Player Matchup

Janus
Janus
Acelin_D4C
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 129L
1,648 Elo+
Party 2
Ra
Ra
AnarchPower
Ra
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 160L
1,617 Elo+
Party 2
Chernobog
Chernobog
CrispyTendas
Chernobog
Level 39
God Stats
3W - 4L
1,384 SR
Queue Stats
16W - 20L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
Las-Conchas
Cu Chulainn
Level 44
God Stats
3W - 1L
1,928 SR
Queue Stats
3W - 4L
1,710 Elo+
Party 2
Hel
Hel
imtrashbag
Hel
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 137L
1,596 Elo+
Party 2
Team Averages
Level 96
1,562 SR
1,601 Elo+

VS

Team Averages
Level 62
1,500 SR
1,498 Elo+
Nike
Nike
Helly33
Nike
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hig_WRLD
Ymir
Level 40
God Stats
25W - 23L
1,400 SR
Queue Stats
304W - 311L
1,405 Elo+
Party 3
Scylla
Scylla
Kaos0
Scylla
Level 42
God Stats
9W - 5L
1,682 SR
Queue Stats
552W - 465L
1,508 Elo+
Party 1
Apollo
Apollo
NoGutsNoWin
Apollo
Level 97
God Stats
12W - 7L
1,616 SR
Queue Stats
486W - 419L
1,564 Elo+
Party 1
Mercury
Mercury
Raftless
Mercury
Level 35
God Stats
2W - 4L
1,302 SR
Queue Stats
306W - 277L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 4 / 0
7,260
558
7,017
7,431
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
7,299
561
9,202
9,425
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
CrispyTendas
Chernobog
10
0 / 4 / 2
5,786
445
3,952
8,441
2,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Las-Conchas
Cu Chulainn
12
0 / 3 / 0
6,103
469
3,530
8,444
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 0
6,039
465
2,784
10,258
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Helly33
Nike
14
4 / 1 / 0
8,015
617
5,252
8,897
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
11
0 / 2 / 7
6,459
497
1,751
8,350
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Kaos0
Scylla
13
2 / 0 / 4
7,582
583
5,227
8,245
3,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
13
7 / 1 / 3
7,863
605
14,329
9,301
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Raftless
Mercury
14
4 / 1 / 6
8,234
633
5,642
7,451
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
0
0.25
L
3
2
2
2
L
Chernobog
CrispyTendas
Chernobog
0
4
2
0.25
W
Nike
Helly33
Nike
4
1
0
4
W
Ymir
0
2
7
1.75
W
Scylla
Kaos0
Scylla
2
0
4
4
L
Cu Chulainn
Las-Conchas
Cu Chulainn
0
3
0
0
W
Apollo
7
1
3
8.5
W
Mercury
Raftless
Mercury
4
1
6
7
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
32,201
43,999
Taken
42,244
17,387
Mitigated
21,265
16,931
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,017
1,035
0
875
7,431
2,644
42
3,551
3,880
48,463
0
L
9,202
710
1,348
3,917
9,425
3,235
0
1,891
7,484
47,157
0
L
Chernobog
CrispyTendas
Chernobog
3,952
2,067
265
1,788
8,441
2,084
552
1,103
7,338
0
24,073
W
Nike
Helly33
Nike
5,252
1,081
0
3,103
8,897
6,741
0
2,788
6,109
3,437
42,957
W
Ymir
1,751
113
0
2,127
8,350
3,862
0
1,433
6,917
21,458
0
W
Scylla
Kaos0
Scylla
5,227
305
0
3,923
8,245
3,224
0
6,028
2,217
46,864
0
L
Cu Chulainn
Las-Conchas
Cu Chulainn
3,530
1,379
0
1,850
8,444
6,213
0
484
7,630
4,362
24,705
W
Apollo
14,329
9,631
0
3,849
9,301
3,157
674
5,133
4,168
0
63,378
W
Mercury
Raftless
Mercury
5,642
1,988
0
1,000
7,451
4,281
0
3,912
3,539
5,537
50,777
L
2,784
203
3,300
3,588
10,258
3,211
564
821
9,437
23,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
38,153
340
Minions Killed
443
0
Camps Cleared
0
1,258,309
Distance Traveled
1,333,052
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,260
558
101
8
0
228,134
6
L
Ra
7,299
561
81
6
0
291,300
0
L
Chernobog
5,786
445
48
4
0
270,214
0
W
Nike
8,015
617
108
8
0
242,792
1
W
Ymir
6,459
497
35
3
0
281,415
5
W
Scylla
7,582
583
93
7
0
252,465
0
L
Cu Chulainn
6,103
469
65
5
0
252,384
3
W
Apollo
7,863
605
104
8
0
246,506
2
W
Mercury
8,234
633
103
8
0
309,874
1
L
Hel
6,039
465
45
3
0
216,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role