Player Matchup

Jormungandr
Jormungandr
BigDaddyRope
Jormungandr
Level 7
God Stats
4W - 1L
1,753 SR
Queue Stats
126W - 109L
1,878 Elo+
Solo
Aphrodite
Aphrodite
DumbWhiteGirl
Aphrodite
Level 4
God Stats
21W - 14L
1,648 SR
Queue Stats
84W - 93L
1,652 Elo+
Solo
Jing Wei
Jing Wei
abbershowell
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,543 Elo+
Solo
Serqet
Serqet
boredundead
Serqet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 85L
1,558 Elo+
Solo
Odin
Odin
kdhlifestyle
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,470 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,620 Elo+

VS

Team Averages
Level 18
1,560 SR
1,561 Elo+
Ymir
Ymir
FancyKitten
Ymir
Level 25
God Stats
2W - 0L
1,725 SR
Queue Stats
55W - 55L
1,533 Elo+
Solo
Discordia
Discordia
MittenTheSmitten
Discordia
Level 26
God Stats
7W - 3L
1,520 SR
Queue Stats
47W - 25L
1,791 Elo+
Party 1
Loki
Loki
Silvermain8
Loki
Level 8
God Stats
5W - 3L
1,813 SR
Queue Stats
14W - 11L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
SmittentheKitten
Guan Yu
Level 27
God Stats
9W - 6L
1,427 SR
Queue Stats
49W - 27L
1,765 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Styx35
Tsukuyomi
Level 3
God Stats
2W - 1L
1,318 SR
Queue Stats
3W - 7L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigDaddyRope
Jormungandr
17
3 / 3 / 7
11,578
965
15,776
20,710
26,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
DumbWhiteGirl
Aphrodite
17
3 / 8 / 7
11,438
953
19,478
20,669
18,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
abbershowell
Jing Wei
17
2 / 11 / 5
10,917
910
7,309
25,872
7,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
16
0 / 11 / 9
10,365
864
10,476
23,586
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 5 / 7
11,584
965
22,848
25,642
20,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

14

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 20
12,420
1,035
20,760
17,153
19,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
19
6 / 1 / 20
12,775
1,065
22,445
9,145
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 1 / 12
12,518
1,043
15,034
14,570
6,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 2 / 19
14,520
1,210
36,180
23,720
31,074
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Styx35
Tsukuyomi
18
6 / 7 / 16
12,478
1,040
14,428
20,072
9,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
125
11
Kills
38
38
Deaths
11
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigDaddyRope
Jormungandr
3
3
7
2.17
L
Aphrodite
DumbWhiteGirl
Aphrodite
3
8
7
0.81
W
4
0
20
14
W
Discordia
6
1
20
16
W
8
1
12
14
W
14
2
19
11.75
W
Tsukuyomi
Styx35
Tsukuyomi
6
7
16
2
L
Jing Wei
abbershowell
Jing Wei
2
11
5
0.41
L
Serqet
0
11
9
0.41
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,887
Damage
108,847
116,479
Taken
84,660
81,785
Mitigated
70,498
20,373
Healing
32,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigDaddyRope
Jormungandr
15,776
3,209
0
1,772
20,710
26,676
0
7,312
12,910
40,232
0
L
Aphrodite
DumbWhiteGirl
Aphrodite
19,478
2,684
8,244
7,090
20,669
18,800
0
9,764
10,399
38,372
0
W
20,760
2,987
842
1,309
17,153
19,709
0
7,584
8,440
44,893
0
W
Discordia
22,445
1,566
0
310
9,145
3,656
0
2,480
5,962
31,527
0
W
15,034
2,855
714
1,010
14,570
6,922
0
6,153
8,277
0
35,368
W
36,180
5,440
12,781
11,992
23,720
31,074
0
10,336
11,813
0
56,461
W
Tsukuyomi
Styx35
Tsukuyomi
14,428
5,679
0
3,354
20,072
9,137
0
7,914
11,703
0
26,778
L
Jing Wei
abbershowell
Jing Wei
7,309
5,071
0
2,035
25,872
7,915
0
6,745
18,720
0
26,558
L
Serqet
10,476
2,135
0
393
23,586
8,039
0
7,854
15,303
0
12,823
L
22,848
1,910
0
839
25,642
20,355
0
10,070
15,014
0
37,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,882
Gold Earned
64,711
173
Minions Killed
207
5
Camps Cleared
5
1,158,063
Distance Traveled
1,210,647
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,578
965
52
4
1
204,224
0
L
Aphrodite
11,438
953
54
5
1
210,918
0
W
Ymir
12,420
1,035
63
5
1
206,915
0
W
Discordia
12,775
1,065
33
3
0
241,664
0
W
Loki
12,518
1,043
51
4
2
264,275
0
W
Guan Yu
14,520
1,210
48
4
0
291,095
0
W
Tsukuyomi
12,478
1,040
12
1
2
206,698
0
L
Jing Wei
10,917
910
28
2
0
249,338
0
L
Serqet
10,365
864
9
1
0
228,331
2
L
Odin
11,584
965
30
3
3
265,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role