Player Matchup

Danzaburou
Danzaburou
Franchise334
Danzaburou
Level 65
God Stats
4W - 10L
1,500 SR
Queue Stats
281W - 281L
1,347 Elo+
Solo
Scylla
Scylla
Rex_Compitum
Scylla
Level 67
God Stats
1W - 4L
1,482 SR
Queue Stats
112W - 113L
1,610 Elo+
Party 1
Zeus
Zeus
XEpicTunaX
Zeus
Level 139
God Stats
9W - 3L
1,715 SR
Queue Stats
15W - 10L
1,715 Elo+
Solo
Neith
Neith
fluidbirb
Neith
Level 55
God Stats
27W - 11L
1,689 SR
Queue Stats
53W - 37L
1,541 Elo+
Solo
Nemesis
Nemesis
jpvpepsi
Nemesis
Level 67
God Stats
15W - 8L
1,563 SR
Queue Stats
34W - 26L
1,500 Elo+
Party 1
Team Averages
Level 79
1,590 SR
1,543 Elo+

VS

Team Averages
Level 91
1,460 SR
1,476 Elo+
Sol
Sol
AmblingBam
Sol
Level 69
God Stats
8W - 14L
1,239 SR
Queue Stats
475W - 472L
1,469 Elo+
Solo
Chaac
Chaac
Coldmutt
Chaac
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
45W - 63L
1,500 Elo+
Solo
Bacchus
Bacchus
RougeStrom
Bacchus
Level 63
God Stats
2W - 1L
1,301 SR
Queue Stats
49W - 45L
1,744 Elo+
Solo
Izanami
Izanami
TOGURO399
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,298 Elo+
Solo
Fenrir
Fenrir
UncleAfroThaFob
Fenrir
Level 129
God Stats
8W - 12L
1,761 SR
Queue Stats
790W - 814L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Franchise334
Danzaburou
20
1 / 6 / 14
13,520
901
10,576
14,777
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
8 / 2 / 17
15,383
1,026
27,605
14,121
5,711
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 6 / 19
15,619
1,041
30,008
17,697
7,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
fluidbirb
Neith
20
5 / 2 / 17
14,665
978
21,562
17,807
8,129
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
jpvpepsi
Nemesis
20
15 / 0 / 15
17,311
1,154
37,769
25,919
14,102
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 2
13,872
925
25,235
20,484
6,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Coldmutt
Chaac
20
4 / 6 / 7
14,430
962
13,981
35,882
31,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
RougeStrom
Bacchus
20
0 / 9 / 8
13,174
878
10,466
37,452
54,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
TOGURO399
Izanami
19
4 / 10 / 4
14,300
953
30,907
29,458
9,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 2
12,277
818
4,017
11,165
4,081
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
39
37
Kills
16
16
Deaths
37
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
L
Chaac
Coldmutt
Chaac
4
6
7
1.25
W
Danzaburou
Franchise334
Danzaburou
1
6
14
1.33
W
Scylla
8
2
17
8.25
L
Bacchus
RougeStrom
Bacchus
0
9
8
0.44
L
Izanami
TOGURO399
Izanami
4
10
4
0.6
L
2
4
2
0.75
W
8
6
19
2.92
W
Neith
fluidbirb
Neith
5
2
17
6.75
W
Nemesis
jpvpepsi
Nemesis
15
0
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,520
Damage
84,606
90,321
Taken
134,441
42,731
Mitigated
105,059
20,860
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,235
4,679
394
4,131
20,484
6,198
0
5,823
14,533
61,857
0
L
Chaac
Coldmutt
Chaac
13,981
2,818
0
6,739
35,882
31,176
0
15,627
19,886
0
38,827
W
Danzaburou
Franchise334
Danzaburou
10,576
5,468
0
1,013
14,777
7,503
0
8,592
6,185
0
45,227
W
Scylla
27,605
1,023
0
0
14,121
5,711
0
5,333
8,788
55,948
0
L
Bacchus
RougeStrom
Bacchus
10,466
647
0
400
37,452
54,449
0
14,205
22,964
30,139
0
L
Izanami
TOGURO399
Izanami
30,907
16,482
0
0
29,458
9,155
0
17,058
12,224
0
72,045
L
4,017
344
0
119
11,165
4,081
0
3,766
7,221
0
8,684
W
30,008
4,035
596
6,234
17,697
7,286
0
5,082
12,615
53,253
0
W
Neith
fluidbirb
Neith
21,562
9,021
756
2,365
17,807
8,129
0
5,955
11,852
0
35,912
W
Nemesis
jpvpepsi
Nemesis
37,769
26,873
0
9,896
25,919
14,102
0
10,739
15,180
0
52,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,498
Gold Earned
68,053
272
Minions Killed
290
7
Camps Cleared
6
1,369,072
Distance Traveled
1,260,193
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,872
925
78
5
1
252,641
1
L
Chaac
14,430
962
48
3
0
294,804
0
W
Danzaburou
13,520
901
87
6
0
187,693
0
W
Scylla
15,383
1,026
83
6
0
296,661
1
L
Bacchus
13,174
878
39
3
2
254,873
0
L
Izanami
14,300
953
121
8
3
234,111
0
L
Fenrir
12,277
818
4
0
0
223,764
0
W
Zeus
15,619
1,041
41
3
1
256,134
0
W
Neith
14,665
978
28
2
1
265,849
0
W
Nemesis
17,311
1,154
33
2
5
362,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role