Player Matchup

Nu Wa
Nu Wa
JustArisen
Nu Wa
Level 69
God Stats
4W - 2L
1,510 SR
Queue Stats
191W - 177L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
Manganato
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Da Ji
Da Ji
SixPackHoldy
Da Ji
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,603 Elo+
Solo
Bellona
Bellona
TNM_Ironspider
Bellona
Level 67
God Stats
6W - 3L
1,590 SR
Queue Stats
184W - 174L
1,361 Elo+
Party 1
Rama
Rama
Ultimo Dragon52
Rama
Level 102
God Stats
13W - 12L
1,686 SR
Queue Stats
101W - 119L
1,475 Elo+
Solo
Team Averages
Level 79
1,557 SR
1,505 Elo+

VS

Team Averages
Level 83
1,706 SR
1,277 Elo+
Ah Puch
Ah Puch
ADMlN
Ah Puch
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 149L
923 Elo+
Solo
Cu Chulainn
Cu Chulainn
DanteJ_lll21
Cu Chulainn
Level 86
God Stats
2W - 0L
1,744 SR
Queue Stats
51W - 45L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Freewillhurts
Kukulkan
Level 49
God Stats
4W - 0L
1,833 SR
Queue Stats
8W - 7L
1,474 Elo+
Solo
Neith
Neith
SimpDepanitom
Neith
Level 15
God Stats
1W - 0L
1,954 SR
Queue Stats
32W - 31L
1,226 Elo+
Solo
Ravana
Ravana
ZzCarlitos08_-X
Ravana
Level 107
God Stats
8W - 11L
1,497 SR
Queue Stats
55W - 39L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 2 / 4
10,067
774
12,286
9,381
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Manganato
Ah Puch
7
0 / 0 / 0
4,806
370
0
0
0
15
2 / 5 / 6
8,927
687
9,502
10,971
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 4
9,207
708
7,119
12,992
6,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 2
9,609
739
4,525
7,200
2,725
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ADMlN
Ah Puch
16
0 / 2 / 5
8,833
679
5,086
6,274
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
DanteJ_lll21
Cu Chulainn
15
1 / 4 / 2
8,686
668
7,613
11,994
5,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Freewillhurts
Kukulkan
17
4 / 2 / 4
10,292
792
7,204
8,370
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 3
8,980
691
6,170
6,273
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 3
10,445
803
7,719
9,900
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
11
Kills
10
10
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ADMlN
Ah Puch
0
2
5
1.25
W
Cu Chulainn
DanteJ_lll21
Cu Chulainn
1
4
2
0.5
W
Kukulkan
Freewillhurts
Kukulkan
4
2
4
3
L
Nu Wa
3
2
4
2.5
L
Ah Puch
Manganato
Ah Puch
0
0
0
0
W
0
1
3
1.5
L
2
5
6
1
L
2
2
4
2
L
4
1
2
5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
33,792
40,544
Taken
42,811
19,485
Mitigated
19,533
3,008
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ADMlN
Ah Puch
5,086
191
0
1,043
6,274
2,054
114
2,065
3,999
29,167
0
W
Cu Chulainn
DanteJ_lll21
Cu Chulainn
7,613
759
0
250
11,994
5,289
0
3,134
8,602
0
25,329
W
Kukulkan
Freewillhurts
Kukulkan
7,204
770
141
1,515
8,370
3,383
743
2,018
6,158
34,038
0
L
Nu Wa
12,286
2,724
84
819
9,381
3,291
0
3,072
6,245
47,570
0
L
Ah Puch
Manganato
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
6,170
2,264
0
1,667
6,273
3,608
1,534
2,585
3,517
2,757
47,051
L
9,502
1,039
0
1,185
10,971
6,937
0
2,520
8,389
269
25,091
L
7,119
818
0
222
12,992
6,532
0
3,829
8,999
0
35,789
L
4,525
2,834
159
539
7,200
2,725
2
2,798
4,322
0
20,001
W
7,719
1,244
0
2,868
9,900
5,199
0
2,299
7,478
0
35,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
47,236
281
Minions Killed
359
5
Camps Cleared
12
949,715
Distance Traveled
1,165,013
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,833
679
56
4
0
223,280
2
W
Cu Chulainn
8,686
668
42
3
1
214,600
1
W
Kukulkan
10,292
792
85
7
0
232,925
1
L
Nu Wa
10,067
774
94
7
2
233,109
0
L
Ah Puch
4,806
370
0
0
0
0
0
W
Neith
8,980
691
114
9
6
239,276
1
L
Da Ji
8,927
687
55
4
1
230,544
2
L
Bellona
9,207
708
76
6
2
261,123
2
L
Rama
9,609
739
56
4
0
224,939
2
W
Ravana
10,445
803
62
5
5
254,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role