Player Matchup

Fenrir
Fenrir
CoolSummerStorm
Fenrir
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 160L
1,516 Elo+
Solo
Merlin
Merlin
CriMs_zeus
Merlin
Level 135
God Stats
0W - 1L
1,666 SR
Queue Stats
144W - 168L
1,517 Elo+
Party 1
Athena
Athena
Desu Mation
Athena
Level 139
God Stats
2W - 4L
1,715 SR
Queue Stats
115W - 89L
1,605 Elo+
Party 3
Baron Samedi
Baron Samedi
Orientedcoot
Baron Samedi
Level 60
God Stats
65W - 56L
1,749 SR
Queue Stats
156W - 184L
1,722 Elo+
Party 1
Apollo
Apollo
Why do drugs
Apollo
Level 140
God Stats
8W - 10L
1,633 SR
Queue Stats
68W - 69L
1,598 Elo+
Party 3
Team Averages
Level 121
1,653 SR
1,592 Elo+

VS

Team Averages
Level 110
1,439 SR
1,522 Elo+
Heimdallr
Heimdallr
Djgrill
Heimdallr
Level 134
God Stats
5W - 7L
1,481 SR
Queue Stats
166W - 154L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Matjit
Cthulhu
Level 64
God Stats
4W - 3L
1,654 SR
Queue Stats
14W - 13L
1,555 Elo+
Solo
Cupid
Cupid
Sporez0
Cupid
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 93L
1,560 Elo+
Party 2
Ares
Ares
TREND_SETTERS
Ares
Level 129
God Stats
4W - 6L
1,307 SR
Queue Stats
258W - 263L
1,538 Elo+
Solo
Cerberus
Cerberus
lil-Tuguy
Cerberus
Level 77
God Stats
3W - 3L
1,254 SR
Queue Stats
184W - 189L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 1
8,635
454
6,486
14,944
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
CriMs_zeus
Merlin
15
2 / 9 / 2
9,557
503
12,886
13,766
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
13
0 / 2 / 2
8,254
434
6,555
15,320
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Orientedcoot
Baron Samedi
16
0 / 6 / 1
9,536
502
13,396
24,184
10,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
14
1 / 4 / 0
8,437
444
9,004
9,924
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Djgrill
Heimdallr
20
11 / 3 / 3
13,259
698
16,244
19,766
11,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Matjit
Cthulhu
19
3 / 1 / 5
11,564
609
15,063
20,296
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
Sporez0
Cupid
17
2 / 3 / 5
10,917
575
8,784
10,006
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 0 / 8
11,462
603
10,938
10,879
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
lil-Tuguy
Cerberus
15
3 / 1 / 4
10,051
529
7,384
15,945
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
28
28
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
L
Merlin
CriMs_zeus
Merlin
2
9
2
0.33
L
Athena
0
2
2
0.5
W
Heimdallr
Djgrill
Heimdallr
11
3
3
4.17
W
Cthulhu
Matjit
Cthulhu
3
1
5
5.5
L
Baron Samedi
Orientedcoot
Baron Samedi
0
6
1
0.08
W
Cupid
Sporez0
Cupid
2
3
5
1.5
W
9
0
8
13
L
Apollo
1
4
0
0.25
W
Cerberus
lil-Tuguy
Cerberus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
58,413
78,138
Taken
76,892
39,119
Mitigated
51,963
21,779
Healing
28,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,486
1,496
0
4,568
14,944
6,536
0
4,595
10,274
0
42,108
L
Merlin
CriMs_zeus
Merlin
12,886
749
0
634
13,766
5,072
134
3,337
10,401
67,199
0
L
Athena
6,555
2,128
0
2,646
15,320
11,276
0
5,139
10,181
25,278
0
W
Heimdallr
Djgrill
Heimdallr
16,244
7,089
0
9,212
19,766
11,814
5,758
10,810
8,533
11,142
99,964
W
Cthulhu
Matjit
Cthulhu
15,063
1,744
0
10,393
20,296
17,672
370
11,396
8,891
76,115
0
L
Baron Samedi
Orientedcoot
Baron Samedi
13,396
1,253
0
13,460
24,184
10,853
460
15,801
7,617
76,896
0
W
Cupid
Sporez0
Cupid
8,784
4,723
647
2,900
10,006
3,747
960
4,334
5,626
0
80,941
W
10,938
1,134
0
327
10,879
7,454
284
3,701
7,092
64,409
0
L
Apollo
9,004
5,942
0
471
9,924
5,382
0
4,255
5,669
5,912
56,968
W
Cerberus
lil-Tuguy
Cerberus
7,384
311
243
4,991
15,945
11,276
170
3,482
12,455
34,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,419
Gold Earned
57,253
477
Minions Killed
619
0
Camps Cleared
0
1,791,066
Distance Traveled
1,868,923
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,635
454
68
4
0
353,966
2
L
Merlin
9,557
503
125
7
0
368,417
2
L
Athena
8,254
434
30
2
0
396,000
2
W
Heimdallr
13,259
698
170
9
0
335,328
1
W
Cthulhu
11,564
609
142
7
0
363,506
2
L
Baron Samedi
9,536
502
123
6
0
319,639
1
W
Cupid
10,917
575
145
8
0
341,016
1
W
Ares
11,462
603
97
5
0
436,432
1
L
Apollo
8,437
444
131
7
0
353,044
1
W
Cerberus
10,051
529
65
3
0
392,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role