Player Matchup

Ymir
Ymir
CantHoldRivs
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,662 Elo+
Party 2
Izanami
Izanami
YourTigerKing
Izanami
Level 119
God Stats
5W - 0L
1,688 SR
Queue Stats
24W - 13L
1,662 Elo+
Party 2
Xing Tian
Xing Tian
cravo_005
Xing Tian
Level 40
God Stats
9W - 5L
1,665 SR
Queue Stats
43W - 41L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
n0s8606
Danzaburou
Level 14
God Stats
40W - 34L
1,368 SR
Queue Stats
46W - 45L
1,377 Elo+
Party 1
Hercules
Hercules
phd_flopper_32
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,385 Elo+
Party 1
Team Averages
Level 41
1,544 SR
1,501 Elo+

VS

Team Averages
Level 22
1,451 SR
1,461 Elo+
Heimdallr
Heimdallr
DaddyLngPipe333
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,445 Elo+
Solo
Fenrir
Fenrir
SwimmyDaFish
Fenrir
Level 29
God Stats
6W - 11L
1,408 SR
Queue Stats
10W - 21L
1,388 Elo+
Solo
Persephone
Persephone
igtrigga
Persephone
Level 27
God Stats
1W - 4L
1,346 SR
Queue Stats
88W - 65L
1,480 Elo+
Solo
Aphrodite
Aphrodite
malcome
Aphrodite
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
richrrod83
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
11,177
798
6,541
13,026
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
20
16 / 0 / 6
15,729
1,124
39,513
16,006
6,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
cravo_005
Xing Tian
20
4 / 1 / 14
13,867
991
15,440
10,061
11,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
n0s8606
Danzaburou
19
2 / 0 / 12
12,559
897
5,806
3,372
1,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
20
2 / 0 / 11
12,703
907
7,664
8,843
6,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyLngPipe333
Heimdallr
18
2 / 8 / 5
11,714
837
12,897
24,218
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
3 / 4 / 4
11,739
839
7,039
22,209
8,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
igtrigga
Persephone
18
2 / 1 / 5
12,601
900
21,369
17,767
5,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
malcome
Aphrodite
14
0 / 0 / 0
10,009
715
0
0
0
Guan Yu
richrrod83
Guan Yu
16
0 / 10 / 5
10,806
772
1,267
18,615
7,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
24
Kills
7
7
Deaths
23
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
6
7
0.58
L
Heimdallr
DaddyLngPipe333
Heimdallr
2
8
5
0.56
L
Fenrir
3
4
4
1.25
W
Izanami
16
0
6
19
W
Xing Tian
cravo_005
Xing Tian
4
1
14
11
L
Persephone
igtrigga
Persephone
2
1
5
4.5
L
Aphrodite
malcome
Aphrodite
0
0
0
0
W
Danzaburou
n0s8606
Danzaburou
2
0
12
8
W
Hercules
2
0
11
7.5
L
Guan Yu
richrrod83
Guan Yu
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,964
Damage
42,572
51,308
Taken
82,809
36,479
Mitigated
32,772
8,353
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,541
1,258
0
316
13,026
10,286
0
2,619
9,224
10,240
0
L
Heimdallr
DaddyLngPipe333
Heimdallr
12,897
5,908
0
1,203
24,218
11,933
0
7,332
16,886
0
33,715
L
Fenrir
7,039
789
0
1,092
22,209
8,363
0
5,056
17,153
0
23,390
W
Izanami
39,513
29,703
0
4,228
16,006
6,971
0
8,554
7,227
0
85,056
W
Xing Tian
cravo_005
Xing Tian
15,440
316
0
353
10,061
11,358
0
4,202
5,713
47,883
0
L
Persephone
igtrigga
Persephone
21,369
3,078
93
3,207
17,767
5,111
0
6,658
11,108
55,140
0
L
Aphrodite
malcome
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
n0s8606
Danzaburou
5,806
3,031
0
644
3,372
1,576
0
1,895
1,477
0
20,961
W
Hercules
7,664
617
0
2,812
8,843
6,288
0
4,099
4,594
0
21,325
L
Guan Yu
richrrod83
Guan Yu
1,267
398
268
874
18,615
7,365
0
2,935
15,680
0
7,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,035
Gold Earned
56,869
262
Minions Killed
182
15
Camps Cleared
5
1,216,599
Distance Traveled
893,402
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,177
798
11
1
0
147,542
0
L
Heimdallr
11,714
837
41
3
2
236,758
0
L
Fenrir
11,739
839
36
3
1
275,883
0
W
Izanami
15,729
1,124
128
9
2
270,314
0
W
Xing Tian
13,867
991
41
3
8
271,148
0
L
Persephone
12,601
900
91
7
0
248,151
0
L
Aphrodite
10,009
715
0
0
0
4,128
0
W
Danzaburou
12,559
897
40
3
3
207,717
0
W
Hercules
12,703
907
42
3
2
319,878
0
L
Guan Yu
10,806
772
14
1
2
128,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role