Player Matchup

Cthulhu
Cthulhu
Bl FPSRacing
Cthulhu
Level 16
God Stats
5W - 12L
1,383 SR
Queue Stats
6W - 15L
1,314 Elo+
Party 2
Bakasura
Bakasura
Butter Sniper14
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 23L
1,284 Elo+
Party 2
Cernunnos
Cernunnos
DarkNightWolf6
Cernunnos
Level 48
God Stats
2W - 2L
1,773 SR
Queue Stats
73W - 120L
1,399 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Obamallama12
Kumbhakarna
Level 67
God Stats
3W - 4L
1,633 SR
Queue Stats
26W - 36L
1,408 Elo+
Party 2
Chang'e
Chang'e
SoloisticSiren
Chang'e
Level 69
God Stats
16W - 17L
1,491 SR
Queue Stats
70W - 121L
1,368 Elo+
Party 2
Team Averages
Level 45
1,556 SR
1,355 Elo+

VS

Team Averages
Level 70
1,648 SR
1,526 Elo+
Odin
Odin
Bearman95
Odin
Level 3
God Stats
1W - 2L
1,895 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Doodyeater
Danzaburou
Level 49
God Stats
62W - 49L
1,659 SR
Queue Stats
83W - 90L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
NerftheJotunn
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 65L
1,541 Elo+
Solo
Mercury
Mercury
TimmiNippleSlaps
Mercury
Level 126
God Stats
44W - 69L
1,521 SR
Queue Stats
167W - 207L
1,483 Elo+
Party 1
Athena
Athena
country-kent-c
Athena
Level 85
God Stats
17W - 11L
1,664 SR
Queue Stats
132W - 146L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl FPSRacing
Cthulhu
10
0 / 3 / 0
6,023
463
3,021
6,889
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
10
1 / 4 / 0
6,298
484
1,646
9,201
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
DarkNightWolf6
Cernunnos
10
6 / 7 / 1
6,832
526
10,351
13,017
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Obamallama12
Kumbhakarna
9
0 / 5 / 6
6,335
487
4,128
10,979
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 7 / 1
6,236
480
3,142
9,928
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 0 / 1
7,089
545
4,675
6,121
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Doodyeater
Danzaburou
12
5 / 3 / 6
7,334
564
9,045
10,324
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
14
6 / 2 / 4
8,189
630
8,213
7,724
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 7
7,855
604
4,826
7,166
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 2 / 8
7,636
587
5,747
10,754
4,780
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
26
26
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
4
0
1
4.5
L
Cthulhu
Bl FPSRacing
Cthulhu
0
3
0
0
L
Bakasura
1
4
0
0.25
L
Cernunnos
DarkNightWolf6
Cernunnos
6
7
1
0.93
W
Danzaburou
Doodyeater
Danzaburou
5
3
6
2.67
W
Ah Puch
6
2
4
4
L
Kumbhakarna
Obamallama12
Kumbhakarna
0
5
6
0.6
L
1
7
1
0.21
W
5
1
7
8.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
32,506
50,014
Taken
42,089
22,756
Mitigated
17,108
12,093
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,675
2,257
0
260
6,121
3,825
273
2,386
3,444
0
23,881
L
Cthulhu
Bl FPSRacing
Cthulhu
3,021
436
0
1,660
6,889
6,052
272
0
6,682
19,502
0
L
Bakasura
1,646
1,025
0
3,644
9,201
2,820
0
962
8,189
0
24,338
L
Cernunnos
DarkNightWolf6
Cernunnos
10,351
5,856
0
3,633
13,017
3,630
0
4,772
8,245
0
23,416
W
Danzaburou
Doodyeater
Danzaburou
9,045
3,713
0
4,669
10,324
3,498
744
2,105
8,219
0
33,697
W
Ah Puch
8,213
651
0
2,802
7,724
2,610
1,087
2,516
4,880
51,630
0
L
Kumbhakarna
Obamallama12
Kumbhakarna
4,128
913
0
915
10,979
6,865
13
2,376
8,603
12,134
0
L
3,142
205
212
2,029
9,928
3,389
0
5,850
4,078
24,527
0
W
4,826
2,822
0
2,047
7,166
2,395
1,781
912
6,174
0
38,146
W
5,747
2,716
0
2,715
10,754
4,780
419
1,731
9,023
17,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
38,103
206
Minions Killed
273
0
Camps Cleared
0
1,091,641
Distance Traveled
1,275,643
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,089
545
36
3
0
275,864
3
L
Cthulhu
6,023
463
45
3
0
220,789
0
L
Bakasura
6,298
484
60
5
0
211,230
0
L
Cernunnos
6,832
526
36
3
0
207,882
1
W
Danzaburou
7,334
564
54
4
0
226,464
3
W
Ah Puch
8,189
630
81
6
0
240,125
0
L
Kumbhakarna
6,335
487
15
1
0
227,145
3
L
Chang'e
6,236
480
50
4
0
224,595
0
W
Mercury
7,855
604
81
6
0
285,005
1
W
Athena
7,636
587
21
2
0
248,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role