Player Matchup

Ares
Ares
Gold I
Back in BIack
Ares
Gold I
Level 160
God Stats
9W - 8L
1,742 SR
Queue Stats
297W - 278L
1,673 MMR
Party 1
Raijin
Raijin
Gold III
Legious
Raijin
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 66L
1,737 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
Randy Marsh8183
Erlang Shen
Platinum IV
Level 157
God Stats
1W - 3L
1,733 SR
Queue Stats
191W - 187L
1,734 MMR
Party 1
Mercury
Mercury
Gold IV
Tezcatolipoca-
Mercury
Gold IV
Level 120
God Stats
24W - 15L
1,546 SR
Queue Stats
93W - 83L
1,716 MMR
Solo
Cupid
Cupid
Gold IV
javi145871
Cupid
Gold IV
Level 105
God Stats
7W - 7L
1,522 SR
Queue Stats
144W - 144L
1,683 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,608 SR
1,709 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,590 SR
1,709 MMR
Chernobog
Chernobog
Gold II
Famouz 4K
Chernobog
Gold II
Level 125
God Stats
10W - 7L
1,508 SR
Queue Stats
193W - 179L
1,718 MMR
Solo
Loki
Loki
Gold V
I Brown301 I
Loki
Gold V
Level 149
God Stats
55W - 32L
1,705 SR
Queue Stats
130W - 108L
1,720 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Karmaahh
Kukulkan
Gold IV
Level 128
God Stats
10W - 1L
1,955 SR
Queue Stats
19W - 9L
1,677 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
Mr Bad Grease
Tsukuyomi
Gold III
Level 148
God Stats
1W - 1L
1,283 SR
Queue Stats
27W - 19L
1,734 MMR
Party 3
Ymir
Ymir
Platinum V
SolidSnakeVX
Ymir
Platinum V
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 219L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 14
10,545
458
7,744
22,431
24,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Legious
Raijin
19
8 / 3 / 14
12,879
560
21,653
16,203
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Randy Marsh8183
Erlang Shen
20
9 / 3 / 3
13,038
567
18,630
19,821
23,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 10 / 5
12,074
525
13,339
19,518
9,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
19
3 / 5 / 4
11,926
519
6,615
15,470
6,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetDanzaburouNemesisNe ZhaCu Chulainn

VS

Bans
PersephoneHeimdallrNu WaSusanoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Famouz 4K
Chernobog
20
9 / 3 / 8
14,499
630
19,429
15,997
9,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 5
13,284
578
18,594
24,890
20,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Karmaahh
Kukulkan
18
3 / 9 / 3
11,503
500
10,874
13,335
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Mr Bad Grease
Tsukuyomi
19
4 / 8 / 5
11,882
517
12,328
20,499
9,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 15
10,482
456
9,334
19,618
16,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
29
Kills
28
28
Deaths
29
40
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
7
14
1.14
W
Chernobog
Famouz 4K
Chernobog
9
3
8
4.33
W
10
3
5
4.17
W
Kukulkan
Karmaahh
Kukulkan
3
9
3
0.5
L
Raijin
Legious
Raijin
8
3
14
5
W
Tsukuyomi
Mr Bad Grease
Tsukuyomi
4
8
5
0.81
L
Erlang Shen
Randy Marsh8183
Erlang Shen
9
3
3
3.5
W
2
6
15
1.58
L
8
10
5
1.05
L
Cupid
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,981
Damage
70,559
93,443
Taken
94,339
70,326
Mitigated
60,865
16,048
Healing
24,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,744
237
0
1,686
22,431
24,409
0
5,970
16,018
23,883
0
W
Chernobog
Famouz 4K
Chernobog
19,429
14,351
0
4,937
15,997
9,452
2,745
4,516
11,481
0
130,238
W
18,594
5,274
0
10,431
24,890
20,522
0
6,512
18,378
0
73,443
W
Kukulkan
Karmaahh
Kukulkan
10,874
770
0
649
13,335
5,470
2,093
4,160
9,175
86,890
0
L
Raijin
Legious
Raijin
21,653
3,111
0
4,122
16,203
7,084
146
3,796
11,778
103,127
0
W
Tsukuyomi
Mr Bad Grease
Tsukuyomi
12,328
2,025
0
5,798
20,499
9,158
0
7,307
13,192
0
87,675
L
Erlang Shen
Randy Marsh8183
Erlang Shen
18,630
8,711
0
4,266
19,821
23,523
210
4,514
14,704
7,683
74,028
W
9,334
1,286
609
2,049
19,618
16,263
608
7,880
11,738
26,120
0
L
13,339
9,321
0
721
19,518
9,304
354
2,566
16,771
0
78,656
L
Cupid
6,615
3,797
253
5,000
15,470
6,006
0
2,936
12,469
0
76,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,462
Gold Earned
61,650
578
Minions Killed
636
0
Camps Cleared
0
2,085,805
Distance Traveled
2,155,401
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,545
458
30
1
0
411,344
5
W
Chernobog
14,499
630
182
8
0
437,539
5
W
Loki
13,284
578
140
6
0
426,776
2
W
Kukulkan
11,503
500
172
7
0
390,437
3
L
Raijin
12,879
560
155
7
0
393,848
7
W
Tsukuyomi
11,882
517
119
5
0
483,200
9
L
Erlang Shen
13,038
567
131
6
0
432,269
3
W
Ymir
10,482
456
23
1
0
417,449
7
L
Mercury
12,074
525
112
5
0
434,420
0
L
Cupid
11,926
519
150
7
0
413,924
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role