Player Matchup

Nike
Nike
DFlambo
Nike
Level 109
God Stats
2W - 0L
1,730 SR
Queue Stats
16W - 10L
1,715 Elo+
Party 3
Tyr
Tyr
Ibize
Tyr
Level 145
God Stats
8W - 5L
1,500 SR
Queue Stats
133W - 105L
1,500 Elo+
Party 1
Artemis
Artemis
JimMikeHank
Artemis
Level 120
God Stats
4W - 1L
1,831 SR
Queue Stats
14W - 10L
1,715 Elo+
Party 3
Scylla
Scylla
ThatOneWizard
Scylla
Level 134
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 78L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
Vultvay
Kukulkan
Level 87
God Stats
1W - 2L
1,744 SR
Queue Stats
47W - 36L
1,309 Elo+
Party 1
Team Averages
Level 119
1,661 SR
1,510 Elo+

VS

Team Averages
Level 109
1,592 SR
1,559 Elo+
Apollo
Apollo
FaintALot
Apollo
Level 126
God Stats
0W - 1L
1,633 SR
Queue Stats
3W - 5L
1,521 Elo+
Solo
Janus
Janus
IAmKappaPride
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SnikchGang
Cthulhu
Level 120
God Stats
1W - 1L
1,601 SR
Queue Stats
10W - 9L
1,592 Elo+
Party 2
King Arthur
King Arthur
ThiccPalpatine
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,610 Elo+
Party 2
Loki
Loki
Zyn variks
Loki
Level 124
God Stats
1W - 1L
1,724 SR
Queue Stats
36W - 37L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DFlambo
Nike
15
8 / 2 / 10
9,881
988
7,323
9,051
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
Ibize
Tyr
15
4 / 2 / 9
8,811
881
7,335
10,607
7,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
JimMikeHank
Artemis
13
4 / 3 / 8
8,124
812
6,540
6,337
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 5
9,533
953
6,794
3,658
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Vultvay
Kukulkan
15
0 / 0 / 9
7,662
766
5,566
4,714
2,488
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FaintALot
Apollo
14
3 / 6 / 1
8,481
848
5,273
10,130
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 3
7,166
717
3,279
6,242
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SnikchGang
Cthulhu
14
4 / 3 / 3
8,438
844
10,070
7,787
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
ThiccPalpatine
King Arthur
12
0 / 4 / 0
5,941
594
1,617
8,386
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 4 / 1
6,709
671
3,004
7,188
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
22
Kills
8
8
Deaths
22
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
DFlambo
Nike
8
2
10
6.5
L
Apollo
FaintALot
Apollo
3
6
1
0.58
L
1
5
3
0.5
W
Tyr
Ibize
Tyr
4
2
9
4.25
W
Artemis
JimMikeHank
Artemis
4
3
8
2.67
L
Cthulhu
SnikchGang
Cthulhu
4
3
3
1.83
W
6
1
5
8.5
L
King Arthur
ThiccPalpatine
King Arthur
0
4
0
0
W
Kukulkan
Vultvay
Kukulkan
0
0
9
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
23,243
34,367
Taken
39,733
21,073
Mitigated
21,183
6,712
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
DFlambo
Nike
7,323
1,223
0
1,725
9,051
6,771
857
3,538
5,268
197
24,441
L
Apollo
FaintALot
Apollo
5,273
1,833
0
280
10,130
3,764
12
3,335
6,601
0
31,171
L
3,279
715
0
738
6,242
2,019
1
1,254
4,844
19,910
0
W
Tyr
Ibize
Tyr
7,335
585
307
2,784
10,607
7,220
0
4,416
5,859
0
22,857
W
Artemis
JimMikeHank
Artemis
6,540
3,065
0
889
6,337
3,407
874
2,917
3,256
1,998
17,216
L
Cthulhu
SnikchGang
Cthulhu
10,070
502
160
1,148
7,787
6,800
1
3,130
4,408
20,685
0
W
6,794
1,168
0
423
3,658
1,187
0
1,106
2,520
24,538
0
L
King Arthur
ThiccPalpatine
King Arthur
1,617
234
0
1,305
8,386
5,358
0
3,585
4,643
12
9,389
W
Kukulkan
Vultvay
Kukulkan
5,566
446
0
584
4,714
2,488
468
1,280
3,359
31,491
0
L
3,004
366
0
1,063
7,188
3,242
0
1,500
5,621
0
20,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
36,735
242
Minions Killed
217
10
Camps Cleared
5
932,884
Distance Traveled
884,485
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,881
988
42
4
1
186,547
0
L
Apollo
8,481
848
71
7
0
166,880
0
L
Janus
7,166
717
46
5
1
166,562
1
W
Tyr
8,811
881
38
4
4
203,347
2
W
Artemis
8,124
812
36
4
2
166,193
0
L
Cthulhu
8,438
844
27
3
1
184,825
0
W
Scylla
9,533
953
54
5
1
193,138
0
L
King Arthur
5,941
594
28
3
2
185,304
1
W
Kukulkan
7,662
766
72
7
2
183,659
0
L
Loki
6,709
671
45
5
1
180,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role