Player Matchup

Sylvanus
Sylvanus
Ethandway83
Sylvanus
Level 16
God Stats
13W - 12L
1,570 SR
Queue Stats
110W - 111L
1,668 Elo+
Party 1
Chernobog
Chernobog
McDaddyo
Chernobog
Level 19
God Stats
4W - 3L
1,476 SR
Queue Stats
165W - 157L
1,618 Elo+
Party 1
Arachne
Arachne
TurnupKG
Arachne
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 110L
1,612 Elo+
Party 1
He Bo
He Bo
WhoIsKanon
He Bo
Level 25
God Stats
2W - 0L
1,493 SR
Queue Stats
44W - 40L
1,737 Elo+
Party 1
Hercules
Hercules
Zucero
Hercules
Level 77
God Stats
2W - 2L
1,243 SR
Queue Stats
16W - 9L
1,621 Elo+
Party 1
Team Averages
Level 31
1,456 SR
1,651 Elo+

VS

Team Averages
Level 16
1,573 SR
1,428 Elo+
Ymir
Ymir
FFDeathSeal
Ymir
Level 13
God Stats
2W - 3L
1,610 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 2
Thor
Thor
Kiritofrom63rd
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,450 Elo+
Party 2
Anubis
Anubis
KneeGrows3000
Anubis
Level 6
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 5L
1,502 Elo+
Party 2
Neith
Neith
moopmeep
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,250 Elo+
Party 2
Odin
Odin
oSavvy8x
Odin
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
12W - 12L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ethandway83
Sylvanus
9
2 / 2 / 4
5,758
523
2,698
6,438
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
McDaddyo
Chernobog
9
0 / 3 / 5
5,392
490
5,442
5,034
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
TurnupKG
Arachne
12
4 / 1 / 3
6,917
629
3,649
5,897
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
12
5 / 1 / 2
6,673
607
6,440
4,060
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zucero
Hercules
11
9 / 1 / 1
7,069
643
7,133
6,580
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 4
4,632
421
2,000
7,921
3,333
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
3 / 4 / 3
5,684
517
3,482
7,551
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 6 / 1
5,470
497
5,392
7,675
3,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
moopmeep
Neith
8
1 / 4 / 0
4,869
443
2,870
6,831
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
8
1 / 4 / 1
5,219
474
2,054
5,662
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
20
Kills
8
8
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ethandway83
Sylvanus
2
2
4
2
L
0
2
4
1
L
3
4
3
1.13
L
3
6
1
0.58
W
Chernobog
McDaddyo
Chernobog
0
3
5
0.83
W
Arachne
TurnupKG
Arachne
4
1
3
5.5
W
He Bo
5
1
2
6
W
Hercules
Zucero
Hercules
9
1
1
9.5
L
Neith
moopmeep
Neith
1
4
0
0.25
L
Odin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,362
Damage
15,798
28,009
Taken
35,640
15,779
Mitigated
13,477
7,177
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ethandway83
Sylvanus
2,698
938
872
2,031
6,438
4,199
102
1,534
4,904
17,409
0
L
2,000
352
270
1,537
7,921
3,333
0
1,589
6,253
8,669
0
L
3,482
958
0
1,903
7,551
2,197
0
1,492
5,957
0
21,525
L
5,392
448
0
1,094
7,675
3,260
0
4,411
3,000
23,415
0
W
Chernobog
McDaddyo
Chernobog
5,442
3,092
0
255
5,034
2,349
440
2,130
2,904
3,691
21,294
W
Arachne
TurnupKG
Arachne
3,649
2,240
0
1,848
5,897
3,483
0
487
5,388
5,527
32,034
W
He Bo
6,440
133
0
982
4,060
903
0
1,809
2,251
41,934
0
W
Hercules
Zucero
Hercules
7,133
3,556
0
1,189
6,580
4,845
0
1,432
4,987
0
22,159
L
Neith
moopmeep
Neith
2,870
1,538
224
2,368
6,831
1,793
280
2,304
4,483
0
21,756
L
Odin
2,054
1,601
0
140
5,662
2,894
0
25
5,384
0
14,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
25,874
282
Minions Killed
191
0
Camps Cleared
0
1,063,921
Distance Traveled
954,055
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,758
523
30
3
0
184,458
1
L
Ymir
4,632
421
17
2
0
181,389
3
L
Thor
5,684
517
43
4
0
205,849
0
L
Anubis
5,470
497
49
4
0
195,618
2
W
Chernobog
5,392
490
50
5
0
190,925
0
W
Arachne
6,917
629
80
7
0
258,141
0
W
He Bo
6,673
607
78
7
0
209,721
3
W
Hercules
7,069
643
44
4
0
220,676
1
L
Neith
4,869
443
39
4
0
170,836
0
L
Odin
5,219
474
43
4
0
200,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role