Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Baka_Lord20
Ne Zha
Level 10
God Stats
4W - 8L
1,688 SR
Queue Stats
82W - 104L
1,316 Elo+
Party 2
Arachne
Arachne
Eeruam
Arachne
Level 16
God Stats
12W - 14L
1,395 SR
Queue Stats
462W - 493L
1,340 Elo+
Party 2
Achilles
Achilles
MeatlessLight
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,413 Elo+
Solo
Janus
Janus
Revan_knight221
Janus
Level 15
God Stats
2W - 2L
1,465 SR
Queue Stats
94W - 119L
1,346 Elo+
Party 2
Team Averages
Level 19
1,510 SR
1,383 Elo+

VS

Team Averages
Level 11
1,484 SR
1,356 Elo+
Ao Kuang
Ao Kuang
N0RDHAMSTER
Ao Kuang
Level 13
God Stats
2W - 3L
1,486 SR
Queue Stats
29W - 31L
1,417 Elo+
Party 1
Izanami
Izanami
N0RDURCHIN
Izanami
Level 3
God Stats
1W - 3L
1,513 SR
Queue Stats
9W - 6L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
Rosepettle24
Jormungandr
Level 27
God Stats
1W - 1L
1,709 SR
Queue Stats
76W - 80L
1,361 Elo+
Solo
Cthulhu
Cthulhu
XxASAPFROGxX
Cthulhu
Level 5
God Stats
3W - 8L
1,214 SR
Queue Stats
5W - 10L
1,120 Elo+
Party 1
Fenrir
Fenrir
babysavage14
Fenrir
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 16L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
7 / 2 / 11
11,489
957
13,049
10,163
3,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
20
5 / 0 / 20
12,791
1,066
12,055
9,902
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Eeruam
Arachne
20
16 / 7 / 12
14,672
1,223
32,069
25,347
12,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
MeatlessLight
Achilles
19
10 / 5 / 13
13,072
1,089
16,819
13,593
8,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 2 / 19
11,954
996
17,564
8,278
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
N0RDHAMSTER
Ao Kuang
17
10 / 14 / 5
13,135
1,095
23,195
27,296
9,642
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
N0RDURCHIN
Izanami
16
1 / 8 / 7
10,826
902
10,554
14,131
5,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Rosepettle24
Jormungandr
18
1 / 1 / 9
11,196
933
6,051
14,075
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
XxASAPFROGxX
Cthulhu
16
2 / 10 / 6
10,744
895
8,341
21,539
9,219
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
2 / 8 / 7
10,869
906
10,094
21,209
8,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
41
Kills
16
16
Deaths
41
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
11
6.25
W
Ne Zha
5
0
20
15
W
Arachne
Eeruam
Arachne
16
7
12
3.14
W
Achilles
MeatlessLight
Achilles
10
5
13
3.3
L
Ao Kuang
N0RDHAMSTER
Ao Kuang
10
14
5
0.89
L
Izanami
N0RDURCHIN
Izanami
1
8
7
0.56
W
3
2
19
6.25
L
Jormungandr
Rosepettle24
Jormungandr
1
1
9
5.5
L
Cthulhu
XxASAPFROGxX
Cthulhu
2
10
6
0.5
L
Fenrir
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,556
Damage
58,235
67,283
Taken
98,250
31,516
Mitigated
47,992
8,075
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,049
4,203
0
260
10,163
3,604
0
6,042
4,121
0
23,376
W
Ne Zha
12,055
1,478
0
813
9,902
3,906
0
4,288
5,489
0
32,183
W
Arachne
Eeruam
Arachne
32,069
24,391
0
6,629
25,347
12,033
0
12,032
13,165
0
58,341
W
Achilles
MeatlessLight
Achilles
16,819
9,105
0
373
13,593
8,950
0
8,856
4,637
0
23,718
L
Ao Kuang
N0RDHAMSTER
Ao Kuang
23,195
4,080
300
5,047
27,296
9,642
0
3,885
23,411
31,602
0
L
Izanami
N0RDURCHIN
Izanami
10,554
7,249
0
1,095
14,131
5,326
0
1,319
12,812
0
30,599
W
17,564
579
0
0
8,278
3,023
0
5,944
2,284
42,700
0
L
Jormungandr
Rosepettle24
Jormungandr
6,051
1,615
0
266
14,075
15,507
0
1,604
12,471
23,554
0
L
Cthulhu
XxASAPFROGxX
Cthulhu
8,341
1,760
186
2,298
21,539
9,219
0
6,281
15,258
29,391
0
L
Fenrir
10,094
2,295
0
98
21,209
8,298
0
4,475
16,734
0
21,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,978
Gold Earned
56,770
216
Minions Killed
179
3
Camps Cleared
1
1,216,754
Distance Traveled
945,935
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,489
957
21
2
2
236,992
1
W
Ne Zha
12,791
1,066
49
4
0
263,981
2
W
Arachne
14,672
1,223
65
5
0
261,891
0
W
Achilles
13,072
1,089
11
1
1
208,342
0
L
Ao Kuang
13,135
1,095
12
1
0
192,239
0
L
Izanami
10,826
902
60
5
0
119,282
0
W
Janus
11,954
996
70
6
0
245,548
0
L
Jormungandr
11,196
933
35
3
0
232,403
0
L
Cthulhu
10,744
895
45
4
1
165,893
1
L
Fenrir
10,869
906
27
2
0
236,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role