Player Matchup

Jormungandr
Jormungandr
Black Legacy 86
Jormungandr
Level 101
God Stats
9W - 18L
1,353 SR
Queue Stats
131W - 144L
1,364 Elo+
Solo
Vulcan
Vulcan
CSI Horatio
Vulcan
Level 156
God Stats
47W - 48L
1,682 SR
Queue Stats
244W - 245L
1,440 Elo+
Solo
Janus
Janus
MyWeedisBetter_
Janus
Level 44
God Stats
4W - 7L
1,539 SR
Queue Stats
103W - 100L
1,419 Elo+
Solo
Loki
Loki
Narutojun1
Loki
Level 127
God Stats
343W - 378L
1,401 SR
Queue Stats
1,252W - 1,403L
1,409 Elo+
Solo
Pele
Pele
RizzyVX
Pele
Level 44
God Stats
11W - 7L
1,512 SR
Queue Stats
88W - 84L
1,477 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,422 Elo+

VS

Team Averages
Level 65
1,466 SR
1,326 Elo+
Merlin
Merlin
BloodWolf913
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Dr GreeenTumb
Cthulhu
Level 104
God Stats
25W - 20L
1,380 SR
Queue Stats
67W - 49L
1,393 Elo+
Solo
Heimdallr
Heimdallr
Shadoworn
Heimdallr
Level 94
God Stats
9W - 11L
1,491 SR
Queue Stats
364W - 400L
1,413 Elo+
Solo
King Arthur
King Arthur
iMuRDeRaHxJJ
King Arthur
Level 24
God Stats
8W - 2L
1,500 SR
Queue Stats
61W - 49L
1,153 Elo+
Party 1
Mulan
Mulan
iaJust
Mulan
Level 47
God Stats
16W - 16L
1,461 SR
Queue Stats
48W - 41L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Black Legacy 86
Jormungandr
18
2 / 4 / 7
11,969
921
10,264
24,584
25,715
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
19
7 / 7 / 4
13,767
1,059
34,391
14,552
6,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 6 / 7
12,351
950
15,200
19,019
6,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 2
10,379
798
240
2,540
706
Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pele
RizzyVX
Pele
19
4 / 15 / 9
13,687
1,053
25,147
29,918
16,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 3 / 13
12,838
988
11,649
10,666
4,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
20
1 / 2 / 27
14,388
1,107
20,896
22,515
22,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Shadoworn
Heimdallr
20
8 / 9 / 12
14,241
1,095
16,526
25,747
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
iMuRDeRaHxJJ
King Arthur
20
10 / 0 / 18
14,792
1,138
15,896
16,917
18,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mulan
iaJust
Mulan
20
11 / 1 / 14
14,355
1,104
17,929
18,167
7,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
15
Kills
35
35
Deaths
15
29
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Black Legacy 86
Jormungandr
2
4
7
1.38
W
Merlin
5
3
13
3.83
L
Vulcan
7
7
4
1.29
W
Cthulhu
1
2
27
7.25
L
2
6
7
0.92
L
0
3
2
0.33
L
Pele
RizzyVX
Pele
4
15
9
0.57
W
Heimdallr
Shadoworn
Heimdallr
8
9
12
1.56
W
King Arthur
iMuRDeRaHxJJ
King Arthur
10
0
18
19
W
Mulan
iaJust
Mulan
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,242
Damage
82,896
90,613
Taken
94,012
55,749
Mitigated
62,186
7,342
Healing
22,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Black Legacy 86
Jormungandr
10,264
3,165
0
0
24,584
25,715
0
10,407
14,177
28,893
0
W
Merlin
11,649
488
0
0
10,666
4,116
0
8,523
2,143
20,379
0
L
Vulcan
34,391
18,335
0
370
14,552
6,205
0
6,566
7,936
61,049
0
W
Cthulhu
20,896
1,363
1,645
4,257
22,515
22,902
0
10,169
12,346
64,544
0
L
15,200
1,776
0
1,559
19,019
6,892
0
5,904
13,114
36,665
0
L
240
0
0
0
2,540
706
0
110
2,430
0
2,642
L
Pele
RizzyVX
Pele
25,147
8,822
462
4,951
29,918
16,231
0
9,558
20,310
0
50,516
W
Heimdallr
Shadoworn
Heimdallr
16,526
7,993
123
7,338
25,747
9,779
0
16,352
9,395
0
50,912
W
King Arthur
iMuRDeRaHxJJ
King Arthur
15,896
1,596
0
4,838
16,917
18,006
0
12,111
4,806
0
27,895
W
Mulan
iaJust
Mulan
17,929
2,646
1,227
2,639
18,167
7,383
0
12,700
5,467
0
31,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,153
Gold Earned
70,614
208
Minions Killed
266
9
Camps Cleared
6
1,378,596
Distance Traveled
1,268,063
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,969
921
26
2
0
176,932
0
W
Merlin
12,838
988
22
2
1
224,573
0
L
Vulcan
13,767
1,059
60
5
1
316,047
0
W
Cthulhu
14,388
1,107
95
7
0
276,396
1
L
Janus
12,351
950
60
5
1
325,988
0
L
Loki
10,379
798
3
0
0
326,890
0
L
Pele
13,687
1,053
59
5
7
232,739
0
W
Heimdallr
14,241
1,095
76
6
4
189,497
0
W
King Arthur
14,792
1,138
20
2
1
295,203
0
W
Mulan
14,355
1,104
53
4
0
282,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role