Player Matchup

Artemis
Artemis
AustincV
Artemis
Level 114
God Stats
48W - 6L
2,087 SR
Queue Stats
344W - 105L
2,057 Elo+
Party 1
Baron Samedi
Baron Samedi
Awolopop
Baron Samedi
Level 19
God Stats
79W - 23L
2,153 SR
Queue Stats
348W - 126L
2,043 Elo+
Party 1
Horus
Horus
BenchedcV
Horus
Level 86
God Stats
40W - 9L
2,120 SR
Queue Stats
303W - 89L
2,026 Elo+
Party 1
Zeus
Zeus
InfinitycV
Zeus
Level 125
God Stats
11W - 0L
1,939 SR
Queue Stats
284W - 99L
1,973 Elo+
Party 1
Ganesha
Ganesha
The Last Harpy
Ganesha
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 72L
1,826 Elo+
Party 1
Team Averages
Level 97
1,960 SR
1,985 Elo+

VS

Team Averages
Level 55
1,332 SR
1,367 Elo+
Anubis
Anubis
Alcoholcaust
Anubis
Level 66
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 12L
1,250 Elo+
Party 3
Artemis
Artemis
MaccuoM
Artemis
Level 123
God Stats
7W - 8L
1,199 SR
Queue Stats
536W - 566L
1,473 Elo+
Solo
Bastet
Bastet
SnowmanPhoenix
Bastet
Level 25
God Stats
8W - 6L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 2
Cerberus
Cerberus
darnsies
Cerberus
Level 18
God Stats
2W - 10L
1,247 SR
Queue Stats
11W - 34L
1,178 Elo+
Party 3
Odin
Odin
woodman525252
Odin
Level 43
God Stats
9W - 9L
1,423 SR
Queue Stats
69W - 82L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AustincV
Artemis
18
8 / 0 / 25
11,396
1,140
18,731
4,440
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Awolopop
Baron Samedi
17
6 / 1 / 22
10,245
1,025
10,463
4,593
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
BenchedcV
Horus
17
7 / 0 / 25
11,655
1,166
9,952
11,494
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
16 / 1 / 21
12,236
1,224
22,650
3,772
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 28
10,633
1,063
8,017
11,329
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 11 / 1
8,753
875
10,125
18,428
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MaccuoM
Artemis
14
0 / 2 / 1
8,368
837
7,205
5,241
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 1
8,290
829
3,973
11,927
2,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
darnsies
Cerberus
14
0 / 11 / 3
8,586
859
5,102
24,390
12,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 0
8,701
870
3,193
15,639
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
9
37
Kills
3
3
Deaths
37
121
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
11
1
0.14
W
Artemis
AustincV
Artemis
8
0
25
20.5
W
Baron Samedi
Awolopop
Baron Samedi
6
1
22
17
W
Horus
BenchedcV
Horus
7
0
25
19.5
W
16
1
21
26.5
L
Artemis
MaccuoM
Artemis
0
2
1
0.25
L
1
7
1
0.21
W
0
1
28
14
L
Cerberus
darnsies
Cerberus
0
11
3
0.14
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,813
Damage
29,598
35,628
Taken
75,625
26,849
Mitigated
36,035
16,247
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,125
526
0
1,116
18,428
5,855
0
8,374
9,652
23,394
0
W
Artemis
AustincV
Artemis
18,731
12,134
0
3,229
4,440
1,809
0
2,472
1,759
0
47,103
W
Baron Samedi
Awolopop
Baron Samedi
10,463
246
1,898
2,267
4,593
2,445
0
1,628
2,768
25,916
0
W
Horus
BenchedcV
Horus
9,952
3,696
373
3,871
11,494
12,867
0
4,341
6,660
0
13,437
W
22,650
2,700
0
836
3,772
1,275
0
1,140
2,522
36,838
0
L
Artemis
MaccuoM
Artemis
7,205
2,919
0
733
5,241
1,495
0
2,405
2,742
0
24,683
L
3,973
1,333
0
0
11,927
2,980
0
7,620
3,952
0
8,339
W
8,017
575
0
3,773
11,329
8,453
0
4,508
6,392
20,939
0
L
Cerberus
darnsies
Cerberus
5,102
419
0
3,396
24,390
12,754
0
12,517
10,955
24,152
0
L
3,193
477
0
170
15,639
12,951
0
8,121
7,194
0
8,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
42,698
192
Minions Killed
156
8
Camps Cleared
5
874,347
Distance Traveled
679,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,753
875
42
4
0
133,151
0
W
Artemis
11,396
1,140
71
7
6
177,395
0
W
Baron Samedi
10,245
1,025
52
5
0
172,995
0
W
Horus
11,655
1,166
27
3
0
195,205
0
W
Zeus
12,236
1,224
41
4
1
161,049
1
L
Artemis
8,368
837
30
3
4
146,517
1
L
Bastet
8,290
829
15
2
0
123,714
0
W
Ganesha
10,633
1,063
1
0
1
167,703
3
L
Cerberus
8,586
859
56
6
0
137,351
1
L
Odin
8,701
870
13
1
1
138,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role