Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AbuderuMercado
Ares
Level 127
God Stats
15W - 9L
1,698 SR
Queue Stats
61W - 70L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
Jen3rex
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,309 Elo+
Party 2
Freya
Freya
lGinSanl
Freya
Level 101
God Stats
28W - 13L
1,687 SR
Queue Stats
178W - 171L
1,536 Elo+
Party 2
Fenrir
Fenrir
orengo125
Fenrir
Level 66
God Stats
11W - 6L
1,245 SR
Queue Stats
548W - 584L
1,431 Elo+
Party 2
Team Averages
Level 84
1,526 SR
1,461 Elo+

VS

Team Averages
Level 62
1,507 SR
1,530 Elo+
Hun Batz
Hun Batz
BigBadBobRoss
Hun Batz
Level 104
God Stats
1W - 2L
1,274 SR
Queue Stats
70W - 57L
1,567 Elo+
Party 1
Cernunnos
Cernunnos
Bub Russ
Cernunnos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Sicknick6969
Danzaburou
Level 34
God Stats
35W - 46L
1,518 SR
Queue Stats
216W - 243L
1,441 Elo+
Solo
Horus
Horus
UppercaseMage45
Horus
Level 31
God Stats
6W - 13L
1,657 SR
Queue Stats
128W - 156L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
liltoenail09
Kuzenbo
Level 29
God Stats
17W - 15L
1,586 SR
Queue Stats
35W - 28L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 0 / 5
10,652
592
11,861
13,836
13,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 11
9,281
516
12,209
12,763
6,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Jen3rex
Kukulkan
15
5 / 1 / 10
9,418
523
7,248
6,290
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
lGinSanl
Freya
15
9 / 2 / 8
10,066
559
12,377
11,550
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
orengo125
Fenrir
15
7 / 3 / 5
9,577
532
9,351
12,402
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigBadBobRoss
Hun Batz
11
1 / 6 / 1
7,456
414
6,143
13,867
4,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Bub Russ
Cernunnos
13
3 / 6 / 2
8,093
450
8,401
15,694
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Sicknick6969
Danzaburou
13
1 / 7 / 2
8,351
464
6,723
14,599
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 0
8,977
499
5,793
12,630
5,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
liltoenail09
Kuzenbo
11
2 / 9 / 2
7,583
421
7,261
16,309
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
33
Kills
7
7
Deaths
33
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
5
8.5
W
6
1
11
11.5
L
Hun Batz
BigBadBobRoss
Hun Batz
1
6
1
0.25
L
Cernunnos
Bub Russ
Cernunnos
3
6
2
0.67
W
Kukulkan
Jen3rex
Kukulkan
5
1
10
10
L
Danzaburou
Sicknick6969
Danzaburou
1
7
2
0.29
L
0
5
0
0
W
Freya
lGinSanl
Freya
9
2
8
6.5
L
Kuzenbo
liltoenail09
Kuzenbo
2
9
2
0.33
W
Fenrir
orengo125
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,046
Damage
34,321
56,841
Taken
73,099
33,900
Mitigated
36,450
22,294
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,861
3,116
0
7,516
13,836
13,680
262
884
12,952
0
75,066
W
12,209
640
208
2,570
12,763
6,537
0
2,526
10,237
39,877
0
L
Hun Batz
BigBadBobRoss
Hun Batz
6,143
1,001
282
4,403
13,867
4,525
0
5,436
8,313
0
36,749
L
Cernunnos
Bub Russ
Cernunnos
8,401
4,506
462
4,321
15,694
4,585
0
7,643
8,026
0
49,831
W
Kukulkan
Jen3rex
Kukulkan
7,248
670
0
2,180
6,290
2,736
0
610
5,680
41,907
0
L
Danzaburou
Sicknick6969
Danzaburou
6,723
2,673
0
1,954
14,599
5,292
0
6,795
7,506
0
49,538
L
5,793
3,047
0
814
12,630
5,846
1,430
0
12,280
0
60,959
W
Freya
lGinSanl
Freya
12,377
3,749
0
6,836
11,550
6,592
0
2,186
9,364
61,115
0
L
Kuzenbo
liltoenail09
Kuzenbo
7,261
2,384
529
1,845
16,309
16,202
142
11,523
4,599
20,066
0
W
Fenrir
orengo125
Fenrir
9,351
794
0
2,984
12,402
4,355
0
1,055
11,347
0
55,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,994
Gold Earned
40,460
425
Minions Killed
379
0
Camps Cleared
0
1,690,256
Distance Traveled
1,623,318
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,652
592
130
7
0
306,155
1
W
Ares
9,281
516
46
3
0
355,931
8
L
Hun Batz
7,456
414
70
4
0
358,664
0
L
Cernunnos
8,093
450
81
5
0
300,200
1
W
Kukulkan
9,418
523
76
4
0
310,665
2
L
Danzaburou
8,351
464
77
4
0
314,689
3
L
Horus
8,977
499
124
7
0
313,354
0
W
Freya
10,066
559
87
5
0
335,799
0
L
Kuzenbo
7,583
421
27
2
0
336,411
0
W
Fenrir
9,577
532
86
5
0
381,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role