Player Matchup

Erlang Shen
Erlang Shen
Dark Knight2439
Erlang Shen
Level 86
God Stats
6W - 6L
1,456 SR
Queue Stats
275W - 255L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
DevvDawg
Danzaburou
Level 85
God Stats
7W - 5L
1,387 SR
Queue Stats
750W - 658L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Karakoz
Ah Puch
Level 83
God Stats
8W - 0L
1,958 SR
Queue Stats
19W - 5L
1,722 Elo+
Party 2
Cthulhu
Cthulhu
MissQwan
Cthulhu
Level 68
God Stats
58W - 38L
1,421 SR
Queue Stats
377W - 312L
1,396 Elo+
Solo
Yemoja
Yemoja
Z_Uncanny_Hashi_
Yemoja
Level 115
God Stats
8W - 8L
1,845 SR
Queue Stats
375W - 325L
1,537 Elo+
Party 1
Team Averages
Level 87
1,613 SR
1,546 Elo+

VS

Team Averages
Level 98
1,472 SR
1,532 Elo+
Skadi
Skadi
A77lbDog
Skadi
Level 78
God Stats
6W - 7L
1,530 SR
Queue Stats
326W - 287L
1,582 Elo+
Party 3
Ymir
Ymir
Biglipps
Ymir
Level 155
God Stats
19W - 14L
1,556 SR
Queue Stats
211W - 194L
1,554 Elo+
Solo
King Arthur
King Arthur
MrBigFacts
King Arthur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 112L
1,582 Elo+
Party 3
Set
Set
RagnarokSlayer
Set
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Tooodamngolden
Agni
Level 100
God Stats
5W - 6L
1,274 SR
Queue Stats
125W - 141L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dark Knight2439
Erlang Shen
17
3 / 3 / 8
10,613
559
9,986
14,869
11,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DevvDawg
Danzaburou
17
6 / 3 / 5
10,669
562
14,082
13,980
6,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Karakoz
Ah Puch
17
7 / 4 / 4
10,883
573
11,429
14,144
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
MissQwan
Cthulhu
17
6 / 1 / 8
10,722
564
11,410
14,316
12,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 2 / 9
10,050
529
5,645
17,367
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A77lbDog
Skadi
16
2 / 5 / 0
9,468
498
10,834
12,573
4,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
0 / 3 / 4
8,162
430
5,224
14,458
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
MrBigFacts
King Arthur
15
0 / 5 / 1
9,024
475
7,751
16,301
14,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 5 / 3
10,282
541
10,649
15,868
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 8 / 3
9,613
506
11,161
11,685
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
26
Kills
13
13
Deaths
26
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
A77lbDog
Skadi
2
5
0
0.4
L
Ymir
0
3
4
0.67
W
Erlang Shen
Dark Knight2439
Erlang Shen
3
3
8
2.33
W
Danzaburou
DevvDawg
Danzaburou
6
3
5
2.83
W
Ah Puch
Karakoz
Ah Puch
7
4
4
2.25
W
Cthulhu
MissQwan
Cthulhu
6
1
8
10
L
King Arthur
MrBigFacts
King Arthur
0
5
1
0.1
L
8
5
3
1.9
L
3
8
3
0.56
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,552
Damage
45,619
74,676
Taken
70,885
54,835
Mitigated
43,024
24,262
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
A77lbDog
Skadi
10,834
4,597
0
4,190
12,573
4,083
411
2,716
9,832
0
61,842
L
Ymir
5,224
278
0
2,288
14,458
12,470
0
5,076
9,336
27,292
0
W
Erlang Shen
Dark Knight2439
Erlang Shen
9,986
4,850
0
4,491
14,869
11,475
0
3,451
11,299
12,665
65,270
W
Danzaburou
DevvDawg
Danzaburou
14,082
5,388
0
4,719
13,980
6,756
2,166
3,046
10,858
0
73,598
W
Ah Puch
Karakoz
Ah Puch
11,429
826
1,035
6,776
14,144
5,195
959
3,801
9,916
61,028
0
W
Cthulhu
MissQwan
Cthulhu
11,410
1,061
1,190
2,547
14,316
12,248
427
1,772
11,983
57,263
0
L
King Arthur
MrBigFacts
King Arthur
7,751
1,228
0
3,366
16,301
14,549
129
7,506
8,188
0
51,651
L
10,649
4,892
0
3,811
15,868
7,413
0
6,681
9,087
0
51,375
L
11,161
658
0
2,042
11,685
4,509
444
6,358
5,277
57,953
0
W
5,645
850
1,413
2,091
17,367
19,161
182
4,128
13,059
33,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
46,549
485
Minions Killed
456
0
Camps Cleared
0
1,726,595
Distance Traveled
1,701,577
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,468
498
129
7
0
326,795
1
L
Ymir
8,162
430
31
2
0
346,156
9
W
Erlang Shen
10,613
559
125
7
0
396,538
2
W
Danzaburou
10,669
562
117
6
0
331,173
4
W
Ah Puch
10,883
573
98
5
0
323,266
0
W
Cthulhu
10,722
564
100
5
0
341,239
4
L
King Arthur
9,024
475
97
5
0
327,648
0
L
Set
10,282
541
90
5
0
374,466
2
L
Agni
9,613
506
109
6
0
326,512
10
W
Yemoja
10,050
529
45
2
0
334,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role