Player Matchup

King Arthur
King Arthur
Blazer80888
King Arthur
Level 129
God Stats
13W - 18L
1,432 SR
Queue Stats
319W - 309L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
SoulessSantos6X
Nu Wa
Level 69
God Stats
4W - 4L
1,792 SR
Queue Stats
685W - 608L
1,404 Elo+
Party 2
Neith
Neith
xILikeCerealx1
Neith
Level 64
God Stats
35W - 20L
1,583 SR
Queue Stats
191W - 147L
1,437 Elo+
Party 2
Team Averages
Level 87
1,602 SR
1,416 Elo+

VS

Team Averages
Level 83
1,495 SR
1,542 Elo+
Neith
Neith
Dakota117
Neith
Level 64
God Stats
14W - 7L
1,626 SR
Queue Stats
19W - 11L
1,693 Elo+
Solo
Eset
Eset
JohnathanL147
Eset
Level 67
God Stats
1W - 2L
1,382 SR
Queue Stats
16W - 14L
1,489 Elo+
Party 1
Kali
Kali
rileym147
Kali
Level 118
God Stats
18W - 27L
1,477 SR
Queue Stats
182W - 199L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blazer80888
King Arthur
13
3 / 5 / 5
10,936
684
8,127
16,389
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
4 / 6 / 4
10,231
639
10,016
12,071
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 6 / 6
10,627
664
10,793
11,274
4,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dakota117
Neith
15
2 / 4 / 8
10,399
650
11,797
14,858
5,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 5 / 8
10,947
684
5,685
11,770
4,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
16
10 / 1 / 5
12,842
803
13,963
11,227
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
16
17
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blazer80888
King Arthur
3
5
5
1.1
W
Neith
Dakota117
Neith
2
4
8
1.5
W
4
5
8
1.6
L
4
6
4
1
W
Kali
10
1
5
12.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
31,445
39,734
Taken
37,855
24,646
Mitigated
16,677
9,245
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blazer80888
King Arthur
8,127
591
394
4,475
16,389
16,701
140
3,385
13,004
0
26,899
W
Neith
Dakota117
Neith
11,797
3,164
1,056
4,261
14,858
5,663
1,097
4,246
10,136
0
61,610
W
5,685
703
659
1,314
11,770
4,016
457
2,840
8,589
30,107
0
L
10,016
1,422
172
1,319
12,071
3,556
118
2,286
9,785
35,111
0
W
Kali
13,963
7,141
0
5,270
11,227
6,998
2,234
1,957
9,090
2,925
41,517
L
10,793
3,730
0
2,885
11,274
4,389
3,076
667
10,607
0
48,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
34,188
167
Minions Killed
168
0
Camps Cleared
0
749,667
Distance Traveled
851,629
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,936
684
25
2
0
274,865
5
W
Neith
10,399
650
88
6
0
283,402
4
W
Eset
10,947
684
31
2
0
271,876
0
L
Nu Wa
10,231
639
66
4
0
239,255
0
W
Kali
12,842
803
49
3
0
296,351
1
L
Neith
10,627
664
76
5
0
235,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role