Player Matchup

Cthulhu
Cthulhu
AlmightySonic
Cthulhu
Level 103
God Stats
25W - 24L
1,580 SR
Queue Stats
132W - 124L
1,521 Elo+
Party 1
Chaac
Chaac
Fulgur_Draco
Chaac
Level 67
God Stats
43W - 24L
1,616 SR
Queue Stats
107W - 89L
1,411 Elo+
Party 1
Poseidon
Poseidon
minikeys
Poseidon
Level 68
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 79
1,494 SR
1,477 Elo+

VS

Team Averages
Level 74
1,653 SR
1,484 Elo+
Cerberus
Cerberus
BossCow90217
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
TheLundini
Chernobog
Level 63
God Stats
5W - 5L
1,960 SR
Queue Stats
21W - 36L
1,452 Elo+
Solo
The Morrigan
The Morrigan
wizard667
The Morrigan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
5 / 0 / 8
11,400
760
9,358
15,153
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 10
10,054
670
9,432
11,603
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
minikeys
Poseidon
15
7 / 1 / 3
10,991
733
10,602
7,232
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BossCow90217
Cerberus
11
0 / 3 / 2
8,240
549
3,723
12,608
9,795
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
TheLundini
Chernobog
13
2 / 4 / 0
9,275
618
8,408
10,905
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
wizard667
The Morrigan
11
0 / 7 / 0
7,893
526
6,651
10,198
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
8
9
L
Cerberus
BossCow90217
Cerberus
0
3
2
0.33
W
2
2
10
3.5
L
Chernobog
TheLundini
Chernobog
2
4
0
0.5
W
Poseidon
minikeys
Poseidon
7
1
3
8.5
L
The Morrigan
wizard667
The Morrigan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,392
Damage
18,782
33,988
Taken
33,711
26,982
Mitigated
16,365
12,795
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,358
830
732
6,313
15,153
15,140
671
4,878
10,263
36,810
0
L
Cerberus
BossCow90217
Cerberus
3,723
25
624
2,555
12,608
9,795
0
5,874
6,450
10,023
0
W
9,432
779
1,384
3,528
11,603
9,427
407
3,027
8,572
1,219
33,274
L
Chernobog
TheLundini
Chernobog
8,408
5,472
0
2,094
10,905
3,564
0
7,209
3,454
0
41,741
W
Poseidon
minikeys
Poseidon
10,602
980
0
838
7,232
2,415
538
2,481
4,743
85,451
0
L
The Morrigan
wizard667
The Morrigan
6,651
1,041
0
219
10,198
3,006
0
6,049
3,749
26,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
25,408
216
Minions Killed
138
0
Camps Cleared
0
858,004
Distance Traveled
737,062
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,400
760
57
4
0
296,979
3
L
Cerberus
8,240
549
17
1
0
292,433
2
W
Chaac
10,054
670
38
3
0
277,960
2
L
Chernobog
9,275
618
84
6
0
251,358
3
W
Poseidon
10,991
733
121
8
0
283,065
3
L
The Morrigan
7,893
526
37
2
0
193,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role