Player Matchup

Nemesis
Nemesis
CosMax58
Nemesis
Level 15
God Stats
8W - 14L
1,480 SR
Queue Stats
21W - 37L
1,366 Elo+
Solo
Xbalanque
Xbalanque
JackachuZ
Xbalanque
Level 16
God Stats
18W - 16L
1,581 SR
Queue Stats
30W - 26L
1,568 Elo+
Solo
Artemis
Artemis
Raylix
Artemis
Level 8
God Stats
48W - 59L
1,635 SR
Queue Stats
52W - 73L
1,431 Elo+
Solo
Vulcan
Vulcan
Revenant54389
Vulcan
Level 27
God Stats
2W - 1L
1,921 SR
Queue Stats
13W - 7L
1,744 Elo+
Party 1
Bellona
Bellona
SOUNDsSLAYER
Bellona
Level 22
God Stats
4W - 3L
1,617 SR
Queue Stats
14W - 13L
1,713 Elo+
Party 1
Team Averages
Level 18
1,647 SR
1,565 Elo+

VS

Team Averages
Level 46
1,558 SR
1,654 Elo+
Rama
Rama
LeninLoquendo
Rama
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,542 Elo+
Party 2
Merlin
Merlin
NathanDreampic
Merlin
Level 17
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 6L
1,763 Elo+
Party 2
Ullr
Ullr
RetroScript
Ullr
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,617 Elo+
Party 3
Neith
Neith
imweezyy2
Neith
Level 11
God Stats
7W - 6L
1,560 SR
Queue Stats
11W - 11L
1,617 Elo+
Party 3
Ares
Ares
thecityclub
Ares
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 40L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CosMax58
Nemesis
20
10 / 17 / 8
15,510
1,193
26,367
35,250
15,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
JackachuZ
Xbalanque
20
1 / 2 / 10
12,794
984
13,103
14,677
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Raylix
Artemis
19
3 / 10 / 8
12,793
984
7,299
21,208
7,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 8 / 11
14,287
1,099
27,034
23,872
10,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
SOUNDsSLAYER
Bellona
20
3 / 9 / 11
12,952
996
9,826
22,510
24,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 18
15,400
1,185
24,749
19,019
8,434
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 3 / 22
13,998
1,077
31,126
16,047
6,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
18 / 5 / 16
16,285
1,253
21,709
18,010
8,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
imweezyy2
Neith
20
2 / 2 / 20
13,665
1,051
14,639
14,990
7,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 7 / 24
13,818
1,063
16,024
20,381
26,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
146
22
Kills
46
46
Deaths
22
48
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CosMax58
Nemesis
10
17
8
0.82
L
Xbalanque
JackachuZ
Xbalanque
1
2
10
3
W
13
5
18
4.4
W
7
3
22
6
L
Artemis
Raylix
Artemis
3
10
8
0.7
W
18
5
16
5.2
L
5
8
11
1.31
L
Bellona
SOUNDsSLAYER
Bellona
3
9
11
0.94
W
Neith
imweezyy2
Neith
2
2
20
6
W
6
7
24
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,629
Damage
108,247
117,517
Taken
88,447
62,965
Mitigated
57,366
10,821
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CosMax58
Nemesis
26,367
13,070
0
4,887
35,250
15,245
0
13,136
22,114
0
43,161
L
Xbalanque
JackachuZ
Xbalanque
13,103
8,018
0
2,928
14,677
5,617
0
6,374
8,303
0
54,874
W
24,749
21,905
0
0
19,019
8,434
0
9,482
9,537
0
41,873
W
31,126
1,758
0
1,234
16,047
6,721
0
4,221
11,826
58,405
0
L
Artemis
Raylix
Artemis
7,299
4,459
0
0
21,208
7,973
0
7,960
13,248
0
19,292
W
21,709
6,634
0
538
18,010
8,177
0
4,329
13,681
0
30,517
L
27,034
8,924
0
2,891
23,872
10,083
0
10,159
13,713
63,607
0
L
Bellona
SOUNDsSLAYER
Bellona
9,826
3,288
0
115
22,510
24,047
0
9,521
12,989
314
15,486
W
Neith
imweezyy2
Neith
14,639
7,469
0
3,718
14,990
7,182
0
3,917
11,073
0
64,043
W
16,024
1,337
0
1,812
20,381
26,852
0
5,399
14,982
23,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,336
Gold Earned
73,166
237
Minions Killed
250
6
Camps Cleared
7
1,212,389
Distance Traveled
1,141,977
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,510
1,193
33
3
2
264,034
0
L
Xbalanque
12,794
984
92
7
2
246,963
1
W
Rama
15,400
1,185
45
3
2
220,672
0
W
Merlin
13,998
1,077
65
5
2
226,645
2
L
Artemis
12,793
984
17
1
0
208,480
1
W
Ullr
16,285
1,253
17
1
1
232,643
2
L
Vulcan
14,287
1,099
80
6
1
277,242
1
L
Bellona
12,952
996
15
1
1
215,670
0
W
Neith
13,665
1,051
118
9
1
231,210
0
W
Ares
13,818
1,063
5
0
1
230,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role