Player Matchup

Thanatos
Thanatos
Argentino4Ever
Thanatos
Level 59
God Stats
2W - 1L
1,554 SR
Queue Stats
4W - 3L
1,562 Elo+
Party 2
Ganesha
Ganesha
IITATOII
Ganesha
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,307 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mendozino4ever
Cu Chulainn
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Zomboyd22
Apollo
Level 105
God Stats
5W - 3L
1,461 SR
Queue Stats
76W - 53L
1,616 Elo+
Party 2
Ra
Ra
rinzot
Ra
Level 63
God Stats
12W - 7L
1,569 SR
Queue Stats
29W - 17L
1,613 Elo+
Party 2
Team Averages
Level 65
1,517 SR
1,519 Elo+

VS

Team Averages
Level 46
1,310 SR
1,253 Elo+
Thor
Thor
Desventier
Thor
Level 43
God Stats
18W - 14L
1,290 SR
Queue Stats
174W - 246L
1,083 Elo+
Party 1
Neith
Neith
ElEze62
Neith
Level 64
God Stats
46W - 34L
1,562 SR
Queue Stats
734W - 843L
1,291 Elo+
Party 1
Nu Wa
Nu Wa
lucketta23
Nu Wa
Level 26
God Stats
0W - 3L
1,170 SR
Queue Stats
293W - 402L
1,309 Elo+
Party 1
Kuzenbo
Kuzenbo
pr3dator3
Kuzenbo
Level 66
God Stats
10W - 18L
1,472 SR
Queue Stats
392W - 433L
1,348 Elo+
Party 1
Amaterasu
Amaterasu
tomorrowdemo
Amaterasu
Level 33
God Stats
2W - 9L
1,056 SR
Queue Stats
143W - 188L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
14 / 6 / 8
10,427
613
14,867
16,452
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
IITATOII
Ganesha
13
0 / 0 / 19
9,097
535
5,925
13,709
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Mendozino4ever
Cu Chulainn
16
4 / 3 / 1
10,135
596
11,558
11,710
9,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Zomboyd22
Apollo
15
6 / 2 / 12
9,712
571
11,303
12,839
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
18
11 / 2 / 6
11,504
677
14,427
11,126
4,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
9,451
556
6,276
12,588
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
ElEze62
Neith
14
3 / 7 / 4
8,735
514
7,573
11,240
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
2 / 10 / 2
7,811
459
6,573
11,958
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
pr3dator3
Kuzenbo
11
1 / 6 / 5
7,463
439
5,504
17,357
15,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
tomorrowdemo
Amaterasu
13
3 / 5 / 4
7,968
469
7,156
16,265
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
35
Kills
13
13
Deaths
35
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
6
8
3
L
4
7
5
0.93
L
Neith
ElEze62
Neith
3
7
4
0.71
W
Ganesha
IITATOII
Ganesha
0
0
19
9.5
W
Cu Chulainn
Mendozino4ever
Cu Chulainn
4
3
1
1.5
W
Apollo
Zomboyd22
Apollo
6
2
12
6
L
Nu Wa
2
10
2
0.3
L
Kuzenbo
pr3dator3
Kuzenbo
1
6
5
0.58
W
Ra
11
2
6
7
L
Amaterasu
tomorrowdemo
Amaterasu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,080
Damage
33,082
65,836
Taken
69,408
37,926
Mitigated
34,065
33,673
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
14,867
4,086
0
13,582
16,452
6,527
532
1,747
14,551
0
46,639
L
6,276
1,303
0
0
12,588
4,164
0
3,495
8,969
0
47,537
L
Neith
ElEze62
Neith
7,573
3,928
0
2,227
11,240
3,040
0
3,651
7,509
0
39,531
W
Ganesha
IITATOII
Ganesha
5,925
691
0
4,085
13,709
11,317
567
2,264
11,287
24,045
0
W
Cu Chulainn
Mendozino4ever
Cu Chulainn
11,558
3,589
0
3,837
11,710
9,648
1,432
1,545
10,055
10,625
49,736
W
Apollo
Zomboyd22
Apollo
11,303
7,305
0
5,673
12,839
5,561
2,293
2,775
9,946
0
50,831
L
Nu Wa
6,573
1,536
0
510
11,958
4,312
160
6,174
5,554
34,223
0
L
Kuzenbo
pr3dator3
Kuzenbo
5,504
1,484
222
3,311
17,357
15,295
24
6,258
10,865
16,520
0
W
Ra
14,427
2,619
1,081
5,415
11,126
4,873
929
3,024
7,920
89,400
0
L
Amaterasu
tomorrowdemo
Amaterasu
7,156
2,844
0
5,634
16,265
7,254
0
2,516
13,697
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,875
Gold Earned
41,428
451
Minions Killed
286
0
Camps Cleared
0
1,563,568
Distance Traveled
1,439,834
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,427
613
62
4
0
321,021
5
L
Thor
9,451
556
84
5
0
276,842
2
L
Neith
8,735
514
71
4
0
283,887
2
W
Ganesha
9,097
535
6
0
0
319,660
6
W
Cu Chulainn
10,135
596
117
7
0
288,814
0
W
Apollo
9,712
571
95
6
0
299,028
1
L
Nu Wa
7,811
459
62
4
0
240,782
6
L
Kuzenbo
7,463
439
15
1
0
312,594
9
W
Ra
11,504
677
171
10
0
335,045
5
L
Amaterasu
7,968
469
54
3
0
325,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role