Player Matchup

Danzaburou
Danzaburou
Loco20398
Danzaburou
Level 115
God Stats
4W - 7L
1,539 SR
Queue Stats
24W - 36L
1,412 Elo+
Party 3
Nike
Nike
NHKtsor
Nike
Level 6
God Stats
8W - 12L
1,406 SR
Queue Stats
14W - 23L
1,412 Elo+
Party 3
Ares
Ares
maulerSmurf
Ares
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 14L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
prodijay91
Kukulkan
Level 18
God Stats
19W - 9L
1,682 SR
Queue Stats
29W - 14L
1,411 Elo+
Party 2
Zeus
Zeus
sun12858
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,514 Elo+
Solo
Team Averages
Level 34
1,525 SR
1,432 Elo+

VS

Team Averages
Level 14
1,545 SR
1,530 Elo+
The Morrigan
The Morrigan
TheJerkMerc
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Xmankewe
Fenrir
Level 19
God Stats
7W - 8L
1,550 SR
Queue Stats
13W - 12L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
fabrisio314
Sun Wukong
Level 25
God Stats
39W - 45L
1,677 SR
Queue Stats
104W - 105L
1,565 Elo+
Solo
Nemesis
Nemesis
snailshroom
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Rama
Rama
ⓔegos
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Loco20398
Danzaburou
18
12 / 2 / 14
13,072
1,307
21,599
10,364
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
NHKtsor
Nike
18
10 / 1 / 19
12,441
1,244
12,787
11,741
12,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 1 / 29
12,651
1,265
16,525
10,416
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
prodijay91
Kukulkan
17
3 / 4 / 25
10,581
1,058
16,320
6,625
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
17
6 / 7 / 17
11,030
1,103
8,705
8,722
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
TheJerkMerc
The Morrigan
15
2 / 8 / 4
9,561
956
6,486
9,410
3,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Xmankewe
Fenrir
16
6 / 6 / 4
10,684
1,068
6,969
12,634
5,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
fabrisio314
Sun Wukong
16
1 / 7 / 7
10,279
1,028
13,011
24,294
18,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
snailshroom
Nemesis
15
0 / 6 / 5
9,105
911
3,088
14,575
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
ⓔegos
Rama
16
6 / 8 / 5
11,508
1,151
14,053
20,451
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
40
35
Kills
15
15
Deaths
35
104
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Loco20398
Danzaburou
12
2
14
9.5
W
Nike
NHKtsor
Nike
10
1
19
19.5
L
The Morrigan
TheJerkMerc
The Morrigan
2
8
4
0.5
L
Fenrir
Xmankewe
Fenrir
6
6
4
1.33
L
Sun Wukong
fabrisio314
Sun Wukong
1
7
7
0.64
W
4
1
29
18.5
W
Kukulkan
prodijay91
Kukulkan
3
4
25
3.88
L
Nemesis
snailshroom
Nemesis
0
6
5
0.42
W
Zeus
6
7
17
2.07
L
Rama
ⓔegos
Rama
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,936
Damage
43,607
47,868
Taken
81,364
37,705
Mitigated
39,250
5,926
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Loco20398
Danzaburou
21,599
8,895
0
2,923
10,364
5,267
0
1,895
8,369
0
50,604
W
Nike
NHKtsor
Nike
12,787
1,867
0
587
11,741
12,884
0
1,951
9,629
0
23,296
L
The Morrigan
TheJerkMerc
The Morrigan
6,486
1,083
0
0
9,410
3,318
0
3,562
5,423
18,699
0
L
Fenrir
Xmankewe
Fenrir
6,969
1,759
0
51
12,634
5,004
0
7,735
4,545
0
12,346
L
Sun Wukong
fabrisio314
Sun Wukong
13,011
2,381
0
3,943
24,294
18,173
0
12,338
11,580
440
46,481
W
16,525
937
0
2,146
10,416
12,318
0
1,451
8,798
23,558
0
W
Kukulkan
prodijay91
Kukulkan
16,320
1,440
0
270
6,625
3,324
0
742
5,783
29,564
0
L
Nemesis
snailshroom
Nemesis
3,088
341
0
1,319
14,575
5,079
0
7,015
7,315
0
19,401
W
Zeus
8,705
1,819
0
0
8,722
3,912
0
860
7,812
31,199
0
L
Rama
ⓔegos
Rama
14,053
10,449
0
2,631
20,451
7,676
0
9,889
10,205
0
35,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,775
Gold Earned
51,137
188
Minions Killed
183
4
Camps Cleared
4
949,852
Distance Traveled
933,661
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,072
1,307
50
5
1
174,308
1
W
Nike
12,441
1,244
31
3
2
240,470
0
L
The Morrigan
9,561
956
27
3
0
143,199
0
L
Fenrir
10,684
1,068
11
1
1
231,190
0
L
Sun Wukong
10,279
1,028
80
8
1
205,198
2
W
Ares
12,651
1,265
11
1
1
211,200
1
W
Kukulkan
10,581
1,058
44
4
0
162,366
0
L
Nemesis
9,105
911
29
3
1
211,763
0
W
Zeus
11,030
1,103
52
5
0
161,508
0
L
Rama
11,508
1,151
36
4
1
142,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role