Player Matchup

Ne Zha
Ne Zha
DOPEGODESKO
Ne Zha
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 146L
1,573 Elo+
Party 2
Anubis
Anubis
METALGER786
Anubis
Level 155
God Stats
3W - 1L
1,728 SR
Queue Stats
140W - 145L
1,548 Elo+
Party 2
Ganesha
Ganesha
Ti2anium
Ganesha
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 44L
1,350 Elo+
Solo
Nike
Nike
o KaRoSiVe o
Nike
Level 154
God Stats
4W - 1L
1,825 SR
Queue Stats
150W - 149L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
tyrone93
Danzaburou
Level 117
God Stats
12W - 5L
1,841 SR
Queue Stats
108W - 95L
1,744 Elo+
Party 2
Team Averages
Level 121
1,679 SR
1,549 Elo+

VS

Team Averages
Level 122
1,443 SR
1,452 Elo+
Chronos
Chronos
BadLILMexicanz
Chronos
Level 83
God Stats
8W - 7L
1,306 SR
Queue Stats
419W - 427L
1,378 Elo+
Solo
Hera
Hera
BlowYourMind22
Hera
Level 113
God Stats
9W - 13L
1,561 SR
Queue Stats
129W - 168L
1,527 Elo+
Party 1
Medusa
Medusa
LorddOgun
Medusa
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 148L
1,396 Elo+
Party 1
Osiris
Osiris
smoovblizz
Osiris
Level 112
God Stats
13W - 10L
1,564 SR
Queue Stats
336W - 330L
1,459 Elo+
Solo
Bastet
Bastet
willy_zelle
Bastet
Level 156
God Stats
4W - 8L
1,285 SR
Queue Stats
204W - 261L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 0 / 3
5,951
595
2,178
5,870
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
4 / 1 / 0
6,623
662
2,777
5,060
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Ti2anium
Ganesha
8
0 / 0 / 3
4,788
479
1,321
6,073
2,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 0
6,463
646
3,937
7,334
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
tyrone93
Danzaburou
9
1 / 1 / 2
5,367
537
3,754
4,955
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,260
426
3,070
2,908
667
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 3 / 0
5,147
515
4,124
3,665
691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
LorddOgun
Medusa
9
1 / 2 / 0
5,146
515
3,547
4,608
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
smoovblizz
Osiris
10
1 / 3 / 0
5,723
572
3,533
5,958
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
7
0 / 1 / 0
4,591
459
2,534
5,606
1,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
W
Ne Zha
2
0
3
3.5
L
Medusa
LorddOgun
Medusa
1
2
0
0.5
W
Anubis
4
1
0
4
W
Ganesha
Ti2anium
Ganesha
0
0
3
1.5
W
3
1
0
3
L
Osiris
smoovblizz
Osiris
1
3
0
0.33
W
Danzaburou
tyrone93
Danzaburou
1
1
2
2
L
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,967
Damage
16,808
29,292
Taken
22,745
13,752
Mitigated
10,086
10,204
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,070
260
99
630
2,908
667
0
440
2,468
10,654
0
L
4,124
842
0
0
3,665
691
279
1,747
1,666
27,121
0
W
Ne Zha
2,178
906
0
2,808
5,870
1,879
0
1,295
4,501
0
24,093
L
Medusa
LorddOgun
Medusa
3,547
1,213
0
950
4,608
2,417
0
760
3,848
2,482
23,293
W
Anubis
2,777
89
0
2,484
5,060
2,133
158
2,555
2,245
35,249
0
W
Ganesha
Ti2anium
Ganesha
1,321
40
426
668
6,073
2,206
0
1,964
4,109
10,761
0
W
3,937
980
0
2,260
7,334
6,246
402
347
6,987
3,002
33,136
L
Osiris
smoovblizz
Osiris
3,533
1,241
0
1,448
5,958
5,098
0
115
5,843
6,363
23,958
W
Danzaburou
tyrone93
Danzaburou
3,754
1,387
0
1,558
4,955
1,288
54
1,359
3,596
0
28,727
L
Bastet
2,534
519
0
2,718
5,606
1,213
0
893
4,677
0
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
24,867
272
Minions Killed
221
0
Camps Cleared
0
960,060
Distance Traveled
895,534
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,260
426
20
2
0
122,280
0
L
Hera
5,147
515
53
5
0
206,530
1
W
Ne Zha
5,951
595
49
5
0
233,022
0
L
Medusa
5,146
515
52
5
0
167,233
1
W
Anubis
6,623
662
66
7
0
180,042
0
W
Ganesha
4,788
479
1
0
0
202,155
3
W
Nike
6,463
646
75
8
0
178,423
0
L
Osiris
5,723
572
69
7
0
196,204
1
W
Danzaburou
5,367
537
81
8
0
166,418
0
L
Bastet
4,591
459
27
3
0
203,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role