Player Matchup

Anhur
Anhur
Dupontt
Anhur
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,571 Elo+
Party 2
Chaac
Chaac
FrostDog115
Chaac
Level 77
God Stats
13W - 14L
1,627 SR
Queue Stats
29W - 37L
1,555 Elo+
Party 2
Anubis
Anubis
budwiser67
Anubis
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 39L
1,472 Elo+
Solo
Team Averages
Level 87
1,542 SR
1,533 Elo+

VS

Team Averages
Level 75
1,481 SR
1,481 Elo+
Fenrir
Fenrir
Apoph1sRising
Fenrir
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 56L
1,555 Elo+
Party 1
Zeus
Zeus
Hydrogasket
Zeus
Level 36
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 5L
1,327 Elo+
Solo
Mulan
Mulan
thedarksith23
Mulan
Level 122
God Stats
9W - 9L
1,698 SR
Queue Stats
210W - 237L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dupontt
Anhur
12
6 / 4 / 7
8,969
815
10,580
7,451
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
8 / 1 / 4
9,627
875
7,244
8,598
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
budwiser67
Anubis
10
0 / 6 / 9
7,254
659
4,010
6,274
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 4
7,968
724
6,522
9,789
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
2 / 5 / 4
7,181
653
1,970
5,590
1,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
4 / 6 / 6
8,247
750
8,047
12,539
6,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
11
11
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Anhur
Dupontt
Anhur
6
4
7
2.38
W
8
1
4
10
L
2
5
4
0.8
W
Anubis
budwiser67
Anubis
0
6
9
0.75
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
16,539
22,323
Taken
27,918
12,612
Mitigated
14,490
3,565
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,522
867
0
1,151
9,789
6,515
210
1,200
8,589
1,919
17,500
W
Anhur
Dupontt
Anhur
10,580
6,168
0
250
7,451
4,116
54
327
7,124
2,878
32,433
W
7,244
2,134
0
2,400
8,598
6,077
215
895
7,703
0
18,908
L
1,970
341
0
0
5,590
1,200
352
1,456
4,134
16,217
0
W
Anubis
budwiser67
Anubis
4,010
161
330
585
6,274
2,419
111
835
5,439
14,664
0
L
8,047
1,113
0
1,262
12,539
6,775
0
2,311
10,228
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
23,396
108
Minions Killed
104
0
Camps Cleared
0
504,226
Distance Traveled
485,534
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,968
724
24
2
0
207,393
3
W
Anhur
8,969
815
45
4
0
163,366
2
W
Chaac
9,627
875
34
3
0
187,369
0
L
Zeus
7,181
653
29
3
0
101,891
0
W
Anubis
7,254
659
29
3
0
153,491
0
L
Mulan
8,247
750
51
5
0
176,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role