Player Matchup

Cerberus
Cerberus
MARKMANIAKO
Cerberus
Level 16
God Stats
5W - 12L
1,666 SR
Queue Stats
54W - 72L
1,397 Elo+
Solo
Cupid
Cupid
SZYD
Cupid
Level 12
God Stats
2W - 2L
1,420 SR
Queue Stats
34W - 40L
1,489 Elo+
Party 3
Anhur
Anhur
babJONES
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,435 Elo+
Party 3
Medusa
Medusa
jadjor
Medusa
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 24L
1,314 Elo+
Party 1
Zeus
Zeus
stormshadows9826
Zeus
Level 14
God Stats
2W - 4L
1,149 SR
Queue Stats
30W - 41L
1,309 Elo+
Party 1
Team Averages
Level 13
1,447 SR
1,389 Elo+

VS

Team Averages
Level 35
1,524 SR
1,237 Elo+
Aphrodite
Aphrodite
Akurse
Aphrodite
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
18W - 20L
1,354 Elo+
Party 2
Neith
Neith
Draxter1208
Neith
Level 5
God Stats
67W - 83L
1,172 SR
Queue Stats
73W - 89L
1,018 Elo+
Party 4
Chaac
Chaac
ElCatrin
Chaac
Level 24
God Stats
14W - 9L
1,530 SR
Queue Stats
30W - 30L
1,476 Elo+
Party 2
Thanatos
Thanatos
capitanelote
Thanatos
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
53W - 57L
1,267 Elo+
Party 4
Hel
Hel
donyull
Hel
Level 29
God Stats
11W - 6L
1,694 SR
Queue Stats
33W - 48L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MARKMANIAKO
Cerberus
20
0 / 12 / 7
14,205
888
23,670
60,069
75,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
SZYD
Cupid
20
2 / 3 / 5
13,452
841
11,726
11,709
7,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
babJONES
Anhur
20
4 / 3 / 5
15,249
953
28,105
15,600
7,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
jadjor
Medusa
15
0 / 0 / 0
11,210
701
0
0
0
20
3 / 10 / 4
14,554
910
29,560
18,064
18,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akurse
Aphrodite
20
3 / 0 / 23
14,264
892
18,551
22,057
18,917
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 0 / 13
14,252
891
20,240
10,476
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
ElCatrin
Chaac
20
4 / 3 / 17
14,387
899
27,674
34,489
40,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
capitanelote
Thanatos
20
14 / 6 / 10
15,614
976
22,386
19,828
9,253
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
19
2 / 0 / 12
13,243
828
9,238
13,122
9,474
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
9
Kills
28
28
Deaths
9
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Akurse
Aphrodite
3
0
23
14.5
W
5
0
13
11.5
W
Chaac
ElCatrin
Chaac
4
3
17
4.17
L
Cerberus
MARKMANIAKO
Cerberus
0
12
7
0.29
L
Cupid
SZYD
Cupid
2
3
5
1.5
L
Anhur
babJONES
Anhur
4
3
5
2.17
W
Thanatos
capitanelote
Thanatos
14
6
10
3.17
W
Hel
2
0
12
8
L
Medusa
jadjor
Medusa
0
0
0
0
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,061
Damage
98,089
105,442
Taken
99,972
109,223
Mitigated
83,857
25,699
Healing
74,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Akurse
Aphrodite
18,551
5,284
16,823
13,411
22,057
18,917
0
14,712
7,345
44,135
0
W
20,240
12,057
0
3,288
10,476
5,260
0
5,647
4,829
0
40,093
W
Chaac
ElCatrin
Chaac
27,674
9,610
0
8,183
34,489
40,953
0
18,360
16,129
0
53,703
L
Cerberus
MARKMANIAKO
Cerberus
23,670
2,497
0
21,671
60,069
75,615
0
17,149
42,370
43,883
0
L
Cupid
SZYD
Cupid
11,726
5,493
552
288
11,709
7,275
0
1,692
9,817
0
25,791
L
Anhur
babJONES
Anhur
28,105
11,856
0
2,223
15,600
7,422
0
4,480
10,995
0
69,819
W
Thanatos
capitanelote
Thanatos
22,386
8,893
677
8,369
19,828
9,253
0
6,937
12,891
0
36,965
W
Hel
9,238
1,096
15,050
8,514
13,122
9,474
0
7,574
5,548
29,799
0
L
Medusa
jadjor
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
29,560
3,083
0
965
18,064
18,911
0
4,468
13,346
66,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,670
Gold Earned
71,760
264
Minions Killed
279
13
Camps Cleared
4
1,070,904
Distance Traveled
1,273,357
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,264
892
61
4
2
279,069
0
W
Neith
14,252
891
58
4
1
229,187
0
W
Chaac
14,387
899
74
5
0
276,224
0
L
Cerberus
14,205
888
49
3
1
268,748
1
L
Cupid
13,452
841
39
2
0
272,956
0
L
Anhur
15,249
953
89
6
10
269,662
2
W
Thanatos
15,614
976
27
2
1
244,046
1
W
Hel
13,243
828
59
4
0
244,831
0
L
Medusa
11,210
701
0
0
0
0
0
L
Zeus
14,554
910
87
5
2
259,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role