
Taken
36,650
13,510
Mitigated
11,392
16,596
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Clxments
Arachne
7,404
5,957
0
2,600
7,457
3,537
913
279
7,028
0
28,992
W
Thanatos
DaddyStahhp
Thanatos
4,247
1,441
0
6,345
8,406
2,888
67
643
7,617
0
35,220
L
3,882
2,697
0
2,825
7,178
2,012
0
3,316
3,780
0
23,883
L
He Bo
4,966
173
0
275
7,068
1,286
0
2,734
4,144
25,350
0
W
5,145
2,808
0
3,593
7,405
2,283
1,760
1,673
5,655
0
35,538
L
1,036
285
0
157
6,964
1,904
0
1,774
5,050
0
11,270
W
Yemoja
Tano2919
Yemoja
4,213
481
1,000
2,703
6,708
3,315
231
2,305
4,237
18,175
0
W
8,267
1,750
0
355
4,339
1,487
528
1,858
2,262
43,271
0
L
Sun Wukong
sleek-drum3
Sun Wukong
5,274
1,396
0
430
10,014
5,236
252
2,365
7,533
0
12,516
L
2,172
240
0
0
5,426
954
0
1,613
3,663
13,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
27,870
295
Minions Killed
160
0
Camps Cleared
0
1,064,019
Distance Traveled
958,738
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,117
593
54
5
0
211,681
3
W
Thanatos
7,040
587
72
6
0
251,425
1
L
Rama
6,461
538
47
4
0
168,985
1
L
He Bo
6,037
503
45
4
0
170,408
3
W
Apollo
6,657
555
62
5
0
197,348
0
L
Ravana
4,774
398
27
2
0
179,815
1
W
Yemoja
6,342
529
28
2
0
189,708
0
W
Nu Wa
7,909
659
79
7
0
213,857
1
L
Sun Wukong
6,367
531
25
2
0
212,368
0
L
Janus
4,231
353
16
1
0
227,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role