Player Matchup

Heimdallr
Heimdallr
BC Made
Heimdallr
Level 98
God Stats
3W - 9L
1,535 SR
Queue Stats
73W - 71L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
Weapon Loadouts
Sylvanus
Level 104
God Stats
13W - 6L
1,500 SR
Queue Stats
111W - 94L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
aild saint
Nu Wa
Level 16
God Stats
7W - 4L
1,383 SR
Queue Stats
28W - 16L
1,598 Elo+
Party 2
Team Averages
Level 73
1,473 SR
1,580 Elo+

VS

Team Averages
Level 44
1,602 SR
1,648 Elo+
Awilix
Awilix
LogicalVIK
Awilix
Level 24
God Stats
65W - 47L
1,541 SR
Queue Stats
103W - 67L
1,584 Elo+
Party 1
Hercules
Hercules
Supreme Thrash
Hercules
Level 82
God Stats
4W - 2L
1,735 SR
Queue Stats
56W - 28L
1,590 Elo+
Party 1
Olorun
Olorun
SupremeAmbush
Olorun
Level 25
God Stats
5W - 5L
1,529 SR
Queue Stats
40W - 16L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BC Made
Heimdallr
9
1 / 8 / 0
7,328
666
7,310
10,843
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
9
0 / 4 / 0
6,923
629
7,862
11,535
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
9
0 / 4 / 0
6,478
589
4,042
6,988
1,961
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LogicalVIK
Awilix
12
5 / 0 / 8
8,638
785
5,862
5,926
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
12
7 / 1 / 9
9,636
876
12,974
11,771
4,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 7
8,550
777
5,313
8,100
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
16
16
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BC Made
Heimdallr
1
8
0
0.13
W
Awilix
LogicalVIK
Awilix
5
0
8
9
W
Hercules
7
1
9
11.5
W
4
0
7
7.5
L
Sylvanus
0
4
0
0
L
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
24,149
29,366
Taken
25,797
14,292
Mitigated
10,231
5,967
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BC Made
Heimdallr
7,310
3,272
0
895
10,843
5,861
0
1,910
8,933
3,499
25,090
W
Awilix
LogicalVIK
Awilix
5,862
2,271
0
2,254
5,926
2,095
549
2,551
3,375
0
28,229
W
Hercules
12,974
5,188
783
2,606
11,771
4,812
391
6,090
5,681
0
33,904
W
5,313
4,006
501
3,482
8,100
3,324
570
3,962
4,138
24,476
0
L
Sylvanus
7,862
2,676
1,077
3,816
11,535
6,470
13
3,041
8,494
16,549
0
L
Nu Wa
4,042
1,605
0
179
6,988
1,961
0
376
6,612
16,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
26,824
95
Minions Killed
130
0
Camps Cleared
0
507,854
Distance Traveled
663,523
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,328
666
56
5
0
175,574
2
W
Awilix
8,638
785
51
5
0
201,716
3
W
Hercules
9,636
876
37
3
0
249,128
0
W
Olorun
8,550
777
42
4
0
212,679
0
L
Sylvanus
6,923
629
10
1
0
173,146
7
L
Nu Wa
6,478
589
29
3
0
159,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role