Player Matchup

Da Ji
Da Ji
AirRoar404
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 61L
1,572 Elo+
Party 2
Ymir
Ymir
BeTaleech
Ymir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 37L
1,527 Elo+
Party 2
Neith
Neith
WinterCanoe4192
Neith
Level 83
God Stats
3W - 1L
1,304 SR
Queue Stats
85W - 56L
1,485 Elo+
Party 2
Team Averages
Level 113
1,435 SR
1,528 Elo+

VS

Team Averages
Level 92
1,500 SR
1,548 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DafinestFOB
Vamana
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 27L
1,644 Elo+
Party 1
Ah Puch
Ah Puch
FOBxBarbarian
Ah Puch
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
6 / 4 / 17
10,239
731
13,810
11,528
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
7 / 1 / 15
10,727
766
6,934
13,208
10,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
11 / 0 / 13
11,452
818
8,669
6,508
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 9 / 3
8,150
582
4,879
12,251
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
12
4 / 7 / 1
9,554
682
7,509
13,267
6,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
11
1 / 8 / 2
8,385
599
8,580
8,382
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
24
Kills
5
5
Deaths
24
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
9
3
0.17
W
Da Ji
6
4
17
3.63
W
Ymir
7
1
15
14.5
L
Vamana
4
7
1
0.64
L
Ah Puch
1
8
2
0.25
W
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
20,968
31,244
Taken
33,900
21,668
Mitigated
13,291
8,058
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,879
1,014
0
1,447
12,251
3,958
21
2,124
9,852
0
23,696
W
Da Ji
13,810
4,081
0
2,030
11,528
7,361
492
3,080
8,448
0
33,650
W
Ymir
6,934
1,726
0
3,379
13,208
10,464
264
4,265
8,943
41,981
0
L
Vamana
7,509
2,929
0
2,089
13,267
6,900
0
3,322
9,545
0
29,720
L
Ah Puch
8,580
106
0
143
8,382
2,433
0
1,548
6,595
31,515
0
W
8,669
3,616
0
2,649
6,508
3,843
2,839
1,488
5,020
0
45,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
26,089
164
Minions Killed
126
0
Camps Cleared
0
701,703
Distance Traveled
678,745
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,150
582
43
3
0
206,593
2
W
Da Ji
10,239
731
22
2
0
229,799
0
W
Ymir
10,727
766
60
4
0
226,586
3
L
Vamana
9,554
682
30
2
0
258,358
2
L
Ah Puch
8,385
599
53
4
0
213,794
3
W
Neith
11,452
818
82
6
0
245,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role